Player Matchup

Izanami
Izanami
AP0STL3
Izanami
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,448 Elo+
Party 4
Ra
Ra
Cafe623
Ra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,668 Elo+
Party 3
Sobek
Sobek
InvasiveLynx526
Sobek
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 11L
1,248 Elo+
Party 4
Ao Kuang
Ao Kuang
SacreddRa
Ao Kuang
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 14L
1,679 Elo+
Party 3
Ravana
Ravana
XxGildarts_proxX
Ravana
Level 114
God Stats
0W - 3L
1,500 SR
Queue Stats
38W - 27L
1,679 Elo+
Party 3
Team Averages
Level 89
1,500 SR
1,544 Elo+

VS

Team Averages
Level 109
1,656 SR
1,520 Elo+
Cu Chulainn
Cu Chulainn
AvocadoCrocs
Cu Chulainn
Level 89
God Stats
4W - 3L
1,458 SR
Queue Stats
309W - 359L
1,139 Elo+
Solo
Scylla
Scylla
OPpeakfiction
Scylla
Level 102
God Stats
15W - 16L
1,819 SR
Queue Stats
241W - 280L
1,584 Elo+
Party 2
Arachne
Arachne
UncleRuggles
Arachne
Level 90
God Stats
9W - 6L
1,785 SR
Queue Stats
188W - 210L
1,608 Elo+
Party 2
Sylvanus
Sylvanus
morganfreeballs
Sylvanus
Level 156
God Stats
8W - 2L
1,715 SR
Queue Stats
492W - 492L
1,583 Elo+
Party 1
Hou Yi
Hou Yi
rosaparkours
Hou Yi
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 22L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AP0STL3
Izanami
15
2 / 3 / 1
8,299
553
5,658
8,419
1,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 0
7,552
503
4,360
3,833
1,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 0
5,971
398
1,082
7,703
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
SacreddRa
Ao Kuang
13
4 / 3 / 0
7,698
513
4,879
12,882
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 3 / 1
7,533
502
5,078
8,761
5,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AvocadoCrocs
Cu Chulainn
15
4 / 1 / 0
9,295
620
7,095
12,149
6,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 1 / 0
8,142
543
5,415
5,444
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
UncleRuggles
Arachne
15
1 / 1 / 6
8,793
586
6,288
9,697
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
12
0 / 2 / 6
7,164
478
4,426
11,170
7,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
15
5 / 1 / 2
9,372
625
5,432
7,150
2,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
6
Kills
13
13
Deaths
6
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
AP0STL3
Izanami
2
3
1
0.83
W
Cu Chulainn
AvocadoCrocs
Cu Chulainn
4
1
0
4
L
0
1
0
0
L
0
3
0
0
W
3
1
0
3
L
Ao Kuang
SacreddRa
Ao Kuang
4
3
0
1.33
W
Arachne
UncleRuggles
Arachne
1
1
6
4
L
0
3
1
0.17
W
Sylvanus
0
2
6
1.5
W
Hou Yi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,057
Damage
28,656
41,598
Taken
45,610
15,732
Mitigated
21,637
13,785
Healing
15,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AP0STL3
Izanami
5,658
4,040
0
2,033
8,419
1,777
0
2,020
6,399
0
70,578
W
Cu Chulainn
AvocadoCrocs
Cu Chulainn
7,095
1,565
0
4,382
12,149
6,801
707
1,441
10,708
1,963
60,072
L
4,360
216
271
1,648
3,833
1,107
0
1,889
1,944
57,626
0
L
1,082
190
290
1,407
7,703
3,717
0
2,476
5,227
5,516
0
W
5,415
538
0
1,640
5,444
1,778
0
3,345
1,831
52,853
0
L
Ao Kuang
SacreddRa
Ao Kuang
4,879
1,226
0
5,871
12,882
3,670
0
2,044
10,571
38,038
0
W
Arachne
UncleRuggles
Arachne
6,288
5,023
0
1,379
9,697
3,507
0
1,781
7,820
0
63,143
L
5,078
2,085
0
2,265
8,761
5,461
738
1,176
7,135
0
46,288
W
Sylvanus
4,426
1,313
1,029
3,286
11,170
7,083
0
2,432
8,734
22,582
9,678
W
Hou Yi
5,432
3,344
0
4,246
7,150
2,468
752
910
6,196
0
60,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,053
Gold Earned
42,766
468
Minions Killed
467
0
Camps Cleared
0
1,351,754
Distance Traveled
1,467,426
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,299
553
141
9
0
260,407
3
W
Cu Chulainn
9,295
620
120
8
0
291,208
2
L
Ra
7,552
503
129
9
0
293,529
2
L
Sobek
5,971
398
17
1
0
192,964
1
W
Scylla
8,142
543
84
6
0
296,476
2
L
Ao Kuang
7,698
513
83
6
0
315,061
5
W
Arachne
8,793
586
105
7
0
358,940
2
L
Ravana
7,533
502
98
7
0
289,793
3
W
Sylvanus
7,164
478
47
3
0
279,818
6
W
Hou Yi
9,372
625
111
7
0
240,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role