Player Matchup

Yemoja
Yemoja
CHughesmo10
Yemoja
Level 13
God Stats
7W - 7L
1,720 SR
Queue Stats
7W - 9L
1,755 Elo+
Party 3
Atlas
Atlas
Loli-_-Lord
Atlas
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 34L
968 Elo+
Party 2
Da Ji
Da Ji
ScooterMcFinna
Da Ji
Level 65
God Stats
2W - 4L
1,617 SR
Queue Stats
208W - 222L
1,559 Elo+
Party 3
Heimdallr
Heimdallr
TheBestSupportQc
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
968 Elo+
Party 2
Poseidon
Poseidon
andrewmaryland7
Poseidon
Level 75
God Stats
2W - 2L
1,715 SR
Queue Stats
230W - 224L
1,659 Elo+
Party 3
Team Averages
Level 55
1,610 SR
1,382 Elo+

VS

Team Averages
Level 114
1,537 SR
1,672 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ClutchxGudGame
Bakasura
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 25L
1,809 Elo+
Party 1
Thoth
Thoth
LT-ligma24
Thoth
Level 113
God Stats
5W - 0L
1,500 SR
Queue Stats
32W - 34L
1,702 Elo+
Party 1
Artemis
Artemis
Syroop-
Artemis
Level 150
God Stats
9W - 5L
1,500 SR
Queue Stats
58W - 58L
1,676 Elo+
Party 1
Atlas
Atlas
TacticalCrystal
Atlas
Level 155
God Stats
7W - 6L
1,684 SR
Queue Stats
102W - 81L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
1 / 4 / 2
7,172
478
2,245
11,770
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 8 / 2
7,740
516
8,452
15,287
4,986
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 6 / 1
7,396
493
5,006
11,811
3,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
11
2 / 8 / 2
7,313
488
7,265
11,330
3,382
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
14
1 / 4 / 2
8,254
550
5,122
6,616
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
2 / 2 / 4
8,699
580
3,363
10,151
6,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
16
5 / 1 / 5
9,448
630
7,390
10,986
5,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
13
6 / 1 / 4
8,583
572
5,980
4,739
1,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Syroop-
Artemis
15
12 / 3 / 4
10,041
669
16,253
11,098
3,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

12
5 / 1 / 12
8,675
578
8,930
11,608
8,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
59
8
Kills
30
30
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
2
2
4
2
L
Yemoja
1
4
2
0.5
W
Bakasura
5
1
5
7.5
W
Thoth
6
1
4
8
L
3
8
2
0.5
L
1
6
1
0.25
W
Artemis
Syroop-
Artemis
12
3
4
4.67
W
5
1
12
11
L
Heimdallr
2
8
2
0.38
L
Poseidon
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,090
Damage
41,916
56,814
Taken
48,582
21,504
Mitigated
26,230
3,902
Healing
18,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,363
575
0
2,018
10,151
6,683
1,312
3,155
6,996
0
44,851
L
Yemoja
2,245
570
40
1,021
11,770
8,210
0
2,155
9,615
26,650
0
W
Bakasura
7,390
4,612
0
4,798
10,986
5,326
432
1,651
9,335
0
66,490
W
Thoth
5,980
553
0
694
4,739
1,543
510
2,321
2,256
39,996
0
L
8,452
1,898
0
865
15,287
4,986
0
4,408
10,485
36,530
0
L
5,006
1,195
0
418
11,811
3,276
0
2,542
9,137
0
39,015
W
Artemis
Syroop-
Artemis
16,253
11,209
0
5,827
11,098
3,850
344
3,712
7,318
0
59,910
W
8,930
3,692
979
4,249
11,608
8,828
140
4,592
6,858
27,194
0
L
Heimdallr
7,265
3,805
0
834
11,330
3,382
632
2,927
8,046
0
34,677
L
Poseidon
5,122
221
0
724
6,616
1,650
0
2,878
3,710
53,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,875
Gold Earned
45,446
339
Minions Killed
446
0
Camps Cleared
0
1,374,657
Distance Traveled
1,472,057
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
8,699
580
102
7
0
279,142
3
L
Yemoja
7,172
478
40
3
0
258,473
0
W
Bakasura
9,448
630
139
9
0
356,109
0
W
Thoth
8,583
572
82
5
0
276,397
0
L
Atlas
7,740
516
66
4
0
248,393
4
L
Da Ji
7,396
493
64
4
0
316,515
2
W
Artemis
10,041
669
97
6
0
260,247
0
W
Atlas
8,675
578
26
2
0
300,162
1
L
Heimdallr
7,313
488
59
4
0
262,509
2
L
Poseidon
8,254
550
110
7
0
288,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role