Player Matchup

Zeus
Zeus
Fayded
Zeus
Level 44
God Stats
1W - 1L
1,391 SR
Queue Stats
7W - 12L
1,071 Elo+
Party 1
Horus
Horus
HITSS
Horus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Língyīn
Chiron
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 54L
1,181 Elo+
Party 1
Team Averages
Level 80
1,464 SR
1,251 Elo+

VS

Team Averages
Level 54
1,468 SR
1,443 Elo+
Cliodhna
Cliodhna
Aozaer
Cliodhna
Level 65
God Stats
4W - 7L
1,403 SR
Queue Stats
11W - 26L
1,328 Elo+
Solo
Chaac
Chaac
EditedDown
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 2
Poseidon
Poseidon
Shiridari
Poseidon
Level 78
God Stats
2W - 4L
1,500 SR
Queue Stats
21W - 29L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fayded
Zeus
13
2 / 2 / 14
8,928
687
5,368
7,360
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
HITSS
Horus
15
2 / 1 / 18
10,231
787
11,352
15,796
20,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chiron
Língyīn
Chiron
17
16 / 1 / 4
11,506
885
19,593
10,065
4,638
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aozaer
Cliodhna
12
3 / 6 / 1
8,736
672
7,998
10,907
2,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
12
1 / 6 / 2
7,806
600
8,429
17,036
12,992
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
Shiridari
Poseidon
11
0 / 8 / 2
7,532
579
6,255
13,453
2,507
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
20
Kills
4
4
Deaths
20
36
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Aozaer
Cliodhna
3
6
1
0.58
L
Chaac
1
6
2
0.33
W
Zeus
Fayded
Zeus
2
2
14
4.5
W
Horus
HITSS
Horus
2
1
18
11
W
Chiron
Língyīn
Chiron
16
1
4
18
L
Poseidon
Shiridari
Poseidon
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,313
Damage
22,682
33,221
Taken
41,396
27,139
Mitigated
18,347
11,188
Healing
7,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Aozaer
Cliodhna
7,998
458
0
361
10,907
2,848
358
1,691
9,216
0
17,713
L
Chaac
8,429
2,161
0
3,439
17,036
12,992
0
2,927
14,109
0
25,069
W
Zeus
Fayded
Zeus
5,368
1,354
0
92
7,360
2,230
765
1,455
5,905
24,493
0
W
Horus
HITSS
Horus
11,352
5,217
1,475
4,378
15,796
20,271
190
2,236
13,560
0
18,884
W
Chiron
Língyīn
Chiron
19,593
9,932
1,324
3,919
10,065
4,638
1,487
2,769
7,275
0
56,354
L
Poseidon
Shiridari
Poseidon
6,255
552
279
3,149
13,453
2,507
0
1,360
12,093
31,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,665
Gold Earned
24,074
143
Minions Killed
113
5
Camps Cleared
5
699,821
Distance Traveled
597,566
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,736
672
32
2
0
221,687
2
L
Chaac
7,806
600
23
2
1
201,629
1
W
Zeus
8,928
687
47
4
3
216,764
2
W
Horus
10,231
787
14
1
0
242,122
5
W
Chiron
11,506
885
82
6
2
240,935
1
L
Poseidon
7,532
579
58
4
4
174,250
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role