Player Matchup

Serqet
Serqet
Chaozreignz
Serqet
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,273 Elo+
Solo
Geb
Geb
CoalSifter
Geb
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 36L
1,500 Elo+
Party 1
Mulan
Mulan
DrSloths
Mulan
Level 29
God Stats
17W - 4L
1,452 SR
Queue Stats
24W - 9L
1,500 Elo+
Party 1
Anubis
Anubis
Dragcu
Anubis
Level 111
God Stats
3W - 1L
1,743 SR
Queue Stats
45W - 15L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
nolife0525
Danzaburou
Level 120
God Stats
5W - 4L
1,500 SR
Queue Stats
59W - 26L
1,500 Elo+
Party 1
Team Averages
Level 57
1,539 SR
1,455 Elo+

VS

Team Averages
Level 46
1,431 SR
1,346 Elo+
Thor
Thor
Silitek
Thor
Level 43
God Stats
1W - 2L
1,300 SR
Queue Stats
2W - 5L
1,171 Elo+
Solo
Vamana
Vamana
Tibble5150
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Medusa
Medusa
UnclebuckMLG
Medusa
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 14L
1,352 Elo+
Party 2
Bacchus
Bacchus
iB3zerker
Bacchus
Level 50
God Stats
5W - 6L
1,375 SR
Queue Stats
13W - 10L
1,352 Elo+
Party 2
Zeus
Zeus
ohquap
Zeus
Level 93
God Stats
1W - 6L
1,480 SR
Queue Stats
21W - 11L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
17
6 / 4 / 9
10,191
784
9,913
13,528
9,167
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 1 / 17
10,825
833
11,016
14,659
16,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
DrSloths
Mulan
18
9 / 2 / 9
10,719
825
14,308
14,367
13,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
Dragcu
Anubis
16
2 / 6 / 7
9,680
745
8,995
9,074
4,109
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
nolife0525
Danzaburou
18
7 / 3 / 9
11,265
867
12,073
12,195
4,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Silitek
Thor
17
2 / 8 / 4
9,429
725
8,084
15,560
5,871
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vamana
Tibble5150
Vamana
13
0 / 5 / 6
8,407
647
5,472
14,621
10,031
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
5 / 6 / 7
10,278
791
11,393
13,171
4,584
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
iB3zerker
Bacchus
15
3 / 4 / 5
9,406
724
6,824
10,854
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
ohquap
Zeus
17
6 / 5 / 4
10,428
802
18,884
14,101
4,854
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
42
27
Kills
16
16
Deaths
28
51
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Serqet
6
4
9
2.63
W
3
1
17
11.5
W
Mulan
DrSloths
Mulan
9
2
9
6.75
W
Anubis
Dragcu
Anubis
2
6
7
0.92
L
Thor
Silitek
Thor
2
8
4
0.5
L
Vamana
Tibble5150
Vamana
0
5
6
0.6
L
Medusa
5
6
7
1.42
L
Bacchus
iB3zerker
Bacchus
3
4
5
1.38
W
Danzaburou
nolife0525
Danzaburou
7
3
9
3.83
L
Zeus
ohquap
Zeus
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,305
Damage
50,657
63,823
Taken
68,307
47,873
Mitigated
39,415
12,716
Healing
9,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
9,913
3,156
0
1,430
13,528
9,167
1,461
4,752
8,776
0
26,491
W
11,016
1,744
1,121
2,695
14,659
16,080
0
6,675
7,984
25,013
0
W
Mulan
DrSloths
Mulan
14,308
3,323
0
2,980
14,367
13,751
120
5,327
9,040
0
25,207
W
Anubis
Dragcu
Anubis
8,995
428
0
581
9,074
4,109
1,091
4,944
4,130
28,958
0
L
Thor
Silitek
Thor
8,084
1,971
0
1,121
15,560
5,871
1,125
4,587
10,739
0
35,590
L
Vamana
Tibble5150
Vamana
5,472
2,218
798
3,778
14,621
10,031
0
3,657
10,557
0
15,917
L
Medusa
11,393
5,440
0
590
13,171
4,584
28
3,414
8,990
0
32,138
L
Bacchus
iB3zerker
Bacchus
6,824
373
0
1,716
10,854
14,075
0
3,028
6,816
11,837
0
W
Danzaburou
nolife0525
Danzaburou
12,073
4,938
0
3,909
12,195
4,766
1,620
4,010
8,185
0
59,446
L
Zeus
ohquap
Zeus
18,884
2,279
0
1,874
14,101
4,854
375
5,185
8,856
49,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,680
Gold Earned
47,948
230
Minions Killed
194
0
Camps Cleared
0
1,328,041
Distance Traveled
1,229,579
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
10,191
784
34
3
0
255,994
0
W
Geb
10,825
833
15
1
0
278,251
0
W
Mulan
10,719
825
39
3
0
286,669
0
W
Anubis
9,680
745
57
4
0
253,504
1
L
Thor
9,429
725
59
5
0
211,429
3
L
Vamana
8,407
647
17
1
0
218,855
0
L
Medusa
10,278
791
41
3
0
257,626
0
L
Bacchus
9,406
724
18
1
0
280,550
0
W
Danzaburou
11,265
867
85
7
0
253,623
0
L
Zeus
10,428
802
59
5
0
261,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role