Player Matchup

Achilles
Achilles
DragonLord_100
Achilles
Level 118
God Stats
7W - 14L
1,500 SR
Queue Stats
446W - 502L
1,746 Elo+
Solo
Raijin
Raijin
RavensFanSam
Raijin
Level 124
God Stats
3W - 3L
1,285 SR
Queue Stats
487W - 430L
1,675 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SwiftKO
Ah Muzen Cab
Level 106
God Stats
1W - 2L
1,711 SR
Queue Stats
33W - 38L
1,700 Elo+
Party 2
Ymir
Ymir
Tyler_lou
Ymir
Level 84
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 22L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Vid-Hogg
Cliodhna
Level 104
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 43L
1,700 Elo+
Party 2
Team Averages
Level 107
1,499 SR
1,664 Elo+

VS

Team Averages
Level 128
1,544 SR
1,490 Elo+
Skadi
Skadi
Juan72854
Skadi
Level 126
God Stats
5W - 2L
1,500 SR
Queue Stats
207W - 243L
1,468 Elo+
Solo
Thanatos
Thanatos
K0KANE255256
Thanatos
Level 94
God Stats
5W - 8L
1,500 SR
Queue Stats
336W - 302L
1,490 Elo+
Party 1
Chronos
Chronos
Rem1333
Chronos
Level 156
God Stats
8W - 2L
1,500 SR
Queue Stats
219W - 196L
1,504 Elo+
Party 1
Kuzenbo
Kuzenbo
compact_desktop
Kuzenbo
Level 144
God Stats
6W - 2L
1,500 SR
Queue Stats
618W - 588L
1,499 Elo+
Party 1
Fenrir
Fenrir
yuudakk
Fenrir
Level 118
God Stats
7W - 8L
1,718 SR
Queue Stats
521W - 513L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
2 / 1 / 1
6,452
496
6,774
11,768
8,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
11
1 / 5 / 0
6,573
506
1,743
8,333
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
SwiftKO
Ah Muzen Cab
12
3 / 3 / 0
7,100
546
5,099
8,581
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
0 / 3 / 3
5,887
453
3,781
9,309
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cliodhna
Vid-Hogg
Cliodhna
11
1 / 5 / 4
6,688
514
8,057
10,536
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Juan72854
Skadi
14
4 / 1 / 3
8,081
622
4,778
5,773
1,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Thanatos
K0KANE255256
Thanatos
14
8 / 1 / 3
8,096
623
7,937
10,808
3,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chronos
Rem1333
Chronos
13
2 / 2 / 5
7,660
589
8,898
8,543
3,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 3 / 2
7,449
573
6,956
9,236
9,351
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
yuudakk
Fenrir
10
1 / 0 / 4
6,418
494
3,452
6,223
5,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
17
17
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
2
1
1
2.5
W
Skadi
Juan72854
Skadi
4
1
3
5.5
W
Thanatos
K0KANE255256
Thanatos
8
1
3
9.5
L
Raijin
1
5
0
0.2
W
Chronos
Rem1333
Chronos
2
2
5
2.25
L
Ah Muzen Cab
SwiftKO
Ah Muzen Cab
3
3
0
1
L
Ymir
0
3
3
0.5
L
Cliodhna
Vid-Hogg
Cliodhna
1
5
4
0.6
W
2
3
2
1
W
Fenrir
yuudakk
Fenrir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,454
Damage
32,021
48,527
Taken
40,583
23,805
Mitigated
22,931
10,853
Healing
20,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,774
1,876
31
3,887
11,768
8,773
0
5,327
6,441
0
32,735
W
Skadi
Juan72854
Skadi
4,778
2,011
0
2,546
5,773
1,547
0
1,089
4,684
0
50,841
W
Thanatos
K0KANE255256
Thanatos
7,937
2,255
0
10,241
10,808
3,542
0
1,631
9,082
0
47,007
L
Raijin
1,743
323
0
1,503
8,333
2,697
0
4,576
3,757
39,091
0
W
Chronos
Rem1333
Chronos
8,898
2,995
0
1,810
8,543
3,383
0
2,063
6,338
49,196
4,824
L
Ah Muzen Cab
SwiftKO
Ah Muzen Cab
5,099
2,429
0
3,257
8,581
2,419
0
371
8,210
0
44,141
L
Ymir
3,781
623
181
1,504
9,309
6,988
0
1,615
7,694
13,798
0
L
Cliodhna
Vid-Hogg
Cliodhna
8,057
1,195
0
490
10,536
2,928
0
2,999
7,537
0
43,070
W
6,956
2,258
0
3,234
9,236
9,351
147
0
8,433
36,168
0
W
Fenrir
yuudakk
Fenrir
3,452
444
61
2,396
6,223
5,108
0
569
5,578
0
19,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,700
Gold Earned
37,704
325
Minions Killed
432
0
Camps Cleared
0
1,175,415
Distance Traveled
1,239,883
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,452
496
51
4
0
248,108
1
W
Skadi
8,081
622
120
9
0
235,629
2
W
Thanatos
8,096
623
95
7
0
276,958
4
L
Raijin
6,573
506
89
7
0
202,141
5
W
Chronos
7,660
589
107
8
0
237,993
0
L
Ah Muzen Cab
7,100
546
81
6
0
237,824
3
L
Ymir
5,887
453
22
2
0
227,324
2
L
Cliodhna
6,688
514
82
6
0
260,018
4
W
Kuzenbo
7,449
573
71
5
0
213,117
1
W
Fenrir
6,418
494
39
3
0
276,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role