Player Matchup

Neith
Neith
RyuuJester
Neith
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 206L
1,530 Elo+
Solo
Poseidon
Poseidon
TriedToBeNice
Poseidon
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,626 Elo+
Party 1
Olorun
Olorun
XTOXICSPARTAN
Olorun
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 14L
1,626 Elo+
Party 1
Artemis
Artemis
holaitsmatt
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 59L
1,500 Elo+
Solo
Agni
Agni
xDeathSpartan
Agni
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 13L
1,626 Elo+
Party 1
Team Averages
Level 112
1,543 SR
1,582 Elo+

VS

Team Averages
Level 87
1,500 SR
1,363 Elo+
Hera
Hera
AdriP4837
Hera
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 126L
1,248 Elo+
Party 2
Janus
Janus
GGrunt
Janus
Level 107
God Stats
4W - 2L
1,500 SR
Queue Stats
100W - 98L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
HumanFinn
Baron Samedi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 159L
1,311 Elo+
Solo
Bastet
Bastet
Paskintios
Bastet
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
282W - 289L
1,507 Elo+
Solo
Merlin
Merlin
TheAlexEra16
Merlin
Level 75
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 136L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
5 / 6 / 12
12,697
668
18,939
24,081
8,663
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
TriedToBeNice
Poseidon
20
4 / 7 / 13
12,939
681
10,324
21,837
6,208
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
6 / 6 / 9
13,394
705
12,563
20,209
8,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
holaitsmatt
Artemis
19
2 / 7 / 8
12,627
665
9,281
14,679
3,603
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
8 / 11 / 5
13,038
686
19,919
17,185
5,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
11 / 2 / 14
14,897
784
20,388
11,213
4,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
GGrunt
Janus
20
7 / 5 / 10
13,141
692
14,247
12,527
4,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
HumanFinn
Baron Samedi
19
3 / 12 / 12
12,198
642
15,974
26,246
11,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Paskintios
Bastet
20
6 / 4 / 19
13,475
709
15,260
19,110
8,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Merlin
20
10 / 3 / 17
15,438
813
26,496
17,894
7,765
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
109
25
Kills
37
37
Deaths
26
47
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hera
11
2
14
9
W
Janus
GGrunt
Janus
7
5
10
2.4
W
Baron Samedi
HumanFinn
Baron Samedi
3
12
12
0.75
W
Bastet
Paskintios
Bastet
6
4
19
3.88
L
Neith
5
6
12
1.83
W
Merlin
10
3
17
6.17
L
Poseidon
TriedToBeNice
Poseidon
4
7
13
1.5
L
6
6
9
1.75
L
Artemis
holaitsmatt
Artemis
2
7
8
0.86
L
8
11
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,026
Damage
92,365
97,991
Taken
86,990
31,987
Mitigated
36,373
34,670
Healing
36,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
20,388
5,981
3,233
1,479
11,213
4,225
2,405
7,371
3,842
49,581
0
W
Janus
GGrunt
Janus
14,247
54
669
1,168
12,527
4,087
1,026
6,847
5,680
29,150
0
W
Baron Samedi
HumanFinn
Baron Samedi
15,974
656
2,682
6,925
26,246
11,993
1,242
14,825
11,421
32,210
0
W
Bastet
Paskintios
Bastet
15,260
1,691
4,245
6,660
19,110
8,303
727
6,741
12,369
0
22,003
L
Neith
18,939
1,358
1,731
6,365
24,081
8,663
842
17,987
6,094
0
38,161
W
Merlin
26,496
1,004
3,091
6,144
17,894
7,765
1,598
7,022
10,872
66,092
0
L
Poseidon
TriedToBeNice
Poseidon
10,324
660
2,096
4,016
21,837
6,208
257
16,212
5,625
37,362
0
L
12,563
4,679
6,515
6,435
20,209
8,454
688
16,287
3,922
33,956
0
L
Artemis
holaitsmatt
Artemis
9,281
3,295
2,428
2,357
14,679
3,603
1,943
11,973
2,706
0
25,801
L
19,919
407
1,784
943
17,185
5,059
0
14,646
2,539
33,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,695
Gold Earned
69,149
199
Minions Killed
214
0
Camps Cleared
0
1,349,715
Distance Traveled
1,653,405
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,897
784
58
3
0
350,666
0
W
Janus
13,141
692
24
1
0
276,001
0
W
Baron Samedi
12,198
642
45
2
0
296,004
0
W
Bastet
13,475
709
14
1
0
380,675
0
L
Neith
12,697
668
38
2
0
346,359
1
W
Merlin
15,438
813
73
4
0
350,059
0
L
Poseidon
12,939
681
58
3
0
314,905
0
L
Olorun
13,394
705
38
2
0
305,755
1
L
Artemis
12,627
665
27
1
0
150,434
2
L
Agni
13,038
686
38
2
0
232,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role