Player Matchup

Vamana
Vamana
BeTreyal
Vamana
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 17L
1,708 Elo+
Party 3
Skadi
Skadi
ChopperX001
Skadi
Level 23
God Stats
2W - 1L
1,845 SR
Queue Stats
2W - 1L
1,862 Elo+
Party 1
Nu Wa
Nu Wa
Hatchepsut
Nu Wa
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Bastet
Bastet
Reaper209
Bastet
Level 156
God Stats
6W - 3L
1,956 SR
Queue Stats
318W - 281L
1,636 Elo+
Party 3
Artio
Artio
Softisun
Artio
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 23L
1,593 Elo+
Party 1
Team Averages
Level 81
1,660 SR
1,660 Elo+

VS

Team Averages
Level 74
1,498 SR
1,461 Elo+
Scylla
Scylla
 
Scylla
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
JubileusTC
Ganesha
Level 28
God Stats
1W - 2L
1,317 SR
Queue Stats
4W - 6L
1,376 Elo+
Solo
Kali
Kali
Mario__kid
Kali
Level 109
God Stats
2W - 1L
1,723 SR
Queue Stats
12W - 7L
1,388 Elo+
Solo
Da Ji
Da Ji
Starscream0007
Da Ji
Level 157
God Stats
162W - 140L
1,752 SR
Queue Stats
165W - 148L
1,755 Elo+
Party 2
Skadi
Skadi
sontix99
Skadi
Level 42
God Stats
12W - 8L
1,198 SR
Queue Stats
13W - 10L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BeTreyal
Vamana
12
2 / 5 / 3
6,406
801
6,258
10,938
6,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 5 / 0
6,373
797
5,676
7,139
1,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Nu Wa
12
2 / 4 / 1
6,125
766
3,114
4,449
1,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Reaper209
Bastet
13
0 / 2 / 2
6,153
769
6,644
7,030
2,178
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
Softisun
Artio
11
1 / 2 / 4
5,842
730
3,577
7,354
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
7 / 0 / 7
7,482
935
6,626
5,064
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
JubileusTC
Ganesha
12
0 / 3 / 5
6,123
765
1,094
8,598
5,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 2 / 5
6,829
854
5,283
7,749
4,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 2 / 7
6,673
834
7,517
7,190
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
sontix99
Skadi
14
4 / 0 / 3
6,949
869
5,757
4,982
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
7
Kills
18
18
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
0
7
10.5
L
Vamana
BeTreyal
Vamana
2
5
3
0.7
L
2
5
0
0.4
L
Nu Wa
2
4
1
0.63
W
Ganesha
JubileusTC
Ganesha
0
3
5
0.83
W
4
2
5
3.25
L
Bastet
Reaper209
Bastet
0
2
2
0.5
L
Artio
Softisun
Artio
1
2
4
1.5
W
3
2
7
3.25
W
Skadi
sontix99
Skadi
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,269
Damage
26,277
36,910
Taken
33,583
16,507
Mitigated
16,304
8,017
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,626
1,015
0
1,542
5,064
1,586
126
695
4,330
16,028
0
L
Vamana
BeTreyal
Vamana
6,258
2,411
280
2,774
10,938
6,011
155
2,898
7,876
0
18,671
L
5,676
3,125
0
0
7,139
1,914
67
1,105
5,827
0
20,010
L
Nu Wa
3,114
624
125
160
4,449
1,171
4
687
3,544
12,547
0
W
Ganesha
JubileusTC
Ganesha
1,094
124
0
696
8,598
5,392
406
1,444
7,028
9,248
0
W
5,283
1,191
0
3,776
7,749
4,104
29
1,814
5,750
0
14,255
L
Bastet
Reaper209
Bastet
6,644
1,271
168
1,395
7,030
2,178
9
997
5,837
0
22,403
L
Artio
Softisun
Artio
3,577
141
1,156
1,959
7,354
5,233
0
1,556
5,527
9,352
0
W
7,517
1,603
0
1,222
7,190
3,346
0
1,421
5,612
0
13,836
W
Skadi
sontix99
Skadi
5,757
2,223
0
1,368
4,982
1,876
446
810
4,172
0
27,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
34,056
137
Minions Killed
146
0
Camps Cleared
0
769,609
Distance Traveled
813,389
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,482
935
29
4
0
149,969
2
L
Vamana
6,406
801
30
4
0
155,246
3
L
Skadi
6,373
797
27
3
0
158,829
0
L
Nu Wa
6,125
766
18
2
0
143,291
0
W
Ganesha
6,123
765
3
0
0
154,880
3
W
Kali
6,829
854
24
3
0
177,736
0
L
Bastet
6,153
769
51
6
0
182,014
2
L
Artio
5,842
730
11
1
0
130,229
1
W
Da Ji
6,673
834
18
2
0
170,427
6
W
Skadi
6,949
869
72
9
0
160,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role