Player Matchup

Kali
Kali
Silver I
 
Kali
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Achilles
Achilles
Bronze III
 
Achilles
Bronze III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver II
 
Merlin
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
 
Kumbhakarna
Silver I
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Bronze III
Flareb00t
Freya
Bronze III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 52L
1,546 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,500 SR
1,509 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 76
1,500 SR
1,523 MMR
Janus
Janus
Silver I
 
Janus
Silver I
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cliodhna
Cliodhna
Silver III
Fetzerr
Cliodhna
Silver III
Level 89
God Stats
17W - 11L
1,500 SR
Queue Stats
230W - 229L
1,497 MMR
Solo
King Arthur
King Arthur
Silver I
Garex105
King Arthur
Silver I
Level 66
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 103L
1,547 MMR
Solo
Geb
Geb
Bronze III
RIPFallenTaurus
Geb
Bronze III
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
Valkuren
Hou Yi
Silver I
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 13L
1,570 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
2 / 1 / 1
6,371
579
4,731
8,172
2,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
 
Achilles
10
2 / 4 / 0
5,997
545
4,872
10,276
5,881
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
 
Merlin
9
0 / 7 / 1
5,279
480
3,794
6,620
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
 
Kumbhakarna
7
0 / 4 / 3
5,241
476
2,678
9,102
4,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Flareb00t
Freya
10
2 / 2 / 0
6,478
589
4,555
6,628
1,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
OlorunMulanAthenaSol

VS

Bans
ArachneOdinLokiTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
4 / 1 / 4
7,171
652
6,165
5,343
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Fetzerr
Cliodhna
12
6 / 2 / 8
7,311
665
9,159
8,391
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Garex105
King Arthur
11
3 / 1 / 2
6,633
603
5,436
8,061
4,372
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 7
6,125
557
3,654
7,655
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Valkuren
Hou Yi
12
3 / 1 / 0
7,298
663
5,879
7,098
2,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
6
Kills
18
18
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
2
1
1
2.5
L
Achilles
 
Achilles
2
4
0
0.5
L
Merlin
 
Merlin
0
7
1
0.07
L
Kumbhakarna
 
Kumbhakarna
0
4
3
0.38
W
Janus
 
Janus
4
1
4
6
W
Cliodhna
Fetzerr
Cliodhna
6
2
8
5
L
Freya
Flareb00t
Freya
2
2
0
1
W
King Arthur
Garex105
King Arthur
3
1
2
4
W
2
1
7
5.5
W
Hou Yi
Valkuren
Hou Yi
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,630
Damage
30,293
40,798
Taken
36,548
16,230
Mitigated
15,357
8,354
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
4,731
1,811
0
1,293
8,172
2,886
0
3,053
5,037
0
31,981
L
Achilles
 
Achilles
4,872
1,130
0
1,783
10,276
5,881
0
1,295
8,907
0
23,583
L
Merlin
 
Merlin
3,794
317
0
800
6,620
1,489
0
1,229
5,340
33,103
0
L
Kumbhakarna
 
Kumbhakarna
2,678
121
0
1,955
9,102
4,153
0
3,394
5,642
10,670
0
W
Janus
 
Janus
6,165
890
0
750
5,343
1,197
0
614
4,541
53,479
0
W
Cliodhna
Fetzerr
Cliodhna
9,159
1,511
0
1,208
8,391
2,953
0
1,551
6,828
0
45,286
L
Freya
Flareb00t
Freya
4,555
2,292
0
2,523
6,628
1,821
0
575
6,053
34,435
0
W
King Arthur
Garex105
King Arthur
5,436
1,037
0
2,048
8,061
4,372
185
939
7,122
0
31,705
W
3,654
932
0
984
7,655
4,614
0
3,674
3,960
8,601
0
W
Hou Yi
Valkuren
Hou Yi
5,879
4,095
0
2,997
7,098
2,221
1,104
3,997
3,070
0
44,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,366
Gold Earned
34,538
258
Minions Killed
362
0
Camps Cleared
0
1,092,957
Distance Traveled
1,161,862
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,371
579
70
6
0
246,112
0
L
Achilles
5,997
545
40
4
0
202,588
4
L
Merlin
5,279
480
56
5
0
215,131
2
L
Kumbhakarna
5,241
476
12
1
0
205,823
5
W
Janus
7,171
652
109
10
0
234,543
6
W
Cliodhna
7,311
665
79
7
0
280,027
3
L
Freya
6,478
589
80
7
0
223,303
3
W
King Arthur
6,633
603
64
6
0
223,707
4
W
Geb
6,125
557
13
1
0
229,789
1
W
Hou Yi
7,298
663
97
9
0
193,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role