Player Matchup

Gilgamesh
Gilgamesh
Avispadark
Gilgamesh
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BlurredFrequency
Danzaburou
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
151W - 156L
1,585 Elo+
Party 1
Cerberus
Cerberus
GrimFrequency
Cerberus
Level 63
God Stats
4W - 4L
1,500 SR
Queue Stats
145W - 148L
1,585 Elo+
Party 1
Vamana
Vamana
SkyDecay
Vamana
Level 96
God Stats
24W - 24L
1,500 SR
Queue Stats
288W - 304L
1,500 Elo+
Solo
He Bo
He Bo
Xionboyoriginal
He Bo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 69L
1,585 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,551 Elo+

VS

Team Averages
Level 87
1,450 SR
1,424 Elo+
Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
UmbralScythe
Gilgamesh
Level 78
God Stats
3W - 6L
1,716 SR
Queue Stats
125W - 111L
1,455 Elo+
Party 2
Chaac
Chaac
VileBlessing
Chaac
Level 100
God Stats
13W - 10L
1,262 SR
Queue Stats
264W - 254L
1,260 Elo+
Party 2
Hades
Hades
Your Timed
Hades
Level 46
God Stats
9W - 4L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 2
Thanatos
Thanatos
Yuvolo
Thanatos
Level 68
God Stats
14W - 9L
1,272 SR
Queue Stats
364W - 346L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avispadark
Gilgamesh
7
1 / 2 / 5
5,345
594
3,499
7,959
2,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
BlurredFrequency
Danzaburou
8
3 / 3 / 3
5,308
590
2,634
5,591
1,517
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
GrimFrequency
Cerberus
9
1 / 2 / 2
5,027
559
2,709
9,035
5,158
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
SkyDecay
Vamana
6
1 / 0 / 0
4,189
465
630
2,208
803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 3 / 0
5,486
610
3,820
5,343
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
2 / 3 / 1
5,164
574
4,028
6,312
1,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
UmbralScythe
Gilgamesh
8
1 / 3 / 4
5,082
565
5,298
6,587
3,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 1 / 1
5,914
657
5,417
5,716
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
10
2 / 1 / 2
5,732
637
3,265
3,725
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
Yuvolo
Thanatos
10
4 / 2 / 2
5,757
640
2,049
5,540
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
20
10
Kills
10
10
Deaths
10
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
3
1
0.83
L
Gilgamesh
Avispadark
Gilgamesh
1
2
5
1.75
L
Danzaburou
BlurredFrequency
Danzaburou
3
3
3
1.5
L
Cerberus
GrimFrequency
Cerberus
1
2
2
1
L
Vamana
SkyDecay
Vamana
1
0
0
1
W
Gilgamesh
UmbralScythe
Gilgamesh
1
3
4
1
W
1
1
1
1.5
L
4
3
0
1.33
W
Hades
2
1
2
3
W
Thanatos
Yuvolo
Thanatos
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,292
Damage
20,057
30,136
Taken
27,880
11,675
Mitigated
11,022
10,347
Healing
13,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
4,028
2,213
444
2,158
6,312
1,567
0
604
5,644
0
23,940
L
Gilgamesh
Avispadark
Gilgamesh
3,499
1,312
749
2,619
7,959
2,816
0
630
7,329
0
14,390
L
Danzaburou
BlurredFrequency
Danzaburou
2,634
987
0
1,140
5,591
1,517
0
1,196
4,349
0
19,330
L
Cerberus
GrimFrequency
Cerberus
2,709
434
0
4,065
9,035
5,158
0
0
9,035
18,095
0
L
Vamana
SkyDecay
Vamana
630
139
0
115
2,208
803
0
0
2,208
0
11,610
W
Gilgamesh
UmbralScythe
Gilgamesh
5,298
1,089
0
1,274
6,587
3,873
105
178
6,395
1,831
14,393
W
5,417
1,041
0
2,866
5,716
2,892
0
2,369
3,311
0
33,234
L
3,820
516
0
1,659
5,343
1,381
150
2,204
2,841
20,830
0
W
Hades
3,265
184
411
1,458
3,725
1,184
704
2,269
1,134
18,014
0
W
Thanatos
Yuvolo
Thanatos
2,049
380
0
5,246
5,540
1,506
0
673
4,867
0
25,151

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,355
Gold Earned
27,649
186
Minions Killed
233
0
Camps Cleared
0
760,867
Distance Traveled
875,944
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,164
574
44
5
0
153,953
1
L
Gilgamesh
5,345
594
21
2
0
165,701
5
L
Danzaburou
5,308
590
44
5
0
163,587
2
L
Cerberus
5,027
559
59
7
0
173,683
3
L
Vamana
4,189
465
30
3
0
98,424
2
W
Gilgamesh
5,082
565
26
3
0
177,580
0
W
Chaac
5,914
657
52
6
0
172,281
3
L
He Bo
5,486
610
32
4
0
159,472
1
W
Hades
5,732
637
50
6
0
163,474
2
W
Thanatos
5,757
640
61
7
0
208,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role