Player Matchup

Bakasura
Bakasura
Dirksinator
Bakasura
Level 122
God Stats
3W - 1L
1,543 SR
Queue Stats
122W - 96L
1,721 Elo+
Party 1
Gilgamesh
Gilgamesh
Impazzit0
Gilgamesh
Level 140
God Stats
8W - 8L
1,543 SR
Queue Stats
158W - 131L
1,770 Elo+
Party 1
Persephone
Persephone
WhateverCobra64
Persephone
Level 21
God Stats
23W - 12L
1,713 SR
Queue Stats
87W - 45L
1,721 Elo+
Party 1
Team Averages
Level 94
1,600 SR
1,737 Elo+

VS

Team Averages
Level 34
1,175 SR
1,169 Elo+
Morgan Le Fay
Morgan Le Fay
ElKatzchen
Morgan Le Fay
Level 34
God Stats
0W - 8L
1,013 SR
Queue Stats
11W - 18L
1,004 Elo+
Party 2
Ravana
Ravana
Lagman_12
Ravana
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ali_campillay123
Danzaburou
Level 23
God Stats
2W - 9L
1,013 SR
Queue Stats
6W - 14L
1,004 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dirksinator
Bakasura
13
5 / 2 / 7
8,483
771
6,109
7,967
3,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Impazzit0
Gilgamesh
14
6 / 1 / 6
8,757
796
9,219
10,393
7,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
WhateverCobra64
Persephone
13
1 / 2 / 10
7,921
720
3,231
3,667
1,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElKatzchen
Morgan Le Fay
12
1 / 4 / 3
7,211
656
5,328
6,737
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Lagman_12
Ravana
11
2 / 5 / 1
7,642
695
4,637
7,666
3,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Danzaburou
ali_campillay123
Danzaburou
12
2 / 3 / 2
7,395
672
3,065
6,619
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
12
Kills
5
5
Deaths
12
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Dirksinator
Bakasura
5
2
7
4.25
L
Morgan Le Fay
ElKatzchen
Morgan Le Fay
1
4
3
0.63
W
Gilgamesh
Impazzit0
Gilgamesh
6
1
6
9
L
Ravana
Lagman_12
Ravana
2
5
1
0.5
W
Persephone
WhateverCobra64
Persephone
1
2
10
3
L
Danzaburou
ali_campillay123
Danzaburou
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,559
Damage
13,030
22,027
Taken
21,022
12,741
Mitigated
7,635
5,737
Healing
4,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Dirksinator
Bakasura
6,109
4,939
0
2,638
7,967
3,466
504
1,888
5,831
0
18,168
L
Morgan Le Fay
ElKatzchen
Morgan Le Fay
5,328
804
0
1,190
6,737
2,406
0
506
6,150
23,727
0
W
Gilgamesh
Impazzit0
Gilgamesh
9,219
2,281
319
2,644
10,393
7,978
514
2,596
7,225
0
27,500
L
Ravana
Lagman_12
Ravana
4,637
1,033
0
1,333
7,666
3,194
0
1,380
6,067
0
15,548
W
Persephone
WhateverCobra64
Persephone
3,231
419
0
136
3,667
1,297
187
829
2,722
21,642
0
L
Danzaburou
ali_campillay123
Danzaburou
3,065
555
0
1,528
6,619
2,035
0
1,290
5,203
0
17,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,161
Gold Earned
22,248
123
Minions Killed
99
7
Camps Cleared
5
639,118
Distance Traveled
571,139
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,483
771
34
3
5
219,926
4
L
Morgan Le Fay
7,211
656
35
3
2
184,440
4
W
Gilgamesh
8,757
796
42
4
2
215,402
1
L
Ravana
7,642
695
28
3
1
201,354
4
W
Persephone
7,921
720
47
4
0
203,790
0
L
Danzaburou
7,395
672
36
3
2
185,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role