Player Matchup

Ra
Ra
DARKTEDDYBEAR85
Ra
Level 13
God Stats
10W - 12L
1,477 SR
Queue Stats
44W - 28L
1,394 Elo+
Party 2
Kumbhakarna
Kumbhakarna
UNwork
Kumbhakarna
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
104W - 95L
1,438 Elo+
Party 2
Medusa
Medusa
Zeus tahz
Medusa
Level 69
God Stats
11W - 11L
1,292 SR
Queue Stats
26W - 23L
1,385 Elo+
Solo
Team Averages
Level 57
1,423 SR
1,406 Elo+

VS

Team Averages
Level 69
1,432 SR
1,477 Elo+
Zhong Kui
Zhong Kui
MrKnowles4
Zhong Kui
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,466 Elo+
Party 1
Tyr
Tyr
Nuvahsarim
Tyr
Level 22
God Stats
1W - 1L
1,285 SR
Queue Stats
5W - 3L
1,466 Elo+
Party 1
Zeus
Zeus
RexBlack69
Zeus
Level 61
God Stats
4W - 4L
1,512 SR
Queue Stats
22W - 20L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 10 / 5
10,502
583
6,650
13,758
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
UNwork
Kumbhakarna
14
1 / 10 / 2
10,742
597
6,913
26,599
31,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Zeus tahz
Medusa
16
5 / 7 / 2
11,390
633
18,422
17,998
7,819
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MrKnowles4
Zhong Kui
17
8 / 1 / 15
13,211
734
18,062
17,349
12,124
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 1 / 18
13,147
730
13,246
21,817
26,538
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

19
12 / 5 / 8
14,771
821
22,038
11,501
3,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
68
7
Kills
27
27
Deaths
7
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
W
Zhong Kui
MrKnowles4
Zhong Kui
8
1
15
15.5
W
7
1
18
16
W
12
5
8
3.2
L
Kumbhakarna
UNwork
Kumbhakarna
1
10
2
0.2
L
Medusa
Zeus tahz
Medusa
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,985
Damage
53,346
58,355
Taken
50,667
44,622
Mitigated
42,313
7,166
Healing
20,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,650
220
1,075
1,187
13,758
5,155
0
11,640
2,118
29,146
0
W
Zhong Kui
MrKnowles4
Zhong Kui
18,062
807
270
10,024
17,349
12,124
262
5,883
11,466
54,280
0
W
13,246
4,144
663
5,295
21,817
26,538
109
5,296
16,521
1,824
29,188
W
22,038
1,782
1,402
2,677
11,501
3,651
2,052
3,117
8,384
71,073
0
L
Kumbhakarna
UNwork
Kumbhakarna
6,913
814
754
2,015
26,599
31,648
0
18,000
8,599
22,106
0
L
Medusa
Zeus tahz
Medusa
18,422
8,100
0
2,135
17,998
7,819
0
12,074
5,924
0
54,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
41,129
158
Minions Killed
193
5
Camps Cleared
10
849,347
Distance Traveled
912,154
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,502
583
60
3
0
281,229
1
W
Zhong Kui
13,211
734
62
3
8
317,280
1
W
Tyr
13,147
730
29
2
2
326,492
0
W
Zeus
14,771
821
102
6
0
268,382
1
L
Kumbhakarna
10,742
597
12
1
1
289,998
2
L
Medusa
11,390
633
86
5
4
278,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role