Player Matchup

Rama
Rama
BigFatHeavyNuts
Rama
Level 89
God Stats
3W - 2L
1,285 SR
Queue Stats
37W - 34L
1,362 Elo+
Party 3
Gilgamesh
Gilgamesh
SpareShadow
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,318 Elo+
Party 3
Poseidon
Poseidon
UR_MERKED23
Poseidon
Level 124
God Stats
1W - 4L
1,500 SR
Queue Stats
66W - 78L
1,362 Elo+
Party 3
Kali
Kali
blue board v2
Kali
Level 109
God Stats
4W - 8L
1,720 SR
Queue Stats
228W - 215L
1,171 Elo+
Party 2
Kuzenbo
Kuzenbo
stoneman146
Kuzenbo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 79L
1,316 Elo+
Party 2
Team Averages
Level 99
1,501 SR
1,306 Elo+

VS

Team Averages
Level 113
1,457 SR
1,428 Elo+
Nike
Nike
 
Nike
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
NWMBERS
Ne Zha
Level 140
God Stats
2W - 1L
1,285 SR
Queue Stats
284W - 277L
1,438 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SmallGummyEnergy
Kumbhakarna
Level 105
God Stats
3W - 3L
1,500 SR
Queue Stats
33W - 33L
1,387 Elo+
Party 1
Sol
Sol
cshipp35
Sol
Level 110
God Stats
17W - 16L
1,500 SR
Queue Stats
675W - 647L
1,500 Elo+
Solo
Ra
Ra
xCHUNKYMonkey
Ra
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 128L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 8 / 3
8,823
490
6,961
14,854
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
SpareShadow
Gilgamesh
13
1 / 6 / 5
8,301
461
8,179
17,001
11,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Poseidon
UR_MERKED23
Poseidon
16
11 / 5 / 2
10,708
595
17,474
14,225
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 5 / 3
8,005
445
4,947
11,841
4,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
stoneman146
Kuzenbo
13
0 / 5 / 8
7,879
438
7,018
17,429
17,328
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
6 / 2 / 4
11,108
617
10,297
14,438
11,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ne Zha
NWMBERS
Ne Zha
19
16 / 4 / 4
11,762
653
20,653
17,911
9,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
SmallGummyEnergy
Kumbhakarna
13
1 / 1 / 16
9,862
548
8,023
16,469
17,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 2 / 8
10,619
590
12,169
8,713
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 9 / 2
7,888
438
1,768
11,815
3,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
63
17
Kills
29
29
Deaths
18
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
2
4
4
L
4
8
3
0.69
W
Ne Zha
NWMBERS
Ne Zha
16
4
4
4.5
W
Kumbhakarna
SmallGummyEnergy
Kumbhakarna
1
1
16
9
L
Gilgamesh
SpareShadow
Gilgamesh
1
6
5
0.58
L
Poseidon
UR_MERKED23
Poseidon
11
5
2
2.4
L
1
5
3
0.5
W
6
2
8
5
L
Kuzenbo
stoneman146
Kuzenbo
0
5
8
0.8
W
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,579
Damage
52,910
75,350
Taken
69,346
43,790
Mitigated
45,387
21,540
Healing
20,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
10,297
1,603
1,086
3,256
14,438
11,904
0
3,848
10,590
0
57,729
L
6,961
4,612
0
3,223
14,854
5,175
762
4,368
10,486
0
54,113
W
Ne Zha
NWMBERS
Ne Zha
20,653
8,314
0
5,681
17,911
9,724
169
4,161
13,750
0
89,815
W
Kumbhakarna
SmallGummyEnergy
Kumbhakarna
8,023
370
829
3,916
16,469
17,414
0
6,036
10,433
24,405
0
L
Gilgamesh
SpareShadow
Gilgamesh
8,179
2,128
0
3,724
17,001
11,324
0
2,871
14,062
0
40,610
L
Poseidon
UR_MERKED23
Poseidon
17,474
3,175
0
6,699
14,225
5,621
200
4,048
10,129
73,940
7,339
L
4,947
2,454
0
2,447
11,841
4,342
0
825
10,992
0
39,288
W
12,169
5,389
0
3,747
8,713
2,704
827
2,828
5,885
80,461
0
L
Kuzenbo
stoneman146
Kuzenbo
7,018
2,230
909
4,538
17,429
17,328
0
9,674
7,721
20,071
2,773
W
1,768
398
232
1,518
11,815
3,641
132
5,454
6,361
33,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,716
Gold Earned
51,239
395
Minions Killed
470
0
Camps Cleared
0
1,530,639
Distance Traveled
1,789,568
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,108
617
111
6
0
353,469
8
L
Rama
8,823
490
91
5
0
309,920
3
W
Ne Zha
11,762
653
114
6
0
383,507
0
W
Kumbhakarna
9,862
548
18
1
0
365,349
7
L
Gilgamesh
8,301
461
84
5
0
318,954
1
L
Poseidon
10,708
595
124
7
0
303,397
2
L
Kali
8,005
445
58
3
0
265,640
0
W
Sol
10,619
590
146
8
0
356,099
4
L
Kuzenbo
7,879
438
38
2
0
332,728
3
W
Ra
7,888
438
81
5
0
331,144
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role