Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
AshesBurnRED
Mulan
Level 85
God Stats
7W - 8L
1,500 SR
Queue Stats
119W - 171L
1,595 Elo+
Party 1
Merlin
Merlin
BurningHerUp
Merlin
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 127L
1,477 Elo+
Party 1
Bastet
Bastet
LameGamersPod
Bastet
Level 84
God Stats
1W - 1L
1,715 SR
Queue Stats
72W - 115L
1,713 Elo+
Party 1
Heimdallr
Heimdallr
sincer789
Heimdallr
Level 63
God Stats
5W - 2L
1,936 SR
Queue Stats
272W - 326L
1,907 Elo+
Party 1
Team Averages
Level 98
1,630 SR
1,638 Elo+

VS

Team Averages
Level 122
1,543 SR
1,547 Elo+
Camazotz
Camazotz
 
Camazotz
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Call9-1-1_
Hou Yi
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Arachne
Arachne
CamWow12345
Arachne
Level 128
God Stats
8W - 5L
1,500 SR
Queue Stats
126W - 132L
1,615 Elo+
Party 3
Scylla
Scylla
MiahQuinn
Scylla
Level 102
God Stats
14W - 7L
1,500 SR
Queue Stats
76W - 81L
1,591 Elo+
Party 3
Yemoja
Yemoja
lespoodge
Yemoja
Level 89
God Stats
8W - 3L
1,715 SR
Queue Stats
48W - 60L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 6 / 3
9,602
436
7,124
18,691
15,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
3 / 6 / 4
10,807
491
7,270
14,739
14,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
16
2 / 6 / 1
10,212
464
7,602
12,260
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
3 / 4 / 3
11,000
500
5,746
14,680
6,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
sincer789
Heimdallr
15
2 / 3 / 2
10,430
474
8,627
11,258
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
19
5 / 5 / 8
12,713
578
8,243
22,783
17,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
Call9-1-1_
Hou Yi
20
7 / 3 / 8
13,005
591
15,695
19,658
8,311
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
CamWow12345
Arachne
20
5 / 0 / 6
13,674
622
8,791
16,141
10,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
MiahQuinn
Scylla
19
6 / 2 / 2
12,776
581
13,031
9,247
3,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
lespoodge
Yemoja
17
1 / 3 / 8
11,814
537
3,362
11,669
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
12
Kills
24
25
Deaths
13
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
6
3
0.58
W
Camazotz
 
Camazotz
5
5
8
1.8
L
3
6
4
0.83
L
Merlin
2
6
1
0.42
W
Hou Yi
Call9-1-1_
Hou Yi
7
3
8
3.67
W
Arachne
CamWow12345
Arachne
5
0
6
8
L
3
4
3
1.13
W
Scylla
MiahQuinn
Scylla
6
2
2
3.5
W
Yemoja
lespoodge
Yemoja
1
3
8
1.67
L
Heimdallr
sincer789
Heimdallr
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,369
Damage
49,122
71,628
Taken
79,498
43,197
Mitigated
51,885
12,134
Healing
36,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,124
2,119
264
3,503
18,691
15,654
198
5,816
12,641
54,834
0
W
Camazotz
 
Camazotz
8,243
2,953
443
10,782
22,783
17,498
2,139
2,135
20,610
0
74,359
L
7,270
1,090
146
1,521
14,739
14,674
486
1,947
12,257
9,944
50,497
L
Merlin
7,602
294
0
2,338
12,260
3,514
546
5,061
6,959
71,418
0
W
Hou Yi
Call9-1-1_
Hou Yi
15,695
7,038
274
7,165
19,658
8,311
5,493
4,248
15,240
0
116,232
W
Arachne
CamWow12345
Arachne
8,791
7,713
0
8,558
16,141
10,420
3,718
3,372
12,627
0
118,476
L
5,746
2,477
106
3,535
14,680
6,243
43
2,541
11,979
0
82,726
W
Scylla
MiahQuinn
Scylla
13,031
186
0
2,025
9,247
3,876
0
3,488
5,249
76,034
0
W
Yemoja
lespoodge
Yemoja
3,362
571
4,333
3,210
11,669
11,780
1,222
4,426
7,059
26,839
0
L
Heimdallr
sincer789
Heimdallr
8,627
2,569
0
721
11,258
3,112
517
568
10,172
0
60,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,051
Gold Earned
63,982
577
Minions Killed
580
0
Camps Cleared
0
2,057,431
Distance Traveled
2,248,223
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,602
436
96
4
0
420,309
6
W
Camazotz
12,713
578
109
5
0
428,711
3
L
Mulan
10,807
491
109
5
0
402,852
2
L
Merlin
10,212
464
130
6
0
318,666
0
W
Hou Yi
13,005
591
147
7
0
489,254
0
W
Arachne
13,674
622
168
8
0
529,057
4
L
Bastet
11,000
500
133
6
0
471,535
2
W
Scylla
12,776
581
108
5
0
399,787
2
W
Yemoja
11,814
537
48
2
0
401,414
8
L
Heimdallr
10,430
474
109
5
0
444,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role