Player Matchup

Apollo
Apollo
Inphisix
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,715 Elo+
Party 2
Scylla
Scylla
TritonToby24
Scylla
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
UniJin
Kuzenbo
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 19L
1,545 Elo+
Solo
Team Averages
Level 73
1,500 SR
1,587 Elo+

VS

Team Averages
Level 98
1,500 SR
1,387 Elo+
Zeus
Zeus
RETSAMEDOC27
Zeus
Level 64
God Stats
35W - 19L
1,500 SR
Queue Stats
320W - 319L
1,202 Elo+
Party 1
Artio
Artio
UnluckyAmateur
Artio
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 100L
1,758 Elo+
Solo
Hercules
Hercules
yeoldeburrito
Hercules
Level 85
God Stats
6W - 8L
1,500 SR
Queue Stats
336W - 333L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Inphisix
Apollo
8
0 / 7 / 0
5,492
610
4,236
9,972
3,026
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
9
0 / 2 / 0
5,735
637
4,288
6,632
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
UniJin
Kuzenbo
9
0 / 6 / 0
5,999
667
2,797
12,345
9,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 7
8,296
922
14,447
3,580
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

11
6 / 0 / 9
8,081
898
5,488
11,359
10,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
yeoldeburrito
Hercules
12
2 / 0 / 11
7,956
884
5,237
9,857
7,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
42
0
Kills
15
15
Deaths
0
0
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Apollo
Inphisix
Apollo
0
7
0
0
W
7
0
7
10.5
L
Scylla
0
2
0
0
L
Kuzenbo
UniJin
Kuzenbo
0
6
0
0
W
6
0
9
10.5
W
Hercules
yeoldeburrito
Hercules
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,321
Damage
25,172
28,949
Taken
24,796
14,605
Mitigated
19,469
2,006
Healing
8,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Inphisix
Apollo
4,236
3,056
0
1,060
9,972
3,026
0
6,524
2,903
0
13,258
W
14,447
1,263
0
625
3,580
1,252
1,365
1,256
2,324
45,954
0
L
Scylla
4,288
524
0
0
6,632
1,836
0
4,931
1,370
20,007
0
L
Kuzenbo
UniJin
Kuzenbo
2,797
1,114
0
946
12,345
9,743
0
7,413
4,384
11,595
0
W
5,488
430
572
4,000
11,359
10,405
232
4,268
7,091
15,318
0
W
Hercules
yeoldeburrito
Hercules
5,237
979
0
3,631
9,857
7,812
590
2,486
7,371
336
18,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,226
Gold Earned
24,333
70
Minions Killed
113
2
Camps Cleared
7
469,336
Distance Traveled
541,331
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,492
610
24
3
0
149,267
3
W
Zeus
8,296
922
78
9
2
160,633
4
L
Scylla
5,735
637
30
3
2
156,603
3
L
Kuzenbo
5,999
667
16
2
0
163,466
3
W
Artio
8,081
898
16
2
2
190,340
1
W
Hercules
7,956
884
19
2
3
190,358
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role