Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
FleshyFlute6996
Nox
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,660 Elo+
Solo
Gilgamesh
Gilgamesh
cessarCR17
Gilgamesh
Level 43
God Stats
3W - 2L
1,724 SR
Queue Stats
45W - 70L
1,295 Elo+
Solo
Team Averages
Level 77
1,575 SR
1,485 Elo+

VS

Team Averages
Level 86
1,613 SR
1,354 Elo+
Rama
Rama
Beardus93
Rama
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
383W - 392L
1,462 Elo+
Solo
Discordia
Discordia
MilmicJambro
Discordia
Level 66
God Stats
0W - 8L
1,500 SR
Queue Stats
53W - 132L
1,088 Elo+
Solo
Atlas
Atlas
Turtle__Dude_
Atlas
Level 70
God Stats
12W - 15L
1,838 SR
Queue Stats
250W - 278L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
7 / 4 / 2
8,243
824
6,480
6,845
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 0 / 5
7,708
771
5,876
3,657
1,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
cessarCR17
Gilgamesh
11
0 / 0 / 8
6,793
679
6,008
6,875
4,079
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
11
3 / 2 / 0
6,955
696
4,335
6,027
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
MilmicJambro
Discordia
10
0 / 5 / 4
6,277
628
3,184
7,116
2,218
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 2 / 3
6,636
664
4,421
9,594
8,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
7
4
2
2
L
Rama
3
2
0
1.5
W
2
0
5
4.5
L
Discordia
MilmicJambro
Discordia
0
5
4
0.4
L
1
2
3
1.25
W
Gilgamesh
cessarCR17
Gilgamesh
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,364
Damage
11,940
17,377
Taken
22,737
8,066
Mitigated
12,870
1,685
Healing
1,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,480
1,333
0
624
6,845
2,681
673
2,694
4,151
0
19,305
L
Rama
4,335
2,942
0
481
6,027
2,136
0
2,837
3,190
0
18,400
W
5,876
604
308
518
3,657
1,306
432
1,947
1,710
30,255
0
L
Discordia
MilmicJambro
Discordia
3,184
168
70
1,200
7,116
2,218
0
2,092
5,024
16,710
0
L
4,421
1,752
75
141
9,594
8,516
0
1,363
8,231
14,022
0
W
Gilgamesh
cessarCR17
Gilgamesh
6,008
1,761
0
235
6,875
4,079
448
3,312
3,563
0
13,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,744
Gold Earned
19,868
115
Minions Killed
87
6
Camps Cleared
3
548,099
Distance Traveled
482,745
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,243
824
25
3
2
180,442
1
L
Rama
6,955
696
50
5
1
161,135
3
W
Nox
7,708
771
70
7
3
175,927
0
L
Discordia
6,277
628
20
2
2
152,380
1
L
Atlas
6,636
664
17
2
0
169,230
0
W
Gilgamesh
6,793
679
20
2
1
191,730
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role