Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bigred003
Ah Muzen Cab
Level 27
God Stats
8W - 5L
1,570 SR
Queue Stats
22W - 18L
1,394 Elo+
Party 1
Cupid
Cupid
MimisTheKuma
Cupid
Level 13
God Stats
2W - 1L
1,549 SR
Queue Stats
13W - 12L
1,437 Elo+
Party 1
Chaac
Chaac
Monjke
Chaac
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 15L
1,334 Elo+
Party 1
Sol
Sol
neoecho23
Sol
Level 128
God Stats
5W - 1L
1,693 SR
Queue Stats
17W - 14L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
orangeZenos
Sylvanus
Level 129
God Stats
3W - 3L
1,808 SR
Queue Stats
6W - 7L
1,746 Elo+
Party 1
Team Averages
Level 65
1,624 SR
1,478 Elo+

VS

Team Averages
Level 84
1,532 SR
1,551 Elo+
Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Te4mAnonymous
Atlas
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,600 Elo+
Solo
Apollo
Apollo
Tmonkey02
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
aeronaut
Nu Wa
Level 101
God Stats
1W - 2L
1,519 SR
Queue Stats
1W - 2L
1,607 Elo+
Solo
Pele
Pele
vStyles
Pele
Level 24
God Stats
9W - 7L
1,643 SR
Queue Stats
46W - 44L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bigred003
Ah Muzen Cab
11
2 / 0 / 3
5,222
1,044
3,125
3,217
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 0 / 4
4,677
935
1,268
1,285
383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Monjke
Chaac
10
1 / 1 / 7
4,922
984
3,170
3,415
2,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 0 / 1
5,605
1,121
4,054
2,978
1,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
orangeZenos
Sylvanus
10
1 / 1 / 2
4,842
968
2,374
3,680
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
0 / 3 / 2
4,423
885
2,286
4,860
1,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 2 / 0
4,393
879
2,580
5,213
2,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
Tmonkey02
Apollo
7
0 / 3 / 0
3,862
772
648
2,257
620
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
aeronaut
Nu Wa
7
0 / 1 / 0
3,783
757
0
656
125
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
vStyles
Pele
10
1 / 1 / 0
4,452
890
3,116
3,321
1,010
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
10
Kills
2
2
Deaths
10
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
3
2
0.33
W
Ah Muzen Cab
Bigred003
Ah Muzen Cab
2
0
3
3.5
W
0
0
4
2
W
Chaac
Monjke
Chaac
1
1
7
4.5
L
1
2
0
0.5
L
Apollo
Tmonkey02
Apollo
0
3
0
0
L
Nu Wa
aeronaut
Nu Wa
0
1
0
0
W
6
0
1
6.5
W
Sylvanus
orangeZenos
Sylvanus
1
1
2
2
L
Pele
vStyles
Pele
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,991
Damage
8,630
14,575
Taken
16,307
6,523
Mitigated
5,754
6,331
Healing
1,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,286
561
0
298
4,860
1,521
256
1,652
3,101
10,166
0
W
Ah Muzen Cab
Bigred003
Ah Muzen Cab
3,125
1,507
0
1,704
3,217
1,002
706
854
2,285
0
14,841
W
1,268
701
297
306
1,285
383
1,181
0
1,285
0
10,046
W
Chaac
Monjke
Chaac
3,170
879
0
923
3,415
2,043
543
1,538
1,841
0
4,668
L
2,580
563
0
476
5,213
2,478
0
2,052
2,996
8,514
0
L
Apollo
Tmonkey02
Apollo
648
401
0
0
2,257
620
66
701
1,494
0
1,771
L
Nu Wa
aeronaut
Nu Wa
0
0
0
0
656
125
0
105
522
1,010
0
W
4,054
1,971
0
1,306
2,978
1,033
3,175
916
2,022
17,012
1,703
W
Sylvanus
orangeZenos
Sylvanus
2,374
627
392
1,403
3,680
2,062
465
1,330
2,276
7,376
1,584
L
Pele
vStyles
Pele
3,116
482
0
522
3,321
1,010
0
1,152
2,140
0
13,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,268
Gold Earned
20,913
107
Minions Killed
65
0
Camps Cleared
0
585,141
Distance Traveled
394,582
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,423
885
25
5
0
94,493
0
W
Ah Muzen Cab
5,222
1,044
22
4
0
119,103
2
W
Cupid
4,677
935
21
4
0
108,421
0
W
Chaac
4,922
984
10
2
0
123,432
1
L
Atlas
4,393
879
14
3
0
104,883
0
L
Apollo
3,862
772
2
0
0
54,916
0
L
Nu Wa
3,783
757
3
1
0
15,568
1
W
Sol
5,605
1,121
34
7
0
113,506
2
W
Sylvanus
4,842
968
20
4
0
120,679
1
L
Pele
4,452
890
21
4
0
124,722
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role