Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ExQuvntum
Ah Muzen Cab
Level 59
God Stats
20W - 11L
1,709 SR
Queue Stats
36W - 41L
1,500 Elo+
Party 2
Medusa
Medusa
Horrifically
Medusa
Level 52
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 36L
1,500 Elo+
Party 2
Thanatos
Thanatos
MerkwithaSmirk
Thanatos
Level 87
God Stats
10W - 0L
1,500 SR
Queue Stats
58W - 37L
1,258 Elo+
Party 3
Cthulhu
Cthulhu
Octsober
Cthulhu
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Team Averages
Level 92
1,542 SR
1,452 Elo+

VS

Team Averages
Level 78
1,460 SR
1,561 Elo+
Izanami
Izanami
ACosmicTsunami
Izanami
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 79L
1,410 Elo+
Solo
Sol
Sol
Darksouls250
Sol
Level 64
God Stats
2W - 5L
1,301 SR
Queue Stats
19W - 18L
1,562 Elo+
Party 1
Horus
Horus
DrySnailTrail
Horus
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,649 Elo+
Party 1
Arachne
Arachne
TheIronShiek
Arachne
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 37L
1,649 Elo+
Party 1
Atlas
Atlas
tabaarnak
Atlas
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
177W - 172L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
5 / 1 / 2
7,995
727
5,440
4,263
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
ExQuvntum
Ah Muzen Cab
13
1 / 0 / 3
7,745
704
5,608
4,114
1,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Medusa
11
5 / 0 / 2
7,046
641
6,103
6,431
1,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Thanatos
11
8 / 0 / 2
7,261
660
5,535
9,557
3,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Octsober
Cthulhu
10
1 / 0 / 5
6,473
588
2,223
6,197
3,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,854
532
4,413
6,876
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 0
5,351
486
2,208
6,598
1,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
0 / 2 / 0
5,006
455
1,778
7,051
2,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
TheIronShiek
Arachne
8
0 / 5 / 0
4,999
454
2,126
9,183
2,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
tabaarnak
Atlas
8
1 / 4 / 0
5,519
502
4,080
8,859
5,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
20
Kills
1
1
Deaths
20
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
1
2
6
L
0
4
0
0
L
0
5
0
0
L
0
2
0
0
W
Ah Muzen Cab
ExQuvntum
Ah Muzen Cab
1
0
3
2.5
W
Medusa
5
0
2
6
W
Thanatos
8
0
2
9
W
Cthulhu
Octsober
Cthulhu
1
0
5
3.5
L
Arachne
TheIronShiek
Arachne
0
5
0
0
L
Atlas
tabaarnak
Atlas
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,909
Damage
14,605
30,562
Taken
38,567
10,843
Mitigated
14,070
17,667
Healing
7,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,440
1,091
0
1,201
4,263
1,321
128
2,214
1,877
46,400
0
L
4,413
3,333
0
1,813
6,876
1,758
0
952
5,924
0
49,058
L
2,208
452
0
864
6,598
1,392
0
1,990
4,608
27,638
0
L
1,778
706
44
1,976
7,051
2,828
0
0
7,051
0
22,889
W
Ah Muzen Cab
ExQuvntum
Ah Muzen Cab
5,608
2,283
0
2,175
4,114
1,107
1,049
0
4,000
0
52,038
W
Medusa
6,103
2,501
584
1,660
6,431
1,771
590
1,299
5,132
0
46,792
W
Thanatos
5,535
1,790
0
10,355
9,557
3,188
0
1,279
8,173
0
35,069
W
Cthulhu
Octsober
Cthulhu
2,223
207
0
1,692
6,197
3,456
0
1,282
4,915
8,159
0
L
Arachne
TheIronShiek
Arachne
2,126
1,473
0
1,681
9,183
2,389
0
1,308
7,875
0
21,679
L
Atlas
tabaarnak
Atlas
4,080
1,699
0
1,003
8,859
5,703
0
3,413
5,446
13,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,520
Gold Earned
26,729
384
Minions Killed
290
0
Camps Cleared
0
1,140,960
Distance Traveled
1,036,624
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,995
727
104
9
0
219,004
3
L
Izanami
5,854
532
106
10
0
196,044
4
L
Sol
5,351
486
65
6
0
215,481
3
L
Horus
5,006
455
56
5
0
234,895
1
W
Ah Muzen Cab
7,745
704
113
10
0
220,465
1
W
Medusa
7,046
641
79
7
0
222,099
1
W
Thanatos
7,261
660
64
6
0
249,844
0
W
Cthulhu
6,473
588
24
2
0
229,548
0
L
Arachne
4,999
454
44
4
0
201,404
2
L
Atlas
5,519
502
19
2
0
188,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role