Player Matchup

Danzaburou
Danzaburou
Chim064
Danzaburou
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
143W - 128L
1,546 Elo+
Party 1
Raijin
Raijin
DrDreidelberg
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,500 Elo+
Party 2
Apollo
Apollo
FMDThor64
Apollo
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,639 Elo+
Party 1
Izanami
Izanami
JalinnRabei
Izanami
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
188W - 187L
1,385 Elo+
Solo
Tiamat
Tiamat
Slugman98
Tiamat
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
51W - 81L
1,500 Elo+
Party 2
Team Averages
Level 58
1,500 SR
1,514 Elo+

VS

Team Averages
Level 85
1,500 SR
1,518 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Digiтαℓ
Awilix
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,715 Elo+
Solo
Tiamat
Tiamat
Nativekai
Tiamat
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
273W - 299L
1,722 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
marcianistico
Morgan Le Fay
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chim064
Danzaburou
16
3 / 7 / 11
10,044
717
9,428
13,399
3,892
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 7 / 8
10,591
757
11,679
12,289
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
FMDThor64
Apollo
15
2 / 9 / 7
9,069
648
6,175
13,724
4,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
JalinnRabei
Izanami
20
5 / 8 / 4
12,040
860
12,997
18,264
5,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tiamat
Slugman98
Tiamat
17
4 / 6 / 8
10,313
737
11,547
13,080
8,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
13 / 3 / 10
12,874
920
17,115
16,307
7,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
 
Bastet
19
7 / 3 / 14
11,764
840
11,168
13,293
5,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Awilix
19
8 / 7 / 13
12,061
862
13,555
14,281
5,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Nativekai
Tiamat
18
2 / 5 / 17
11,461
819
11,086
12,148
7,083
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
marcianistico
Morgan Le Fay
18
7 / 3 / 10
11,471
819
11,794
9,740
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
101
20
Kills
37
37
Deaths
21
38
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
13
3
10
6
W
Bastet
 
Bastet
7
3
14
4.67
L
Danzaburou
Chim064
Danzaburou
3
7
11
1.21
W
Awilix
8
7
13
2.07
L
6
7
8
1.43
L
Apollo
FMDThor64
Apollo
2
9
7
0.61
L
Izanami
JalinnRabei
Izanami
5
8
4
0.88
W
Tiamat
Nativekai
Tiamat
2
5
17
2.1
L
Tiamat
Slugman98
Tiamat
4
6
8
1.33
W
Morgan Le Fay
marcianistico
Morgan Le Fay
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,826
Damage
64,718
70,756
Taken
65,769
26,326
Mitigated
29,169
15,165
Healing
24,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
17,115
7,388
659
6,799
16,307
7,332
2,393
5,253
10,736
0
44,829
W
Bastet
 
Bastet
11,168
1,800
2,248
6,173
13,293
5,025
1,134
4,736
8,391
0
26,537
L
Danzaburou
Chim064
Danzaburou
9,428
5,057
430
2,178
13,399
3,892
0
5,679
7,439
0
15,994
W
Awilix
13,555
5,210
763
1,875
14,281
5,571
476
5,108
8,941
0
22,547
L
11,679
1,397
677
492
12,289
4,202
33
2,298
9,883
21,850
0
L
Apollo
FMDThor64
Apollo
6,175
2,554
670
1,723
13,724
4,206
360
3,289
10,357
0
12,955
L
Izanami
JalinnRabei
Izanami
12,997
8,012
489
6,244
18,264
5,894
530
5,126
12,948
0
35,318
W
Tiamat
Nativekai
Tiamat
11,086
216
918
3,300
12,148
7,083
212
3,391
8,605
22,337
0
L
Tiamat
Slugman98
Tiamat
11,547
1,254
0
2,262
13,080
8,132
204
5,611
7,248
27,558
0
W
Morgan Le Fay
marcianistico
Morgan Le Fay
11,794
577
100
2,134
9,740
4,158
1,282
3,794
5,870
29,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,057
Gold Earned
59,631
153
Minions Killed
161
0
Camps Cleared
0
1,150,821
Distance Traveled
1,357,141
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,874
920
51
4
0
262,244
2
W
Bastet
11,764
840
21
2
0
313,413
1
L
Danzaburou
10,044
717
8
1
0
268,058
0
W
Awilix
12,061
862
17
1
0
232,930
3
L
Raijin
10,591
757
35
3
0
192,404
1
L
Apollo
9,069
648
17
1
0
232,193
1
L
Izanami
12,040
860
56
4
0
213,536
2
W
Tiamat
11,461
819
26
2
0
273,443
0
L
Tiamat
10,313
737
37
3
0
244,630
1
W
Morgan Le Fay
11,471
819
46
3
0
275,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role