Player Matchup

Chronos
Chronos
Jaggi
Chronos
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,873 Elo+
Party 2
Bakasura
Bakasura
Tantalising
Bakasura
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 8L
1,687 Elo+
Party 2
Thanatos
Thanatos
VoidJungle
Thanatos
Level 47
God Stats
1W - 0L
1,715 SR
Queue Stats
26W - 3L
1,873 Elo+
Party 2
Ganesha
Ganesha
sunstepping
Ganesha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 45L
1,500 Elo+
Party 2
Thoth
Thoth
xjor
Thoth
Level 148
God Stats
1W - 0L
1,833 SR
Queue Stats
33W - 7L
1,873 Elo+
Party 2
Team Averages
Level 135
1,610 SR
1,761 Elo+

VS

Team Averages
Level 56
1,375 SR
1,325 Elo+
Apollo
Apollo
Cisko
Apollo
Level 149
God Stats
3W - 4L
1,500 SR
Queue Stats
115W - 109L
1,222 Elo+
Party 1
Arachne
Arachne
DavCloser18
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,272 Elo+
Solo
Bacchus
Bacchus
Dogystiles
Bacchus
Level 24
God Stats
1W - 3L
1,299 SR
Queue Stats
13W - 18L
1,164 Elo+
Party 1
Chang'e
Chang'e
MyBackHurts4246
Chang'e
Level 45
God Stats
1W - 2L
1,292 SR
Queue Stats
10W - 5L
1,609 Elo+
Solo
Merlin
Merlin
highfae
Merlin
Level 46
God Stats
1W - 3L
1,285 SR
Queue Stats
2W - 10L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Jaggi
Chronos
12
7 / 0 / 6
6,524
1,087
6,108
3,901
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
Tantalising
Bakasura
12
4 / 1 / 8
6,238
1,040
9,359
5,825
2,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
VoidJungle
Thanatos
11
8 / 1 / 8
6,296
1,049
7,790
7,554
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
sunstepping
Ganesha
10
0 / 1 / 14
5,601
934
2,818
5,970
4,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
xjor
Thoth
12
4 / 0 / 9
6,170
1,028
7,710
3,203
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cisko
Apollo
9
0 / 5 / 1
4,936
823
1,781
6,430
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arachne
DavCloser18
Arachne
8
0 / 4 / 0
4,449
742
1,130
5,127
1,348
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
Dogystiles
Bacchus
9
0 / 4 / 2
4,855
809
3,317
10,814
6,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
1 / 5 / 1
5,066
844
4,754
7,894
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
highfae
Merlin
11
2 / 5 / 0
5,475
913
2,330
6,257
1,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
23
Kills
3
3
Deaths
23
45
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
Cisko
Apollo
0
5
1
0.1
L
Arachne
DavCloser18
Arachne
0
4
0
0
L
Bacchus
Dogystiles
Bacchus
0
4
2
0.25
W
Chronos
Jaggi
Chronos
7
0
6
10
L
1
5
1
0.3
W
Bakasura
Tantalising
Bakasura
4
1
8
8
W
Thanatos
VoidJungle
Thanatos
8
1
8
12
L
Merlin
highfae
Merlin
2
5
0
0.4
W
Ganesha
sunstepping
Ganesha
0
1
14
7
W
Thoth
xjor
Thoth
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,785
Damage
13,312
26,453
Taken
36,522
14,036
Mitigated
12,908
12,156
Healing
4,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Cisko
Apollo
1,781
1,231
0
164
6,430
1,550
297
1,666
3,921
0
9,828
L
Arachne
DavCloser18
Arachne
1,130
706
0
605
5,127
1,348
0
2,152
2,610
0
2,088
L
Bacchus
Dogystiles
Bacchus
3,317
287
30
777
10,814
6,715
0
5,458
4,306
5,139
0
W
Chronos
Jaggi
Chronos
6,108
3,763
0
1,744
3,901
1,526
32
1,283
2,548
18,880
0
L
4,754
204
521
1,820
7,894
1,834
0
4,317
2,872
9,692
0
W
Bakasura
Tantalising
Bakasura
9,359
5,562
0
1,607
5,825
2,794
0
2,307
3,374
0
20,272
W
Thanatos
VoidJungle
Thanatos
7,790
2,285
0
6,990
7,554
4,126
0
2,883
4,479
0
12,607
L
Merlin
highfae
Merlin
2,330
62
0
398
6,257
1,461
0
2,462
3,444
10,179
0
W
Ganesha
sunstepping
Ganesha
2,818
453
0
1,366
5,970
4,406
29
2,071
3,797
10,063
0
W
Thoth
xjor
Thoth
7,710
538
0
449
3,203
1,184
0
1,323
1,854
18,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,829
Gold Earned
24,781
137
Minions Killed
60
0
Camps Cleared
0
725,278
Distance Traveled
608,797
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,936
823
23
4
0
119,337
3
L
Arachne
4,449
742
2
0
0
86,298
0
L
Bacchus
4,855
809
5
1
0
139,577
1
W
Chronos
6,524
1,087
35
6
0
155,382
3
L
Chang'e
5,066
844
11
2
0
136,405
0
W
Bakasura
6,238
1,040
43
7
0
132,307
2
W
Thanatos
6,296
1,049
18
3
0
149,627
5
L
Merlin
5,475
913
19
3
0
127,180
0
W
Ganesha
5,601
934
6
1
0
131,849
3
W
Thoth
6,170
1,028
35
6
0
156,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role