Player Matchup

Merlin
Merlin
Hoop224u
Merlin
Level 160
God Stats
1W - 1L
1,652 SR
Queue Stats
53W - 53L
1,500 Elo+
Party 3
Xing Tian
Xing Tian
TrexxDaGoat
Xing Tian
Level 23
God Stats
7W - 4L
1,500 SR
Queue Stats
14W - 14L
1,306 Elo+
Party 3
Sun Wukong
Sun Wukong
Zabastian__
Sun Wukong
Level 19
God Stats
6W - 10L
1,500 SR
Queue Stats
16W - 23L
1,500 Elo+
Party 3
Izanami
Izanami
xShinigami Kun
Izanami
Level 124
God Stats
2W - 0L
1,593 SR
Queue Stats
34W - 28L
1,900 Elo+
Party 3
Nike
Nike
xXMekurukitoXx
Nike
Level 120
God Stats
11W - 11L
1,500 SR
Queue Stats
397W - 438L
1,604 Elo+
Party 3
Team Averages
Level 89
1,549 SR
1,562 Elo+

VS

Team Averages
Level 62
1,467 SR
1,544 Elo+
Da Ji
Da Ji
 
Da Ji
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GeminiPrincess
Neith
Level 28
God Stats
0W - 1L
1,635 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
Shadow_Kxng01
Hachiman
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 63L
1,668 Elo+
Party 1
Cupid
Cupid
Tommy7320
Cupid
Level 147
God Stats
5W - 1L
1,200 SR
Queue Stats
38W - 31L
1,500 Elo+
Party 2
Odin
Odin
WeitzenSamen
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Hoop224u
Merlin
13
4 / 0 / 4
8,083
622
9,152
3,222
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
TrexxDaGoat
Xing Tian
12
1 / 0 / 4
7,081
545
3,609
9,048
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
Zabastian__
Sun Wukong
12
4 / 1 / 3
7,431
572
4,771
7,352
3,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 0 / 1
7,784
599
7,683
7,566
2,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 0 / 4
8,662
666
6,217
7,232
2,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
0 / 6 / 0
5,357
412
1,673
8,615
2,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 3 / 0
4,700
362
718
7,129
3,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
Shadow_Kxng01
Hachiman
9
0 / 7 / 0
5,279
406
4,865
9,879
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Tommy7320
Cupid
8
0 / 3 / 0
5,303
408
2,641
8,300
3,738
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 0
5,834
449
4,882
9,858
4,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
1
25
Kills
1
1
Deaths
25
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
6
0
0
L
0
3
0
0
W
Merlin
Hoop224u
Merlin
4
0
4
6
L
Hachiman
Shadow_Kxng01
Hachiman
0
7
0
0
L
Cupid
Tommy7320
Cupid
0
3
0
0
W
Xing Tian
TrexxDaGoat
Xing Tian
1
0
4
3
L
1
6
0
0.17
W
Sun Wukong
Zabastian__
Sun Wukong
4
1
3
5.5
W
8
0
1
8.5
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,432
Damage
14,779
34,420
Taken
43,781
14,536
Mitigated
15,426
10,219
Healing
5,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
1,673
247
42
253
8,615
2,052
0
371
7,884
0
25,206
L
718
200
94
946
7,129
3,315
0
4,903
2,226
0
6,662
W
Merlin
Hoop224u
Merlin
9,152
401
81
653
3,222
1,027
1,634
0
3,222
56,477
0
L
Hachiman
Shadow_Kxng01
Hachiman
4,865
3,567
156
1,659
9,879
1,772
0
555
9,324
0
22,948
L
Cupid
Tommy7320
Cupid
2,641
1,150
438
1,257
8,300
3,738
0
4,397
3,903
0
23,030
W
Xing Tian
TrexxDaGoat
Xing Tian
3,609
578
398
3,560
9,048
4,484
229
0
8,855
21,013
0
L
4,882
2,767
11
1,062
9,858
4,549
773
2,535
7,323
0
21,378
W
Sun Wukong
Zabastian__
Sun Wukong
4,771
1,368
0
1,552
7,352
3,473
780
0
6,976
0
27,744
W
7,683
4,179
0
3,062
7,566
2,572
800
0
7,566
0
50,891
W
6,217
1,101
0
913
7,232
2,980
757
0
7,232
0
61,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,041
Gold Earned
26,473
417
Minions Killed
181
0
Camps Cleared
0
1,308,905
Distance Traveled
1,033,553
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,357
412
47
4
0
203,041
0
L
Neith
4,700
362
11
1
0
159,748
2
W
Merlin
8,083
622
104
8
0
253,294
1
L
Hachiman
5,279
406
50
4
0
196,083
1
L
Cupid
5,303
408
42
3
0
233,287
1
W
Xing Tian
7,081
545
39
3
0
254,616
2
L
Odin
5,834
449
31
2
0
241,394
0
W
Sun Wukong
7,431
572
67
5
0
272,672
2
W
Izanami
7,784
599
88
7
0
244,795
5
W
Nike
8,662
666
119
9
0
283,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role