Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DanMojica2001
Arachne
Level 45
God Stats
51W - 28L
1,488 SR
Queue Stats
252W - 226L
1,360 Elo+
Party 1
Bellona
Bellona
Elpapu03
Bellona
Level 24
God Stats
4W - 3L
1,431 SR
Queue Stats
197W - 208L
1,360 Elo+
Party 1
Khepri
Khepri
LorDark2705
Khepri
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,253 Elo+
Solo
Artemis
Artemis
cldasteroid
Artemis
Level 27
God Stats
29W - 20L
1,725 SR
Queue Stats
128W - 126L
1,568 Elo+
Party 1
Team Averages
Level 60
1,529 SR
1,408 Elo+

VS

Team Averages
Level 53
1,547 SR
1,344 Elo+
Fenrir
Fenrir
Aviorr
Fenrir
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 135L
1,458 Elo+
Solo
Kuzenbo
Kuzenbo
Deathscythe923
Kuzenbo
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
82W - 100L
1,373 Elo+
Party 2
Gilgamesh
Gilgamesh
TilRainfall
Gilgamesh
Level 71
God Stats
9W - 10L
1,735 SR
Queue Stats
334W - 407L
1,268 Elo+
Party 2
Izanami
Izanami
x_deathbaby_x
Izanami
Level 63
God Stats
17W - 20L
1,500 SR
Queue Stats
318W - 380L
1,268 Elo+
Party 2
Agni
Agni
xdemonicxjesusx
Agni
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
165W - 185L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
4 / 2 / 1
6,478
589
4,784
6,428
3,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
9
4 / 4 / 2
5,806
528
4,183
9,627
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Elpapu03
Bellona
9
0 / 3 / 2
5,530
503
4,115
6,439
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
1
0 / 0 / 0
3,651
332
0
0
0
Artemis
cldasteroid
Artemis
9
2 / 1 / 3
5,751
523
4,960
4,260
1,278
Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aviorr
Fenrir
13
7 / 0 / 1
7,860
715
6,338
7,527
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 2
6,266
570
1,016
3,222
1,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gilgamesh
TilRainfall
Gilgamesh
10
1 / 3 / 3
6,040
549
3,936
9,655
5,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
11
1 / 1 / 1
6,730
612
2,288
4,278
1,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 6 / 7
6,179
562
4,760
6,032
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
10
Kills
10
10
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
2
1
2.25
W
Fenrir
Aviorr
Fenrir
7
0
1
7.5
L
Arachne
4
4
2
1.25
W
0
0
2
1
L
Bellona
Elpapu03
Bellona
0
3
2
0.33
L
Khepri
0
0
0
0
W
Gilgamesh
TilRainfall
Gilgamesh
1
3
3
0.83
L
Artemis
cldasteroid
Artemis
2
1
3
3.5
W
Izanami
1
1
1
1.5
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,042
Damage
18,338
26,754
Taken
30,714
10,480
Mitigated
12,482
8,097
Healing
11,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,784
842
0
3,582
6,428
3,571
0
2,493
3,935
29,511
4,588
W
Fenrir
Aviorr
Fenrir
6,338
1,496
0
4,776
7,527
2,763
0
537
6,990
0
41,395
L
Arachne
4,183
2,933
0
2,065
9,627
2,625
0
1,943
7,684
0
21,076
W
1,016
438
1,005
1,691
3,222
1,913
117
204
3,018
11,549
0
L
Bellona
Elpapu03
Bellona
4,115
1,409
0
1,487
6,439
3,006
109
370
6,069
0
21,032
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
TilRainfall
Gilgamesh
3,936
987
0
2,324
9,655
5,048
0
1,619
8,036
0
22,162
L
Artemis
cldasteroid
Artemis
4,960
2,327
0
963
4,260
1,278
0
970
3,290
0
22,612
W
Izanami
2,288
1,559
89
998
4,278
1,164
2,935
0
4,278
0
51,621
W
4,760
72
58
129
6,032
1,594
422
2,076
3,956
22,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,216
Gold Earned
33,075
196
Minions Killed
317
0
Camps Cleared
0
935,178
Distance Traveled
1,159,762
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,478
589
72
7
0
219,071
2
W
Fenrir
7,860
715
83
8
0
249,319
3
L
Arachne
5,806
528
37
3
0
262,008
0
W
Kuzenbo
6,266
570
34
3
0
232,677
2
L
Bellona
5,530
503
44
4
0
231,590
2
L
Khepri
3,651
332
0
0
0
0
0
W
Gilgamesh
6,040
549
41
4
0
234,082
8
L
Artemis
5,751
523
43
4
0
222,509
2
W
Izanami
6,730
612
122
11
0
221,681
2
W
Agni
6,179
562
37
3
0
222,003
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role