Player Matchup

Sun Wukong
Sun Wukong
Gold II
 
Sun Wukong
Gold II
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Gold IV
CrazyBroski
The Morrigan
Gold IV
Level 65
God Stats
8W - 5L
1,907 SR
Queue Stats
61W - 27L
1,729 MMR
Party 2
Ares
Ares
Gold III
FlappyDonald
Ares
Gold III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,732 MMR
Solo
Thor
Thor
Gold IV
Kínĝ
Thor
Gold IV
Level 157
God Stats
16W - 14L
1,408 SR
Queue Stats
308W - 325L
1,729 MMR
Solo
Rama
Rama
Gold IV
Malysera
Rama
Gold IV
Level 160
God Stats
7W - 2L
1,775 SR
Queue Stats
56W - 36L
1,775 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,618 SR
1,693 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,623 SR
1,699 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
KamixJ
Erlang Shen
Gold III
Level 154
God Stats
20W - 19L
1,810 SR
Queue Stats
187W - 183L
1,776 MMR
Solo
Camazotz
Camazotz
Gold IV
SkorpionBlack6
Camazotz
Gold IV
Level 149
God Stats
18W - 5L
1,910 SR
Queue Stats
121W - 89L
1,771 MMR
Party 1
Thoth
Thoth
Silver I
Viitro
Thoth
Silver I
Level 158
God Stats
5W - 9L
1,392 SR
Queue Stats
137W - 126L
1,682 MMR
Party 1
Hercules
Hercules
Gold III
Ãndon
Hercules
Gold III
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
179W - 170L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
0 / 3 / 4
9,602
565
11,283
17,089
13,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
CrazyBroski
The Morrigan
17
5 / 4 / 6
10,085
593
14,738
8,196
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 2 / 7
9,812
577
10,292
15,253
17,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
Kínĝ
Thor
15
2 / 2 / 2
8,934
526
5,554
9,745
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
18
9 / 1 / 7
11,726
690
17,083
16,282
7,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
AtlasLokiBastet

VS

Bans
TiamatAh Muzen CabOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 8 / 3
8,341
491
8,001
13,581
3,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
KamixJ
Erlang Shen
13
1 / 4 / 4
7,989
470
7,507
15,131
8,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
17
6 / 2 / 1
10,031
590
16,788
20,154
11,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
Viitro
Thoth
14
1 / 6 / 2
8,265
486
5,657
9,199
2,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Ãndon
Hercules
14
3 / 4 / 4
8,620
507
4,950
18,420
17,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
25
24
Kills
11
12
Deaths
24
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
3
4
0.67
L
Sol
 
Sol
0
8
3
0.19
W
The Morrigan
CrazyBroski
The Morrigan
5
4
6
2
W
8
2
7
5.75
L
Erlang Shen
KamixJ
Erlang Shen
1
4
4
0.75
W
Thor
Kínĝ
Thor
2
2
2
1.5
W
Rama
9
1
7
12.5
L
Camazotz
6
2
1
3.25
L
Thoth
Viitro
Thoth
1
6
2
0.33
L
Hercules
Ãndon
Hercules
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,950
Damage
42,903
66,565
Taken
76,485
45,899
Mitigated
43,378
23,591
Healing
24,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
11,283
3,318
0
8,021
17,089
13,679
0
1,640
14,496
0
74,448
L
Sol
 
Sol
8,001
5,129
0
3,873
13,581
3,981
0
1,715
11,866
61,184
0
W
The Morrigan
CrazyBroski
The Morrigan
14,738
3,160
0
1,642
8,196
4,003
0
992
7,077
77,733
5,744
W
10,292
992
0
1,995
15,253
17,055
0
4,680
10,487
23,719
0
L
Erlang Shen
KamixJ
Erlang Shen
7,507
3,160
0
4,539
15,131
8,573
0
5,320
9,762
0
60,080
W
Thor
Kínĝ
Thor
5,554
1,700
0
3,453
9,745
3,235
0
967
8,645
0
51,975
W
Rama
17,083
14,177
0
8,480
16,282
7,927
196
5,379
10,288
0
94,375
L
Camazotz
16,788
6,455
0
10,910
20,154
11,095
0
1,618
18,536
0
69,410
L
Thoth
Viitro
Thoth
5,657
371
0
630
9,199
2,367
0
4,288
4,891
67,119
0
L
Hercules
Ãndon
Hercules
4,950
1,595
275
4,660
18,420
17,362
0
9,220
9,163
0
15,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,159
Gold Earned
43,246
575
Minions Killed
497
0
Camps Cleared
0
1,631,260
Distance Traveled
1,617,457
23
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,602
565
148
9
0
324,759
4
L
Sol
8,341
491
110
6
0
274,278
0
W
The Morrigan
10,085
593
142
8
0
310,502
3
W
Ares
9,812
577
19
1
0
339,914
5
L
Erlang Shen
7,989
470
96
6
0
351,531
2
W
Thor
8,934
526
101
6
0
345,837
3
W
Rama
11,726
690
165
10
0
310,248
8
L
Camazotz
10,031
590
128
8
0
333,402
4
L
Thoth
8,265
486
147
9
0
326,357
7
L
Hercules
8,620
507
16
1
0
331,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role