Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
 
Skadi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SrRetro
Tsukuyomi
Level 154
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 13L
1,802 Elo+
Party 2
Nike
Nike
Statelybard
Nike
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,802 Elo+
Party 2
Team Averages
Level 123
1,500 SR
1,621 Elo+

VS

Team Averages
Level 86
1,539 SR
1,675 Elo+
Chang'e
Chang'e
 
Chang'e
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Apocalipsex09
Thanatos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,519 Elo+
Solo
Hercules
Hercules
BigOleHead16
Hercules
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 56L
1,731 Elo+
Party 1
Xbalanque
Xbalanque
Littlexyu
Xbalanque
Level 56
God Stats
92W - 97L
1,697 SR
Queue Stats
315W - 294L
1,806 Elo+
Solo
Ares
Ares
RazberryThunder
Ares
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 16L
1,819 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
6 / 0 / 4
6,626
736
5,645
3,257
1,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
 
Cerberus
8
0 / 0 / 4
5,092
566
2,001
3,882
2,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
 
Skadi
8
0 / 0 / 0
4,638
515
1,452
665
132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tsukuyomi
SrRetro
Tsukuyomi
11
7 / 0 / 4
6,632
737
5,901
5,924
1,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 3
5,394
599
3,963
6,699
2,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
6
0 / 5 / 0
4,139
460
1,604
4,604
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
Apocalipsex09
Thanatos
7
0 / 3 / 0
4,728
525
1,675
7,247
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
BigOleHead16
Hercules
10
1 / 2 / 0
5,534
615
3,921
8,100
3,291
Xbalanque
Littlexyu
Xbalanque
8
0 / 2 / 0
4,804
534
1,367
3,954
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 1 / 0
4,861
540
1,264
6,235
2,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
13
Kills
1
1
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
4
8
W
Cerberus
 
Cerberus
0
0
4
2
W
Skadi
 
Skadi
0
0
0
0
L
Chang'e
 
Chang'e
0
5
0
0
L
Thanatos
Apocalipsex09
Thanatos
0
3
0
0
L
Hercules
BigOleHead16
Hercules
1
2
0
0.5
L
Xbalanque
Littlexyu
Xbalanque
0
2
0
0
L
0
1
0
0
W
Tsukuyomi
SrRetro
Tsukuyomi
7
0
4
9
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,962
Damage
9,831
20,427
Taken
30,140
7,893
Mitigated
10,296
8,005
Healing
11,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,645
266
692
1,542
3,257
1,034
0
1,288
1,969
32,546
984
W
Cerberus
 
Cerberus
2,001
118
166
2,102
3,882
2,286
352
1,064
2,818
13,659
0
W
Skadi
 
Skadi
1,452
601
0
400
665
132
948
21
644
0
18,135
L
Chang'e
 
Chang'e
1,604
233
275
521
4,604
1,162
0
2,298
2,140
13,031
0
L
Thanatos
Apocalipsex09
Thanatos
1,675
238
0
5,441
7,247
1,867
0
2,095
5,075
0
23,080
L
Hercules
BigOleHead16
Hercules
3,921
1,132
0
2,524
8,100
3,291
0
0
7,646
0
25,434
L
Xbalanque
Littlexyu
Xbalanque
1,367
269
0
511
3,954
1,132
0
583
3,371
0
27,992
L
1,264
156
0
1,834
6,235
2,844
0
2,340
3,777
10,862
0
W
Tsukuyomi
SrRetro
Tsukuyomi
5,901
1,851
0
1,207
5,924
1,727
0
495
5,429
0
30,867
W
3,963
997
0
1,896
6,699
2,714
0
0
6,699
0
24,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
24,066
249
Minions Killed
231
0
Camps Cleared
0
999,278
Distance Traveled
830,684
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,626
736
55
6
0
213,657
3
W
Cerberus
5,092
566
34
4
0
183,969
4
W
Skadi
4,638
515
37
4
0
171,318
4
L
Chang'e
4,139
460
24
3
0
130,774
3
L
Thanatos
4,728
525
59
7
0
189,001
1
L
Hercules
5,534
615
64
7
0
168,922
2
L
Xbalanque
4,804
534
57
6
0
174,750
3
L
Ares
4,861
540
27
3
0
167,237
0
W
Tsukuyomi
6,632
737
62
7
0
221,228
1
W
Nike
5,394
599
61
7
0
209,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role