Player Matchup

Kukulkan
Kukulkan
AnderSander7
Kukulkan
Level 93
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Terra
Terra
DrAwesome357
Terra
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ElectricByo
Aphrodite
Level 94
God Stats
3W - 3L
1,295 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Chiron
Chiron
JARADxx
Chiron
Level 140
God Stats
13W - 11L
1,691 SR
Queue Stats
122W - 145L
1,712 Elo+
Solo
Nike
Nike
pwd9398
Nike
Level 124
God Stats
13W - 10L
1,500 SR
Queue Stats
231W - 259L
1,753 Elo+
Solo
Team Averages
Level 95
1,497 SR
1,593 Elo+

VS

Team Averages
Level 75
1,500 SR
1,451 Elo+
Merlin
Merlin
BaglMan
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
Equinozio
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,254 Elo+
Solo
Osiris
Osiris
MingoBruv
Osiris
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bakasura
Bakasura
StrikingViper38
Bakasura
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bacchus
Bacchus
eggyolkyum
Bacchus
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AnderSander7
Kukulkan
18
8 / 2 / 14
10,908
779
20,368
9,297
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 0 / 17
11,751
839
10,002
13,821
16,040
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Aphrodite
ElectricByo
Aphrodite
19
9 / 0 / 17
11,514
822
19,491
18,365
9,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
JARADxx
Chiron
17
2 / 2 / 4
9,984
713
3,359
8,942
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Nike
pwd9398
Nike
18
6 / 1 / 9
10,591
757
9,411
15,547
12,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BaglMan
Merlin
16
0 / 5 / 2
8,965
640
13,866
11,138
4,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
Equinozio
Charybdis
13
1 / 8 / 0
7,970
569
4,680
11,661
3,700
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
MingoBruv
Osiris
13
0 / 7 / 1
7,974
570
7,215
20,691
10,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
16
0 / 4 / 3
9,077
648
8,648
12,004
4,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
eggyolkyum
Bacchus
16
4 / 7 / 1
9,686
692
12,345
16,273
9,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
12
31
Kills
5
5
Deaths
31
61
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AnderSander7
Kukulkan
8
2
14
7.5
L
Merlin
BaglMan
Merlin
0
5
2
0.2
W
6
0
17
14.5
W
Aphrodite
ElectricByo
Aphrodite
9
0
17
17.5
L
Charybdis
Equinozio
Charybdis
1
8
0
0.13
W
Chiron
JARADxx
Chiron
2
2
4
2
L
Osiris
MingoBruv
Osiris
0
7
1
0.07
L
Bakasura
0
4
3
0.38
L
Bacchus
eggyolkyum
Bacchus
4
7
1
0.64
W
Nike
pwd9398
Nike
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,631
Damage
46,754
65,972
Taken
71,767
46,136
Mitigated
33,245
35,676
Healing
8,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AnderSander7
Kukulkan
20,368
2,256
94
1,452
9,297
3,734
1,380
5,285
2,985
41,071
0
L
Merlin
BaglMan
Merlin
13,866
1,658
0
1,349
11,138
4,127
0
7,030
3,706
45,893
0
W
10,002
2,639
4,023
4,120
13,821
16,040
778
4,918
8,238
23,101
0
W
Aphrodite
ElectricByo
Aphrodite
19,491
3,183
7,880
10,969
18,365
9,752
1,552
8,514
8,985
46,545
0
L
Charybdis
Equinozio
Charybdis
4,680
1,978
0
223
11,661
3,700
33
8,531
2,746
0
8,795
W
Chiron
JARADxx
Chiron
3,359
517
402
1,588
8,942
3,688
3,230
3,337
5,023
0
34,814
L
Osiris
MingoBruv
Osiris
7,215
2,219
0
2,650
20,691
10,997
14
14,632
5,150
5,251
11,515
L
Bakasura
8,648
4,720
0
2,328
12,004
4,717
464
6,698
4,940
179
19,373
L
Bacchus
eggyolkyum
Bacchus
12,345
477
398
1,584
16,273
9,704
0
11,733
4,108
26,702
0
W
Nike
pwd9398
Nike
9,411
540
175
4,973
15,547
12,922
866
5,625
8,990
0
31,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,748
Gold Earned
43,672
273
Minions Killed
191
0
Camps Cleared
0
1,355,869
Distance Traveled
1,213,859
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,908
779
58
4
0
271,576
0
L
Merlin
8,965
640
73
5
0
234,121
0
W
Terra
11,751
839
32
2
0
289,841
0
W
Aphrodite
11,514
822
74
5
0
265,210
1
L
Charybdis
7,970
569
11
1
0
198,130
0
W
Chiron
9,984
713
66
5
0
225,850
0
L
Osiris
7,974
570
20
1
0
258,319
0
L
Bakasura
9,077
648
52
4
0
270,150
0
L
Bacchus
9,686
692
35
3
0
253,139
0
W
Nike
10,591
757
43
3
0
303,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role