Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chaac
Chaac
Silver I
THORNATOR2
Chaac
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,546 MMR
Party 3
Nemesis
Nemesis
Bronze III
Teletubi
Nemesis
Bronze III
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 24L
1,500 MMR
Party 3
Terra
Terra
Silver II
Thewsfood
Terra
Silver II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,493 MMR
Party 2
Sol
Sol
Silver I
joshthelandlord
Sol
Silver I
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 111L
1,544 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,500 SR
1,517 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,549 SR
1,543 MMR
Scylla
Scylla
Silver I
AyoHello
Scylla
Silver I
Level 90
God Stats
11W - 5L
1,715 SR
Queue Stats
326W - 295L
1,546 MMR
Party 1
Chiron
Chiron
Silver I
CallMeOcto
Chiron
Silver I
Level 139
God Stats
1W - 5L
1,500 SR
Queue Stats
128W - 125L
1,538 MMR
Solo
Guan Yu
Guan Yu
Silver I
ElPitudo09
Guan Yu
Silver I
Level 149
God Stats
5W - 1L
1,749 SR
Queue Stats
415W - 413L
1,545 MMR
Solo
Sylvanus
Sylvanus
Bronze III
LeNausea
Sylvanus
Bronze III
Level 85
God Stats
2W - 3L
1,282 SR
Queue Stats
10W - 8L
1,546 MMR
Party 1
Da Ji
Da Ji
Silver II
TinyThreat
Da Ji
Silver II
Level 158
God Stats
9W - 6L
1,500 SR
Queue Stats
177W - 148L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
0 / 5 / 0
9,910
472
6,758
13,422
3,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
17
2 / 2 / 3
10,491
500
12,580
17,105
12,981
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nemesis
Teletubi
Nemesis
19
6 / 7 / 1
11,714
558
15,234
18,666
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
Thewsfood
Terra
13
0 / 4 / 0
8,178
389
5,038
18,407
13,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 5 / 1
10,155
484
8,791
13,470
3,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
GebBastetCliodhna

VS

Bans
TiamatOdinAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AyoHello
Scylla
20
9 / 0 / 4
12,782
609
19,390
8,591
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
CallMeOcto
Chiron
20
4 / 2 / 8
12,362
589
12,513
11,678
4,694
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
ElPitudo09
Guan Yu
16
0 / 5 / 8
10,520
501
10,674
21,125
19,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sylvanus
LeNausea
Sylvanus
16
3 / 0 / 15
11,184
533
6,335
12,242
12,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
20
7 / 2 / 2
12,459
593
12,770
15,243
6,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
9
Kills
23
23
Deaths
9
5
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
5
0
0
W
Scylla
AyoHello
Scylla
9
0
4
11
W
Chiron
CallMeOcto
Chiron
4
2
8
4
W
Guan Yu
ElPitudo09
Guan Yu
0
5
8
0.8
W
Sylvanus
LeNausea
Sylvanus
3
0
15
10.5
L
Chaac
2
2
3
1.75
L
Nemesis
Teletubi
Nemesis
6
7
1
0.93
L
Terra
Thewsfood
Terra
0
4
0
0
W
Da Ji
7
2
2
4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,401
Damage
61,682
81,070
Taken
68,879
37,767
Mitigated
45,694
26,529
Healing
30,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,758
4,143
0
4,056
13,422
3,164
0
1,341
11,846
0
78,749
W
Scylla
AyoHello
Scylla
19,390
3,416
0
777
8,591
2,622
146
2,750
5,841
116,923
0
W
Chiron
CallMeOcto
Chiron
12,513
6,853
1,365
6,156
11,678
4,694
0
1,473
10,141
0
108,033
W
Guan Yu
ElPitudo09
Guan Yu
10,674
2,584
2,003
9,516
21,125
19,462
0
2,790
18,335
0
57,598
W
Sylvanus
LeNausea
Sylvanus
6,335
1,255
4,046
5,808
12,242
12,599
112
5,060
7,182
18,719
0
L
Chaac
12,580
2,398
0
5,087
17,105
12,981
0
2,423
13,758
0
72,978
L
Nemesis
Teletubi
Nemesis
15,234
5,461
0
5,999
18,666
5,130
0
5,132
13,347
0
98,825
L
Terra
Thewsfood
Terra
5,038
295
850
5,204
18,407
13,092
0
10,157
8,087
20,155
0
W
Da Ji
12,770
5,252
0
1,028
15,243
6,317
0
2,819
12,424
0
112,185
L
8,791
2,491
0
5,333
13,470
3,400
0
7,145
6,280
82,675
6,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,448
Gold Earned
59,307
658
Minions Killed
658
0
Camps Cleared
0
2,012,809
Distance Traveled
2,158,165
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,910
472
152
7
0
335,219
4
W
Scylla
12,782
609
184
9
0
423,263
4
W
Chiron
12,362
589
173
8
0
400,870
9
W
Guan Yu
10,520
501
117
6
0
429,275
7
W
Sylvanus
11,184
533
23
1
0
444,073
8
L
Chaac
10,491
500
139
7
0
420,188
9
L
Nemesis
11,714
558
157
7
0
464,009
3
L
Terra
8,178
389
39
2
0
420,219
2
W
Da Ji
12,459
593
161
8
0
460,684
1
L
Sol
10,155
484
171
8
0
373,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role