Player Matchup

Mulan
Mulan
ArchAngelsupreme
Mulan
Level 78
God Stats
27W - 19L
1,253 SR
Queue Stats
378W - 484L
1,458 Elo+
Solo
Charybdis
Charybdis
MedicalScare
Charybdis
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 43L
1,500 Elo+
Solo
Nemesis
Nemesis
VolcanoLand
Nemesis
Level 33
God Stats
12W - 8L
1,500 SR
Queue Stats
32W - 34L
1,500 Elo+
Solo
Merlin
Merlin
nxmey
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,221 Elo+
Party 2
Yemoja
Yemoja
qaxle
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 51
1,451 SR
1,436 Elo+

VS

Team Averages
Level 66
1,507 SR
1,433 Elo+
Sylvanus
Sylvanus
FattyHippo
Sylvanus
Level 68
God Stats
3W - 4L
1,322 SR
Queue Stats
196W - 201L
1,610 Elo+
Party 3
Guan Yu
Guan Yu
Flysisu5982
Guan Yu
Level 58
God Stats
1W - 5L
1,712 SR
Queue Stats
43W - 60L
1,500 Elo+
Solo
Thanatos
Thanatos
SirLiquid7
Thanatos
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,303 Elo+
Party 1
Zeus
Zeus
Toiletpaperman48
Zeus
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,437 Elo+
Party 1
Olorun
Olorun
Vancityramirez
Olorun
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
285W - 357L
1,315 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,893
491
2,026
5,781
3,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
MedicalScare
Charybdis
5
0 / 2 / 0
4,283
357
619
3,051
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
VolcanoLand
Nemesis
11
3 / 3 / 1
6,705
559
2,948
9,882
2,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
nxmey
Merlin
7
1 / 3 / 0
5,297
441
1,654
4,389
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
qaxle
Yemoja
7
0 / 3 / 0
4,908
409
1,019
8,180
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FattyHippo
Sylvanus
11
1 / 0 / 6
6,680
557
2,093
4,140
2,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guan Yu
Flysisu5982
Guan Yu
7
0 / 1 / 0
5,061
422
434
1,499
694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
SirLiquid7
Thanatos
14
5 / 0 / 1
8,243
687
4,877
4,223
1,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 4 / 3
7,130
594
5,187
6,226
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 0 / 1
6,581
548
3,510
3,524
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
13
14
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Sylvanus
FattyHippo
Sylvanus
1
0
6
4
W
Guan Yu
Flysisu5982
Guan Yu
0
1
0
0
L
Charybdis
MedicalScare
Charybdis
0
2
0
0
W
Thanatos
SirLiquid7
Thanatos
5
0
1
5.5
W
1
4
3
0.63
W
6
0
1
6.5
L
Nemesis
VolcanoLand
Nemesis
3
3
1
1.17
L
Merlin
nxmey
Merlin
1
3
0
0.33
L
Yemoja
qaxle
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,266
Damage
16,101
31,283
Taken
19,612
11,216
Mitigated
7,423
4,615
Healing
10,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,026
202
0
994
5,781
3,914
178
281
5,480
0
28,242
W
Sylvanus
FattyHippo
Sylvanus
2,093
614
402
1,995
4,140
2,116
220
788
3,352
14,859
0
W
Guan Yu
Flysisu5982
Guan Yu
434
36
0
79
1,499
694
0
0
1,470
0
7,990
L
Charybdis
MedicalScare
Charybdis
619
318
0
551
3,051
675
0
1,522
1,529
0
6,792
W
Thanatos
SirLiquid7
Thanatos
4,877
1,213
0
4,911
4,223
1,573
0
115
4,068
0
54,007
W
5,187
1,123
0
1,134
6,226
1,765
784
1,077
5,069
36,557
0
W
3,510
1,856
212
1,806
3,524
1,275
337
693
2,831
37,093
0
L
Nemesis
VolcanoLand
Nemesis
2,948
1,139
0
981
9,882
2,561
0
3,258
6,442
0
40,576
L
Merlin
nxmey
Merlin
1,654
49
0
740
4,389
930
0
1,862
2,373
17,582
0
L
Yemoja
qaxle
Yemoja
1,019
94
143
1,206
8,180
3,136
0
3,462
4,669
8,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,086
Gold Earned
33,695
205
Minions Killed
302
0
Camps Cleared
0
970,318
Distance Traveled
1,036,509
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,893
491
71
6
0
227,385
1
W
Sylvanus
6,680
557
39
3
0
198,624
0
W
Guan Yu
5,061
422
24
2
0
84,178
0
L
Charybdis
4,283
357
12
1
0
118,136
1
W
Thanatos
8,243
687
102
9
0
290,278
1
W
Zeus
7,130
594
71
6
0
234,316
3
W
Olorun
6,581
548
66
6
0
229,113
2
L
Nemesis
6,705
559
73
6
0
270,603
0
L
Merlin
5,297
441
32
3
0
129,748
0
L
Yemoja
4,908
409
17
1
0
224,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role