Player Matchup

Anubis
Anubis
AroraFlame
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,637 Elo+
Solo
Xbalanque
Xbalanque
KingOfObsidian
Xbalanque
Level 8
God Stats
1W - 2L
1,715 SR
Queue Stats
2W - 2L
1,786 Elo+
Solo
Thanatos
Thanatos
MythicReaper2425
Thanatos
Level 23
God Stats
3W - 6L
1,443 SR
Queue Stats
10W - 11L
1,729 Elo+
Solo
Chaac
Chaac
angelwommy
Chaac
Level 40
God Stats
1W - 6L
1,500 SR
Queue Stats
24W - 44L
1,500 Elo+
Solo
Fenrir
Fenrir
xMonter
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,389 Elo+
Solo
Team Averages
Level 16
1,532 SR
1,608 Elo+

VS

Team Averages
Level 55
1,500 SR
1,524 Elo+
Da Ji
Da Ji
Blocky12439
Da Ji
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Solo
Arachne
Arachne
Deo16
Arachne
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,396 Elo+
Solo
Hel
Hel
Exmeris
Hel
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 34L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
OozyOrphan
Baron Samedi
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 7L
1,812 Elo+
Party 1
Ares
Ares
Thecatofwar
Ares
Level 117
God Stats
8W - 0L
1,500 SR
Queue Stats
74W - 47L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AroraFlame
Anubis
15
0 / 14 / 4
9,662
604
3,009
17,365
7,598
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
KingOfObsidian
Xbalanque
19
7 / 7 / 2
11,718
732
15,731
15,178
6,016
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

17
3 / 9 / 4
10,642
665
11,277
18,279
6,991
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
19
0 / 2 / 5
11,076
692
10,255
14,721
14,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
xMonter
Fenrir
16
2 / 4 / 3
9,881
618
9,744
12,891
6,950
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 14
11,389
712
10,057
16,343
9,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Deo16
Arachne
18
1 / 1 / 12
11,069
692
2,743
8,361
3,876
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hel
19
5 / 1 / 19
11,982
749
16,707
11,060
6,988
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
OozyOrphan
Baron Samedi
20
14 / 0 / 12
13,910
869
21,416
7,805
4,753
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
12 / 3 / 17
13,688
856
16,060
23,265
20,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
109
12
Kills
35
36
Deaths
12
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Anubis
AroraFlame
Anubis
0
14
4
0.14
W
3
7
14
1.43
W
Arachne
Deo16
Arachne
1
1
12
7
W
Hel
5
1
19
14.5
L
Xbalanque
KingOfObsidian
Xbalanque
7
7
2
1.14
L
3
9
4
0.56
W
Baron Samedi
OozyOrphan
Baron Samedi
14
0
12
20
W
12
3
17
6.83
L
Chaac
0
2
5
1.25
L
Fenrir
xMonter
Fenrir
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,016
Damage
66,983
78,434
Taken
66,834
41,735
Mitigated
45,409
16,905
Healing
26,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AroraFlame
Anubis
3,009
1,040
0
712
17,365
7,598
303
13,861
3,504
13,019
0
W
10,057
1,762
0
1,252
16,343
9,591
2,818
326
16,017
0
24,997
W
Arachne
Deo16
Arachne
2,743
2,070
0
3,109
8,361
3,876
109
987
7,374
0
32,270
W
Hel
16,707
1,192
6,910
6,351
11,060
6,988
1,132
908
10,152
38,024
0
L
Xbalanque
KingOfObsidian
Xbalanque
15,731
9,610
0
533
15,178
6,016
116
12,315
2,863
0
31,854
L
11,277
2,780
265
7,764
18,279
6,991
0
9,667
8,112
0
31,622
W
Baron Samedi
OozyOrphan
Baron Samedi
21,416
1,695
3,813
1,915
7,805
4,753
1,497
178
7,627
61,327
0
W
16,060
1,123
0
3,310
23,265
20,201
822
610
22,655
36,873
0
L
Chaac
10,255
416
34
5,301
14,721
14,180
0
8,903
5,818
0
57,499
L
Fenrir
xMonter
Fenrir
9,744
1,678
140
2,156
12,891
6,950
0
8,937
3,954
0
24,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,979
Gold Earned
62,038
249
Minions Killed
280
0
Camps Cleared
0
1,328,154
Distance Traveled
1,616,344
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,662
604
21
1
0
186,573
0
W
Da Ji
11,389
712
36
2
0
284,408
1
W
Arachne
11,069
692
47
3
0
332,227
3
W
Hel
11,982
749
43
3
0
314,476
3
L
Xbalanque
11,718
732
42
3
0
286,701
0
L
Thanatos
10,642
665
37
2
0
281,713
1
W
Baron Samedi
13,910
869
115
7
0
326,345
3
W
Ares
13,688
856
39
2
0
358,888
2
L
Chaac
11,076
692
118
7
0
307,446
1
L
Fenrir
9,881
618
31
2
0
265,721
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role