Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Chadaroo
Mulan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
1,752 Elo+
Party 1
Xbalanque
Xbalanque
ColonelCosby
Xbalanque
Level 29
God Stats
7W - 2L
1,842 SR
Queue Stats
10W - 9L
1,809 Elo+
Party 1
Discordia
Discordia
Mephistophelian
Discordia
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,773 Elo+
Party 1
Bacchus
Bacchus
Twixsticks
Bacchus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,773 Elo+
Party 1
Team Averages
Level 69
1,568 SR
1,721 Elo+

VS

Team Averages
Level 67
1,502 SR
1,511 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AbsoluteH3R0
Ymir
Level 79
God Stats
19W - 20L
1,698 SR
Queue Stats
109W - 84L
1,602 Elo+
Party 2
Neith
Neith
OldSkoolPanda
Neith
Level 29
God Stats
7W - 10L
1,312 SR
Queue Stats
29W - 30L
1,351 Elo+
Party 2
Thanatos
Thanatos
YungCanto
Thanatos
Level 109
God Stats
4W - 6L
1,500 SR
Queue Stats
109W - 83L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
13 / 2 / 1
8,987
749
10,384
9,334
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Chadaroo
Mulan
13
1 / 1 / 0
7,698
642
6,468
6,234
3,135
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
ColonelCosby
Xbalanque
12
5 / 2 / 7
7,489
624
7,013
7,208
1,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Mephistophelian
Discordia
11
0 / 1 / 9
6,760
563
3,032
4,071
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Twixsticks
Bacchus
9
1 / 0 / 9
6,682
557
3,338
8,175
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
2 / 5 / 1
6,880
573
6,898
6,473
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
 
Vamana
12
1 / 1 / 0
6,863
572
1,741
8,731
3,270
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
1 / 3 / 0
5,481
457
1,689
9,591
4,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
0 / 7 / 0
5,550
463
6,011
8,641
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
YungCanto
Thanatos
13
2 / 4 / 0
7,393
616
1,928
8,117
3,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
20
Kills
6
6
Deaths
20
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
13
2
1
6.75
L
Nu Wa
 
Nu Wa
2
5
1
0.5
L
Vamana
 
Vamana
1
1
0
1
L
1
3
0
0.33
W
Mulan
Chadaroo
Mulan
1
1
0
1
W
Xbalanque
ColonelCosby
Xbalanque
5
2
7
4.25
W
Discordia
Mephistophelian
Discordia
0
1
9
4.5
L
0
7
0
0
W
Bacchus
Twixsticks
Bacchus
1
0
9
5.5
L
Thanatos
YungCanto
Thanatos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,235
Damage
18,267
35,022
Taken
41,553
13,982
Mitigated
13,345
11,374
Healing
14,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
10,384
2,603
0
2,979
9,334
2,854
37
1,608
7,317
0
50,560
L
Nu Wa
 
Nu Wa
6,898
2,084
0
1,208
6,473
1,060
104
1,051
5,382
32,145
0
L
Vamana
 
Vamana
1,741
564
13
2,733
8,731
3,270
358
0
8,326
0
40,468
L
1,689
186
0
1,780
9,591
4,009
0
2,506
7,049
9,727
0
W
Mulan
Chadaroo
Mulan
6,468
1,159
0
4,195
6,234
3,135
290
1,065
5,059
0
48,587
W
Xbalanque
ColonelCosby
Xbalanque
7,013
3,648
0
1,720
7,208
1,647
1,043
961
6,133
0
37,723
W
Discordia
Mephistophelian
Discordia
3,032
128
0
750
4,071
1,099
116
2,059
1,806
30,952
0
L
6,011
3,483
0
1,545
8,641
1,795
0
2,033
6,608
0
30,222
W
Bacchus
Twixsticks
Bacchus
3,338
342
0
1,730
8,175
5,247
0
2,213
5,832
12,205
0
L
Thanatos
YungCanto
Thanatos
1,928
237
0
6,877
8,117
3,211
0
780
7,337
0
46,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,616
Gold Earned
32,167
318
Minions Killed
333
0
Camps Cleared
0
1,210,009
Distance Traveled
1,193,921
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,987
749
79
7
0
284,079
3
L
Nu Wa
6,880
573
71
6
0
234,478
5
L
Vamana
6,863
572
94
8
0
257,592
3
L
Ymir
5,481
457
11
1
0
243,220
6
W
Mulan
7,698
642
114
10
0
215,973
2
W
Xbalanque
7,489
624
52
4
0
228,841
5
W
Discordia
6,760
563
55
5
0
235,385
2
L
Neith
5,550
463
69
6
0
202,030
0
W
Bacchus
6,682
557
18
2
0
245,731
4
L
Thanatos
7,393
616
88
7
0
256,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role