Player Matchup

Mulan
Mulan
 
Mulan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
I A20 I
Skadi
Level 41
God Stats
4W - 4L
1,518 SR
Queue Stats
46W - 47L
1,448 Elo+
Party 1
Ymir
Ymir
MillerLite KY
Ymir
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Merlin
Merlin
Rillo Gutz
Merlin
Level 128
God Stats
3W - 4L
1,919 SR
Queue Stats
191W - 142L
1,812 Elo+
Party 1
Team Averages
Level 105
1,587 SR
1,552 Elo+

VS

Team Averages
Level 75
1,533 SR
1,652 Elo+
Ra
Ra
Atlias-
Ra
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 12L
1,588 Elo+
Party 2
Gilgamesh
Gilgamesh
Epsilon-R1
Gilgamesh
Level 106
God Stats
3W - 3L
1,513 SR
Queue Stats
25W - 31L
1,588 Elo+
Party 2
Cthulhu
Cthulhu
JarBear___22
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
348W - 371L
1,896 Elo+
Solo
Hades
Hades
Samloz6464
Hades
Level 16
God Stats
2W - 2L
1,653 SR
Queue Stats
10W - 8L
1,598 Elo+
Party 2
Charybdis
Charybdis
peroxide123
Charybdis
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 33L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
6 / 0 / 1
9,288
581
11,186
10,493
9,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Da Ji
 
Da Ji
15
6 / 3 / 6
8,804
550
9,387
10,658
3,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
I A20 I
Skadi
14
3 / 3 / 1
7,741
484
4,462
8,019
2,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 1 / 6
7,997
500
4,335
10,312
7,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
Rillo Gutz
Merlin
16
5 / 2 / 4
9,688
606
6,434
7,181
2,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
8,203
513
4,763
9,378
3,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Epsilon-R1
Gilgamesh
14
3 / 5 / 1
8,213
513
8,115
13,996
5,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
JarBear___22
Cthulhu
11
1 / 4 / 3
6,355
397
3,918
10,066
3,765
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
11
0 / 6 / 0
6,827
427
3,082
12,625
5,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
peroxide123
Charybdis
13
3 / 1 / 3
7,709
482
6,995
7,311
2,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
20
Kills
9
9
Deaths
20
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
0
1
6.5
W
Da Ji
 
Da Ji
6
3
6
3
L
2
4
2
0.75
L
Gilgamesh
Epsilon-R1
Gilgamesh
3
5
1
0.7
W
Skadi
I A20 I
Skadi
3
3
1
1.17
L
Cthulhu
JarBear___22
Cthulhu
1
4
3
0.63
W
0
1
6
3
W
Merlin
Rillo Gutz
Merlin
5
2
4
3.5
L
Hades
0
6
0
0
L
Charybdis
peroxide123
Charybdis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,804
Damage
26,873
46,663
Taken
53,376
24,962
Mitigated
20,301
14,469
Healing
16,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,186
1,870
0
3,316
10,493
9,801
454
3,314
7,169
2,477
55,150
W
Da Ji
 
Da Ji
9,387
1,663
0
3,623
10,658
3,552
0
2,455
8,056
0
43,507
L
4,763
487
947
2,727
9,378
3,161
0
2,707
6,519
52,875
428
L
Gilgamesh
Epsilon-R1
Gilgamesh
8,115
2,160
0
3,704
13,996
5,699
0
2,667
11,123
0
47,892
W
Skadi
I A20 I
Skadi
4,462
1,624
0
1,883
8,019
2,058
0
1,005
7,010
0
47,569
L
Cthulhu
JarBear___22
Cthulhu
3,918
164
0
1,080
10,066
3,765
70
2,712
7,354
18,928
0
W
4,335
457
231
4,985
10,312
7,344
288
2,884
7,424
35,268
0
W
Merlin
Rillo Gutz
Merlin
6,434
428
0
431
7,181
2,207
312
1,476
5,563
66,890
0
L
Hades
3,082
219
79
4,969
12,625
5,495
31
232
11,791
35,953
0
L
Charybdis
peroxide123
Charybdis
6,995
2,985
0
3,451
7,311
2,181
208
2,513
4,686
0
48,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,518
Gold Earned
37,307
443
Minions Killed
430
0
Camps Cleared
0
1,472,058
Distance Traveled
1,436,871
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,288
581
109
7
0
309,485
1
W
Da Ji
8,804
550
76
5
0
318,388
2
L
Ra
8,203
513
115
7
0
300,719
5
L
Gilgamesh
8,213
513
89
6
0
320,116
2
W
Skadi
7,741
484
88
6
0
290,268
4
L
Cthulhu
6,355
397
43
3
0
286,351
5
W
Ymir
7,997
500
36
2
0
245,573
0
W
Merlin
9,688
606
134
8
0
308,344
0
L
Hades
6,827
427
83
5
0
251,789
2
L
Charybdis
7,709
482
100
6
0
277,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role