Player Matchup

Loki
Loki
Fryd_garbage
Loki
Level 47
God Stats
8W - 3L
1,859 SR
Queue Stats
21W - 19L
1,688 Elo+
Party 2
Izanami
Izanami
Fryd_napkin
Izanami
Level 82
God Stats
14W - 24L
1,281 SR
Queue Stats
120W - 131L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
Fryd_peaches
Cthulhu
Level 58
God Stats
1W - 2L
1,281 SR
Queue Stats
100W - 115L
1,422 Elo+
Party 2
Sol
Sol
TinsellyCurve78
Sol
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
shortbus2448
Sun Wukong
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,223 Elo+
Party 2
Team Averages
Level 69
1,484 SR
1,451 Elo+

VS

Team Averages
Level 57
1,444 SR
1,574 Elo+
Thor
Thor
EyeOfPluto
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,793 Elo+
Party 1
Kukulkan
Kukulkan
HumbleXAngel
Kukulkan
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 44L
1,469 Elo+
Party 1
Hera
Hera
ResurgeTKJ
Hera
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,469 Elo+
Party 1
Atlas
Atlas
TracerOverlord
Atlas
Level 64
God Stats
5W - 5L
1,222 SR
Queue Stats
45W - 49L
1,469 Elo+
Party 1
Gilgamesh
Gilgamesh
yoguisaurio
Gilgamesh
Level 83
God Stats
4W - 4L
1,500 SR
Queue Stats
250W - 280L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 2
5,914
657
1,841
4,223
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Fryd_napkin
Izanami
9
2 / 0 / 1
5,208
579
3,151
4,123
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Fryd_peaches
Cthulhu
8
0 / 2 / 2
4,952
550
2,001
7,194
2,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 0 / 0
5,201
578
188
2,178
714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
shortbus2448
Sun Wukong
10
3 / 0 / 0
5,819
647
2,296
2,768
952
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,444
494
550
5,011
1,421
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Kukulkan
HumbleXAngel
Kukulkan
10
0 / 1 / 1
5,304
589
2,040
3,268
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 2 / 1
4,476
497
4,138
3,502
838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
2 / 1 / 0
4,745
527
2,742
4,298
1,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
yoguisaurio
Gilgamesh
2
0 / 0 / 0
3,422
380
0
558
128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
2
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
3
0
2
4
W
Izanami
Fryd_napkin
Izanami
2
0
1
2.5
W
Cthulhu
Fryd_peaches
Cthulhu
0
2
2
0.5
L
Kukulkan
HumbleXAngel
Kukulkan
0
1
1
0.5
L
0
2
1
0.25
W
0
0
0
0
L
2
1
0
2
W
Sun Wukong
shortbus2448
Sun Wukong
3
0
0
3
L
Gilgamesh
yoguisaurio
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,477
Damage
9,470
20,486
Taken
16,637
6,346
Mitigated
5,163
9,527
Healing
2,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
550
0
0
375
5,011
1,421
408
0
5,011
0
15,877
W
1,841
284
0
3,035
4,223
1,200
0
1,144
3,079
0
26,526
W
Izanami
Fryd_napkin
Izanami
3,151
2,266
0
1,537
4,123
1,196
74
2,375
1,552
0
28,857
W
Cthulhu
Fryd_peaches
Cthulhu
2,001
151
1,126
1,490
7,194
2,284
0
4,819
2,127
14,536
0
L
Kukulkan
HumbleXAngel
Kukulkan
2,040
522
0
395
3,268
935
561
239
3,029
32,332
0
L
4,138
679
0
859
3,502
838
0
936
2,566
24,373
0
W
188
0
0
1,069
2,178
714
0
138
2,040
25,765
4,076
L
2,742
1,164
145
568
4,298
1,841
128
1,014
3,284
8,368
0
W
Sun Wukong
shortbus2448
Sun Wukong
2,296
162
0
1,270
2,768
952
0
0
2,768
0
25,004
L
Gilgamesh
yoguisaurio
Gilgamesh
0
0
0
364
558
128
0
0
558
0
1,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,094
Gold Earned
22,391
256
Minions Killed
186
0
Camps Cleared
0
827,413
Distance Traveled
671,032
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,444
494
41
5
0
157,516
1
W
Loki
5,914
657
66
7
0
213,501
0
W
Izanami
5,208
579
68
8
0
159,230
2
W
Cthulhu
4,952
550
15
2
0
177,278
3
L
Kukulkan
5,304
589
72
8
0
168,837
2
L
Hera
4,476
497
48
5
0
170,787
3
W
Sol
5,201
578
61
7
0
134,461
1
L
Atlas
4,745
527
17
2
0
157,967
2
W
Sun Wukong
5,819
647
46
5
0
142,943
2
L
Gilgamesh
3,422
380
8
1
0
15,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role