Player Matchup

Set
Set
 
Set
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Alsomeblast
Baron Samedi
Level 94
God Stats
4W - 1L
1,500 SR
Queue Stats
56W - 46L
1,466 Elo+
Party 1
Hercules
Hercules
Erne_Dfuze
Hercules
Level 127
God Stats
5W - 2L
1,500 SR
Queue Stats
148W - 106L
1,528 Elo+
Party 1
Neith
Neith
Infernal828
Neith
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 90L
1,439 Elo+
Party 1
Atlas
Atlas
typicalmerlin
Atlas
Level 147
God Stats
5W - 4L
1,533 SR
Queue Stats
194W - 141L
1,375 Elo+
Party 1
Team Averages
Level 98
1,507 SR
1,462 Elo+

VS

Team Averages
Level 67
1,500 SR
1,463 Elo+
Zhong Kui
Zhong Kui
Jballer3023
Zhong Kui
Level 86
God Stats
11W - 12L
1,500 SR
Queue Stats
70W - 72L
1,500 Elo+
Party 2
Bastet
Bastet
TacticxIz
Bastet
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 35L
1,358 Elo+
Solo
Rama
Rama
beast159446
Rama
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 2
Eset
Eset
shumboii
Eset
Level 33
God Stats
6W - 2L
1,500 SR
Queue Stats
480W - 437L
1,673 Elo+
Solo
Bakasura
Bakasura
xElipzo
Bakasura
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
7
0 / 0 / 1
3,937
787
289
2,344
872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baron Samedi
Alsomeblast
Baron Samedi
5
2 / 2 / 2
3,580
716
2,035
3,402
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Erne_Dfuze
Hercules
7
2 / 0 / 0
4,005
801
1,450
885
344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
7 / 0 / 0
4,430
886
5,173
1,573
494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 8
4,032
806
2,277
3,679
1,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jballer3023
Zhong Kui
2
0 / 0 / 0
2,636
527
457
920
302
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
TacticxIz
Bastet
5
2 / 4 / 0
3,368
674
2,508
4,016
1,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 3 / 0
2,970
594
2,088
3,769
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
4
0 / 2 / 1
3,205
641
753
4,425
567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
xElipzo
Bakasura
2
0 / 2 / 0
2,682
536
0
1,974
387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
11
Kills
2
2
Deaths
11
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
0
0
1
0.5
W
Baron Samedi
Alsomeblast
Baron Samedi
2
2
2
1.5
W
Hercules
Erne_Dfuze
Hercules
2
0
0
2
W
7
0
0
7
L
Zhong Kui
Jballer3023
Zhong Kui
0
0
0
0
L
Bastet
TacticxIz
Bastet
2
4
0
0.5
L
0
3
0
0
L
Eset
0
2
1
0.25
W
0
0
8
4
L
Bakasura
xElipzo
Bakasura
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,224
Damage
5,806
11,883
Taken
15,104
4,189
Mitigated
2,994
5,204
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
289
156
0
1,283
2,344
872
0
125
2,219
0
19,453
W
Baron Samedi
Alsomeblast
Baron Samedi
2,035
312
71
1,631
3,402
923
593
358
3,044
11,805
0
W
Hercules
Erne_Dfuze
Hercules
1,450
681
0
282
885
344
0
0
885
0
14,441
W
5,173
2,659
0
683
1,573
494
24
207
1,366
0
16,412
L
Zhong Kui
Jballer3023
Zhong Kui
457
0
0
406
920
302
0
276
644
2,032
0
L
Bastet
TacticxIz
Bastet
2,508
788
0
648
4,016
1,006
0
1,678
2,338
0
9,939
L
2,088
1,969
0
673
3,769
732
0
1,345
2,424
0
11,092
L
Eset
753
194
583
1,198
4,425
567
0
1,013
3,412
4,957
0
W
2,277
1,261
39
1,215
3,679
1,556
0
520
3,159
6,194
0
L
Bakasura
xElipzo
Bakasura
0
0
0
494
1,974
387
0
0
1,859
0
1,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,984
Gold Earned
14,861
142
Minions Killed
61
0
Camps Cleared
0
505,208
Distance Traveled
375,919
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
3,937
787
54
11
0
109,658
1
W
Baron Samedi
3,580
716
16
3
0
86,725
1
W
Hercules
4,005
801
38
8
0
96,066
1
W
Neith
4,430
886
25
5
0
111,125
0
L
Zhong Kui
2,636
527
3
1
0
35,436
0
L
Bastet
3,368
674
20
4
0
101,577
1
L
Rama
2,970
594
23
5
0
99,089
1
L
Eset
3,205
641
10
2
0
91,175
1
W
Atlas
4,032
806
9
2
0
101,634
2
L
Bakasura
2,682
536
5
1
0
48,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role