Player Matchup

Agni
Agni
BeanPole_25
Agni
Level 28
God Stats
5W - 11L
1,772 SR
Queue Stats
37W - 62L
1,475 Elo+
Party 2
Neith
Neith
Jeff5001234
Neith
Level 24
God Stats
7W - 8L
1,502 SR
Queue Stats
54W - 95L
1,407 Elo+
Party 2
Cthulhu
Cthulhu
The_SweetPotato
Cthulhu
Level 56
God Stats
13W - 18L
1,346 SR
Queue Stats
41W - 66L
1,349 Elo+
Party 2
Tsukuyomi
Tsukuyomi
inghramjohn
Tsukuyomi
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 104L
1,349 Elo+
Party 2
Erlang Shen
Erlang Shen
oak1393
Erlang Shen
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 69L
1,475 Elo+
Party 2
Team Averages
Level 48
1,524 SR
1,411 Elo+

VS

Team Averages
Level 76
1,460 SR
1,487 Elo+
Medusa
Medusa
Teddy-Pooh-Bear
Medusa
Level 85
God Stats
4W - 3L
1,194 SR
Queue Stats
306W - 301L
1,239 Elo+
Solo
Xing Tian
Xing Tian
UmbralScythe
Xing Tian
Level 78
God Stats
4W - 5L
1,500 SR
Queue Stats
125W - 111L
1,579 Elo+
Party 1
Chaac
Chaac
VileBlessing
Chaac
Level 100
God Stats
13W - 10L
1,485 SR
Queue Stats
264W - 254L
1,391 Elo+
Party 1
Hades
Hades
Your Timed
Hades
Level 47
God Stats
9W - 4L
1,715 SR
Queue Stats
11W - 6L
1,746 Elo+
Party 1
Thanatos
Thanatos
Yuvolo
Thanatos
Level 68
God Stats
14W - 9L
1,404 SR
Queue Stats
364W - 346L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,697
470
826
4,089
1,326
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 3 / 0
4,144
414
1,066
4,258
1,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 1 / 0
4,324
432
2,303
5,947
2,506
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
inghramjohn
Tsukuyomi
7
0 / 3 / 0
4,587
459
2,426
7,016
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
oak1393
Erlang Shen
8
0 / 4 / 0
4,688
469
1,291
5,882
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 1
6,030
603
4,261
4,327
1,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
UmbralScythe
Xing Tian
9
1 / 0 / 3
5,301
530
5,073
7,212
4,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
3 / 0 / 2
5,894
589
4,041
4,111
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
10
4 / 1 / 2
5,951
595
3,784
4,680
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
Yuvolo
Thanatos
9
3 / 0 / 2
6,005
601
2,612
5,305
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
15
15
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
3
0
0
W
4
0
1
4.5
L
0
1
0
0
W
Xing Tian
UmbralScythe
Xing Tian
1
0
3
2.5
W
3
0
2
4
W
Hades
4
1
2
5
W
Thanatos
Yuvolo
Thanatos
3
0
2
4
L
Tsukuyomi
inghramjohn
Tsukuyomi
0
3
0
0
L
Erlang Shen
oak1393
Erlang Shen
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,912
Damage
19,771
27,192
Taken
25,635
9,780
Mitigated
11,441
4,860
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
826
158
0
200
4,089
1,326
0
2,390
1,479
11,096
0
L
1,066
416
0
343
4,258
1,262
0
1,373
2,631
0
17,964
W
4,261
1,575
0
2,905
4,327
1,328
1,000
924
3,403
0
33,236
L
2,303
147
312
996
5,947
2,506
0
1,613
4,066
14,447
0
W
Xing Tian
UmbralScythe
Xing Tian
5,073
216
132
2,364
7,212
4,799
0
1,379
5,833
14,698
8,913
W
4,041
993
0
1,846
4,111
2,040
0
0
4,111
0
22,174
W
Hades
3,784
412
302
1,166
4,680
1,748
630
673
4,007
20,698
0
W
Thanatos
Yuvolo
Thanatos
2,612
352
0
6,693
5,305
1,526
0
153
5,152
0
25,774
L
Tsukuyomi
inghramjohn
Tsukuyomi
2,426
754
0
2,269
7,016
1,932
0
950
5,957
0
20,440
L
Erlang Shen
oak1393
Erlang Shen
1,291
648
0
740
5,882
2,754
499
597
5,243
0
15,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,440
Gold Earned
29,181
170
Minions Killed
241
0
Camps Cleared
0
872,787
Distance Traveled
864,593
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,697
470
17
2
0
157,552
4
L
Neith
4,144
414
34
3
0
157,539
3
W
Medusa
6,030
603
60
6
0
168,252
0
L
Cthulhu
4,324
432
26
3
0
182,628
1
W
Xing Tian
5,301
530
43
4
0
171,456
0
W
Chaac
5,894
589
38
4
0
127,124
0
W
Hades
5,951
595
42
4
0
163,467
2
W
Thanatos
6,005
601
58
6
0
234,294
3
L
Tsukuyomi
4,587
459
50
5
0
172,673
1
L
Erlang Shen
4,688
469
43
4
0
202,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role