Player Matchup

Atlas
Atlas
Isthistaken
Atlas
Level 149
God Stats
19W - 12L
1,529 SR
Queue Stats
68W - 58L
1,764 Elo+
Party 4
Nemesis
Nemesis
Kinshasaa
Nemesis
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 31L
1,189 Elo+
Party 2
Osiris
Osiris
ST4RSCR3AM
Osiris
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 29L
1,351 Elo+
Party 2
Hou Yi
Hou Yi
Seigss
Hou Yi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 44L
1,764 Elo+
Party 4
Nu Wa
Nu Wa
reeeelololol
Nu Wa
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,761 Elo+
Solo
Team Averages
Level 129
1,506 SR
1,566 Elo+

VS

Team Averages
Level 121
1,500 SR
1,557 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
BoKnowsss
Chiron
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 43L
1,701 Elo+
Party 1
Chang'e
Chang'e
ElDracko
Chang'e
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,510 Elo+
Party 1
Sun Wukong
Sun Wukong
SUCKitR3DS
Sun Wukong
Level 143
God Stats
11W - 8L
1,500 SR
Queue Stats
104W - 107L
1,573 Elo+
Party 3
Ravana
Ravana
ViC_MmC
Ravana
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
8,120
738
8,182
12,900
12,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
Kinshasaa
Nemesis
13
1 / 5 / 6
7,448
677
5,129
10,553
3,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
ST4RSCR3AM
Osiris
12
2 / 5 / 4
6,990
635
3,774
7,731
8,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hou Yi
Seigss
Hou Yi
14
1 / 4 / 2
7,212
656
6,722
8,705
2,962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 5 / 3
7,830
712
7,480
7,027
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 2 / 14
8,248
750
6,130
4,675
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
BoKnowsss
Chiron
16
8 / 0 / 6
9,237
840
8,489
7,084
2,634
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
ElDracko
Chang'e
15
1 / 3 / 6
8,176
743
6,858
9,134
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
SUCKitR3DS
Sun Wukong
15
6 / 1 / 13
8,647
786
9,140
10,761
7,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ravana
ViC_MmC
Ravana
15
4 / 2 / 11
8,540
776
8,246
8,631
4,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
71
8
Kills
21
21
Deaths
8
21
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
14
4.5
W
Chiron
BoKnowsss
Chiron
8
0
6
11
W
Chang'e
ElDracko
Chang'e
1
3
6
1.33
L
2
2
6
2.5
L
Nemesis
Kinshasaa
Nemesis
1
5
6
0.8
L
Osiris
ST4RSCR3AM
Osiris
2
5
4
0.8
W
Sun Wukong
SUCKitR3DS
Sun Wukong
6
1
13
12.5
L
Hou Yi
Seigss
Hou Yi
1
4
2
0.5
W
Ravana
ViC_MmC
Ravana
4
2
11
4.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,287
Damage
38,863
46,916
Taken
40,285
29,464
Mitigated
20,356
6,802
Healing
11,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,130
1,440
0
250
4,675
1,333
1,786
1,575
3,029
27,646
0
W
Chiron
BoKnowsss
Chiron
8,489
2,675
1,075
2,060
7,084
2,634
1,289
2,918
4,091
0
30,248
W
Chang'e
ElDracko
Chang'e
6,858
355
2,195
2,601
9,134
4,225
217
3,883
5,038
37,168
0
L
8,182
1,945
0
1,776
12,900
12,326
0
4,462
7,920
20,836
0
L
Nemesis
Kinshasaa
Nemesis
5,129
2,885
0
1,759
10,553
3,831
0
3,402
6,886
0
23,212
L
Osiris
ST4RSCR3AM
Osiris
3,774
497
0
944
7,731
8,110
0
2,195
5,195
0
8,400
W
Sun Wukong
SUCKitR3DS
Sun Wukong
9,140
1,075
0
2,412
10,761
7,411
26
4,185
6,465
2,664
16,807
L
Hou Yi
Seigss
Hou Yi
6,722
3,405
0
1,539
8,705
2,962
0
2,009
6,368
0
21,756
W
Ravana
ViC_MmC
Ravana
8,246
2,486
0
774
8,631
4,753
402
3,101
5,425
0
25,065
L
7,480
1,476
109
675
7,027
2,235
0
1,590
5,189
32,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,600
Gold Earned
42,848
154
Minions Killed
221
0
Camps Cleared
0
1,037,749
Distance Traveled
1,118,578
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,248
750
48
4
0
222,972
1
W
Chiron
9,237
840
60
5
0
212,526
0
W
Chang'e
8,176
743
49
4
0
209,239
3
L
Atlas
8,120
738
18
2
0
253,290
2
L
Nemesis
7,448
677
41
4
0
218,059
1
L
Osiris
6,990
635
11
1
0
193,482
0
W
Sun Wukong
8,647
786
33
3
0
235,034
1
L
Hou Yi
7,212
656
30
3
0
176,886
0
W
Ravana
8,540
776
31
3
0
238,807
2
L
Nu Wa
7,830
712
54
5
0
196,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role