Player Matchup

Nemesis
Nemesis
C16Panda
Nemesis
Level 89
God Stats
2W - 2L
1,342 SR
Queue Stats
2W - 5L
1,310 Elo+
Party 2
Ullr
Ullr
Catchup01
Ullr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,310 Elo+
Party 2
Ymir
Ymir
Q Shadowwolf
Ymir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 2
Kukulkan
Kukulkan
TheBaldAggie
Kukulkan
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,116 Elo+
Party 2
Chaac
Chaac
eeeman98
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,156 Elo+
Party 2
Team Averages
Level 90
1,468 SR
1,210 Elo+

VS

Team Averages
Level 93
1,631 SR
1,760 Elo+
Neith
Neith
Born_Sinner0728
Neith
Level 22
God Stats
4W - 2L
1,715 SR
Queue Stats
8W - 6L
1,707 Elo+
Solo
Bellona
Bellona
Drazushraven713
Bellona
Level 135
God Stats
36W - 12L
1,719 SR
Queue Stats
47W - 20L
1,773 Elo+
Party 1
Atlas
Atlas
GreenX386
Atlas
Level 119
God Stats
12W - 6L
1,719 SR
Queue Stats
160W - 94L
1,773 Elo+
Party 1
Da Ji
Da Ji
Mayurionic
Da Ji
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 34L
1,773 Elo+
Party 1
Olorun
Olorun
TegoTrick
Olorun
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 48L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C16Panda
Nemesis
18
1 / 10 / 10
11,523
720
12,678
26,706
21,535
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
18
5 / 11 / 6
11,839
740
18,741
22,300
9,192
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 9 / 8
11,191
699
7,707
20,971
23,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
TheBaldAggie
Kukulkan
20
7 / 8 / 7
13,315
832
18,021
16,094
6,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
eeeman98
Chaac
19
3 / 9 / 8
12,172
761
12,094
24,085
17,469
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 11
12,258
766
7,810
12,558
5,105
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
9 / 4 / 16
12,847
803
18,922
17,288
16,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
GreenX386
Atlas
19
3 / 5 / 25
12,780
799
15,325
21,476
25,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
20
19 / 5 / 16
14,950
934
25,473
16,357
7,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
TegoTrick
Olorun
20
12 / 5 / 18
13,884
868
28,534
25,957
12,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
133
18
Kills
47
47
Deaths
21
39
Assists
86
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Nemesis
C16Panda
Nemesis
1
10
10
0.6
L
Ullr
5
11
6
0.73
W
9
4
16
4.25
W
Atlas
GreenX386
Atlas
3
5
25
3.1
W
Da Ji
19
5
16
5.4
L
2
9
8
0.67
W
Olorun
TegoTrick
Olorun
12
5
18
4.2
L
Kukulkan
TheBaldAggie
Kukulkan
7
8
7
1.31
L
Chaac
eeeman98
Chaac
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,241
Damage
96,064
110,156
Taken
93,636
78,685
Mitigated
67,284
12,679
Healing
30,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,810
2,104
0
1,861
12,558
5,105
3,604
3,090
9,323
0
33,248
L
Nemesis
C16Panda
Nemesis
12,678
5,091
434
2,477
26,706
21,535
0
9,840
16,866
76
35,188
L
Ullr
18,741
10,018
0
3,191
22,300
9,192
0
9,055
13,245
0
37,598
W
18,922
9,175
0
2,958
17,288
16,764
0
4,856
12,157
0
48,053
W
Atlas
GreenX386
Atlas
15,325
4,776
606
4,324
21,476
25,270
312
7,332
13,955
44,741
0
W
Da Ji
25,473
14,218
0
4,419
16,357
7,375
0
4,084
12,132
0
50,089
L
7,707
389
0
734
20,971
23,549
0
10,989
9,982
20,014
0
W
Olorun
TegoTrick
Olorun
28,534
16,453
1,869
14,385
25,957
12,770
5,485
5,620
20,117
72,090
0
L
Kukulkan
TheBaldAggie
Kukulkan
18,021
224
0
250
16,094
6,940
0
4,509
11,585
49,503
0
L
Chaac
eeeman98
Chaac
12,094
1,906
319
5,274
24,085
17,469
0
9,466
14,619
0
31,867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,040
Gold Earned
66,719
234
Minions Killed
290
0
Camps Cleared
0
1,368,888
Distance Traveled
1,574,369
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,258
766
63
4
0
299,940
0
L
Nemesis
11,523
720
46
3
0
295,504
2
L
Ullr
11,839
740
37
2
0
255,553
0
W
Bellona
12,847
803
59
4
0
364,634
0
W
Atlas
12,780
799
44
3
0
327,682
0
W
Da Ji
14,950
934
36
2
0
306,447
1
L
Ymir
11,191
699
30
2
0
255,734
0
W
Olorun
13,884
868
88
6
0
275,666
1
L
Kukulkan
13,315
832
75
5
0
287,991
0
L
Chaac
12,172
761
46
3
0
274,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role