Player Matchup

Kali
Kali
BigTaTaTsunade
Kali
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 72L
1,707 Elo+
Party 2
Artio
Artio
BliTzV3nOm
Artio
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,760 Elo+
Party 2
Anubis
Anubis
GuacamoleP33n
Anubis
Level 54
God Stats
1W - 4L
1,500 SR
Queue Stats
99W - 93L
1,760 Elo+
Party 2
Charybdis
Charybdis
Joep370z
Charybdis
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 72L
1,271 Elo+
Solo
Sol
Sol
LegendaryDooDoo
Sol
Level 26
God Stats
15W - 11L
1,500 SR
Queue Stats
68W - 74L
1,698 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,639 Elo+

VS

Team Averages
Level 83
1,612 SR
1,512 Elo+
Freya
Freya
DanishCanadian
Freya
Level 28
God Stats
8W - 11L
1,522 SR
Queue Stats
20W - 27L
1,631 Elo+
Party 1
Hun Batz
Hun Batz
LightAj
Hun Batz
Level 95
God Stats
2W - 3L
1,823 SR
Queue Stats
300W - 331L
1,631 Elo+
Party 1
Osiris
Osiris
McDoylie
Osiris
Level 88
God Stats
4W - 10L
1,500 SR
Queue Stats
439W - 439L
1,316 Elo+
Solo
Artemis
Artemis
PatriceHathaway
Artemis
Level 129
God Stats
0W - 4L
1,715 SR
Queue Stats
39W - 35L
1,440 Elo+
Party 3
Xing Tian
Xing Tian
Skinlessjester
Xing Tian
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 233L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 5
11,694
615
13,303
15,035
13,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
9
3 / 1 / 1
8,156
429
1,966
6,953
4,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
4 / 1 / 14
12,224
643
17,729
8,267
4,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
Joep370z
Charybdis
17
0 / 2 / 5
10,638
560
4,890
11,876
4,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 1 / 4
12,991
684
24,265
13,686
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 0
8,909
469
3,068
15,573
5,425
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
LightAj
Hun Batz
15
2 / 7 / 2
9,545
502
8,707
17,531
5,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
McDoylie
Osiris
16
1 / 5 / 2
9,598
505
8,383
21,486
13,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
3 / 3 / 0
9,877
520
8,817
12,911
4,204
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xing Tian
Skinlessjester
Xing Tian
12
0 / 4 / 2
8,031
423
2,546
17,104
10,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
25
Kills
6
6
Deaths
25
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Artio
3
1
1
3.5
L
0
6
0
0
W
4
1
14
11
W
Charybdis
Joep370z
Charybdis
0
2
5
1.25
W
14
1
4
16
L
Hun Batz
LightAj
Hun Batz
2
7
2
0.43
L
Osiris
McDoylie
Osiris
1
5
2
0.4
L
3
3
0
1
L
Xing Tian
Skinlessjester
Xing Tian
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,153
Damage
31,521
55,817
Taken
84,605
31,169
Mitigated
39,222
27,655
Healing
23,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,303
6,529
0
6,231
15,035
13,128
1,080
283
14,752
0
80,382
W
Artio
1,966
456
303
2,794
6,953
4,195
46
905
6,048
7,570
0
L
3,068
771
0
4,885
15,573
5,425
240
9,939
5,634
46,681
0
W
17,729
1,109
0
4,719
8,267
4,227
0
985
7,282
79,375
4,219
W
Charybdis
Joep370z
Charybdis
4,890
2,704
0
5,363
11,876
4,098
563
790
11,086
0
90,531
W
24,265
10,743
0
8,245
13,686
5,521
4,346
2,783
10,903
85,697
10,359
L
Hun Batz
LightAj
Hun Batz
8,707
2,459
0
3,516
17,531
5,454
0
9,682
7,849
0
58,729
L
Osiris
McDoylie
Osiris
8,383
3,028
0
5,568
21,486
13,755
0
7,166
14,320
132
54,992
L
8,817
4,200
447
5,747
12,911
4,204
1,917
5,021
7,890
0
77,452
L
Xing Tian
Skinlessjester
Xing Tian
2,546
354
599
2,768
17,104
10,384
28
10,441
6,663
24,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,703
Gold Earned
45,960
576
Minions Killed
497
0
Camps Cleared
0
1,692,060
Distance Traveled
1,754,254
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,694
615
132
7
0
355,029
1
W
Artio
8,156
429
12
1
0
208,497
2
L
Freya
8,909
469
99
5
0
289,427
3
W
Anubis
12,224
643
139
7
0
338,753
3
W
Charybdis
10,638
560
153
8
0
375,449
5
W
Sol
12,991
684
140
7
0
414,332
4
L
Hun Batz
9,545
502
95
5
0
401,597
1
L
Osiris
9,598
505
118
6
0
340,760
8
L
Artemis
9,877
520
149
8
0
354,306
5
L
Xing Tian
8,031
423
36
2
0
368,164
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role