Player Matchup

Chaac
Chaac
 
Chaac
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Bezerker458
Medusa
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,681 Elo+
Party 1
Thanatos
Thanatos
Demiitris
Thanatos
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Artio
Artio
GregRiley
Artio
Level 46
God Stats
2W - 3L
1,656 SR
Queue Stats
6W - 8L
1,626 Elo+
Party 1
Charybdis
Charybdis
Upaway48
Charybdis
Level 13
God Stats
0W - 2L
1,298 SR
Queue Stats
33W - 46L
1,291 Elo+
Solo
Team Averages
Level 55
1,491 SR
1,520 Elo+

VS

Team Averages
Level 105
1,406 SR
1,499 Elo+
Ravana
Ravana
DjHarm_
Ravana
Level 158
God Stats
10W - 11L
1,267 SR
Queue Stats
258W - 242L
1,513 Elo+
Party 2
Discordia
Discordia
Medix92
Discordia
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,560 Elo+
Solo
Sol
Sol
TWilgy
Sol
Level 156
God Stats
4W - 2L
1,267 SR
Queue Stats
353W - 302L
1,599 Elo+
Party 2
Izanami
Izanami
TheRustySquid
Izanami
Level 116
God Stats
48W - 54L
1,495 SR
Queue Stats
270W - 244L
1,513 Elo+
Party 2
Ganesha
Ganesha
srdudley
Ganesha
Level 48
God Stats
6W - 7L
1,500 SR
Queue Stats
49W - 69L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 3 / 0
9,704
647
10,766
17,330
13,703
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Medusa
15
1 / 3 / 1
9,467
631
7,242
8,961
3,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Demiitris
Thanatos
16
2 / 6 / 1
9,883
659
8,796
14,078
5,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
GregRiley
Artio
16
0 / 5 / 0
9,246
616
5,599
21,864
21,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Upaway48
Charybdis
17
0 / 1 / 0
9,680
645
5,745
8,754
2,908
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DjHarm_
Ravana
19
6 / 0 / 5
11,622
775
7,573
9,331
9,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
Medix92
Discordia
17
3 / 1 / 10
10,932
729
13,083
6,022
2,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
TWilgy
Sol
20
5 / 1 / 7
12,318
821
18,190
14,854
6,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
19
4 / 2 / 3
12,107
807
8,884
11,980
4,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
srdudley
Ganesha
17
0 / 1 / 12
11,310
754
6,860
11,469
15,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
4
Kills
18
18
Deaths
5
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
3
0
0.33
L
Medusa
1
3
1
0.5
L
Thanatos
Demiitris
Thanatos
2
6
1
0.42
W
Ravana
DjHarm_
Ravana
6
0
5
8.5
L
Artio
GregRiley
Artio
0
5
0
0
W
Discordia
Medix92
Discordia
3
1
10
8
W
Sol
TWilgy
Sol
5
1
7
8.5
W
Izanami
4
2
3
2.75
L
Charybdis
Upaway48
Charybdis
0
1
0
0
W
Ganesha
srdudley
Ganesha
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,148
Damage
54,590
70,987
Taken
53,656
46,340
Mitigated
38,878
16,714
Healing
25,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,766
793
313
4,518
17,330
13,703
0
9,546
7,170
149
38,994
L
Medusa
7,242
3,073
0
513
8,961
3,186
156
5,411
3,354
0
22,021
L
Thanatos
Demiitris
Thanatos
8,796
1,945
106
5,903
14,078
5,088
0
5,597
8,331
0
25,861
W
Ravana
DjHarm_
Ravana
7,573
1,408
0
4,070
9,331
9,825
0
551
8,681
0
40,086
L
Artio
GregRiley
Artio
5,599
165
220
2,699
21,864
21,455
185
11,903
9,391
25,862
0
W
Discordia
Medix92
Discordia
13,083
1,429
555
1,948
6,022
2,496
288
625
5,363
32,999
0
W
Sol
TWilgy
Sol
18,190
8,139
0
10,130
14,854
6,427
3,559
1,081
13,634
82,000
0
W
Izanami
8,884
6,183
0
4,304
11,980
4,453
7,890
1,135
10,657
0
59,286
L
Charybdis
Upaway48
Charybdis
5,745
2,683
132
2,310
8,754
2,908
803
5,111
3,552
0
42,274
W
Ganesha
srdudley
Ganesha
6,860
228
943
3,162
11,469
15,677
321
1,569
9,573
22,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,980
Gold Earned
58,289
250
Minions Killed
353
0
Camps Cleared
0
1,250,713
Distance Traveled
1,529,167
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,704
647
58
4
0
331,141
1
L
Medusa
9,467
631
29
2
0
140,850
1
L
Thanatos
9,883
659
38
3
0
253,932
0
W
Ravana
11,622
775
67
4
0
346,607
3
L
Artio
9,246
616
38
3
0
267,898
0
W
Discordia
10,932
729
45
3
0
297,841
1
W
Sol
12,318
821
124
8
0
288,154
1
W
Izanami
12,107
807
111
7
0
288,932
3
L
Charybdis
9,680
645
87
6
0
256,892
0
W
Ganesha
11,310
754
6
0
0
307,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role