Player Matchup

Charybdis
Charybdis
FN IZ LGBTQ
Charybdis
Level 45
God Stats
3W - 2L
1,569 SR
Queue Stats
230W - 296L
1,601 Elo+
Solo
Nu Wa
Nu Wa
Fran719
Nu Wa
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Atlas
Atlas
Woobilation
Atlas
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 72L
1,500 Elo+
Party 2
Team Averages
Level 54
1,523 SR
1,534 Elo+

VS

Team Averages
Level 100
1,318 SR
1,218 Elo+
Bakasura
Bakasura
DecentKatten
Bakasura
Level 126
God Stats
2W - 2L
1,479 SR
Queue Stats
143W - 226L
1,336 Elo+
Party 1
Zhong Kui
Zhong Kui
Tattooedgurl2192
Zhong Kui
Level 47
God Stats
14W - 23L
1,300 SR
Queue Stats
122W - 190L
1,336 Elo+
Party 1
Sylvanus
Sylvanus
kill3rbabe
Sylvanus
Level 126
God Stats
17W - 8L
1,175 SR
Queue Stats
47W - 66L
983 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FN IZ LGBTQ
Charybdis
15
5 / 10 / 6
12,486
694
18,517
19,729
7,148
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Fran719
Nu Wa
17
5 / 5 / 6
12,228
679
21,413
11,519
4,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 6
12,131
674
12,235
18,303
24,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DecentKatten
Bakasura
18
8 / 7 / 7
13,201
733
17,335
25,008
11,886
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
19
6 / 5 / 10
13,868
770
20,865
24,073
16,951
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
kill3rbabe
Sylvanus
18
5 / 2 / 13
13,895
772
7,456
21,739
22,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
13
Kills
19
19
Deaths
14
18
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DecentKatten
Bakasura
8
7
7
1.64
L
Charybdis
FN IZ LGBTQ
Charybdis
5
10
6
0.8
L
Nu Wa
Fran719
Nu Wa
5
5
6
1.6
W
Zhong Kui
6
5
10
2.2
L
3
4
6
1.5
W
Sylvanus
kill3rbabe
Sylvanus
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,165
Damage
45,656
49,551
Taken
70,820
35,784
Mitigated
50,907
7,556
Healing
36,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DecentKatten
Bakasura
17,335
12,741
376
8,719
25,008
11,886
1,815
11,790
13,218
0
57,125
L
Charybdis
FN IZ LGBTQ
Charybdis
18,517
11,834
0
3,969
19,729
7,148
0
12,752
5,892
0
38,101
L
Nu Wa
Fran719
Nu Wa
21,413
9,972
0
0
11,519
4,433
65
5,068
5,326
57,555
0
W
Zhong Kui
20,865
2,052
0
12,135
24,073
16,951
1,135
11,905
12,168
74,229
0
L
12,235
5,090
515
3,072
18,303
24,203
160
10,951
6,225
34,238
0
W
Sylvanus
kill3rbabe
Sylvanus
7,456
973
5,707
9,665
21,739
22,070
114
10,685
11,054
47,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,845
Gold Earned
40,964
186
Minions Killed
231
3
Camps Cleared
10
778,767
Distance Traveled
944,197
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,201
733
72
4
6
315,843
0
L
Charybdis
12,486
694
46
3
1
265,909
0
L
Nu Wa
12,228
679
79
4
1
274,951
0
W
Zhong Kui
13,868
770
93
5
3
301,957
0
L
Atlas
12,131
674
61
3
1
237,907
2
W
Sylvanus
13,895
772
66
4
1
326,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role