Player Matchup

Pele
Pele
ANGELOG8X
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,268 Elo+
Solo
Kumbhakarna
Kumbhakarna
HeLLbOy5464
Kumbhakarna
Level 126
God Stats
2W - 5L
1,715 SR
Queue Stats
206W - 219L
1,541 Elo+
Solo
Odin
Odin
PitOfDespair
Odin
Level 121
God Stats
5W - 3L
1,500 SR
Queue Stats
321W - 309L
1,529 Elo+
Solo
Ra
Ra
QuiKkStyxxx
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,500 Elo+
Solo
Tiamat
Tiamat
fumando_prensado
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,715 Elo+
Solo
Team Averages
Level 63
1,543 SR
1,511 Elo+

VS

Team Averages
Level 107
1,500 SR
1,548 Elo+
Ymir
Ymir
AlienDeporter
Ymir
Level 103
God Stats
7W - 6L
1,500 SR
Queue Stats
139W - 69L
1,652 Elo+
Party 1
Horus
Horus
Hutchdaddy
Horus
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
299W - 220L
1,652 Elo+
Party 1
Skadi
Skadi
WeebDestroyer
Skadi
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
130W - 52L
1,652 Elo+
Party 1
Bacchus
Bacchus
bustedgame
Bacchus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 8L
1,500 Elo+
Party 1
Nox
Nox
xdarkenigma
Nox
Level 158
God Stats
4W - 12L
1,500 SR
Queue Stats
397W - 449L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
1 / 11 / 2
7,949
662
7,850
15,296
5,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Kumbhakarna
HeLLbOy5464
Kumbhakarna
15
2 / 4 / 5
8,759
730
5,665
14,798
11,555
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
1 / 5 / 5
8,367
697
3,919
11,192
10,261
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 1
9,409
784
15,105
11,084
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 8 / 4
7,899
658
9,431
12,542
8,461
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 20
9,868
822
8,267
11,798
12,249
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Horus
15
2 / 2 / 25
9,298
775
12,283
20,105
18,774
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

18
16 / 2 / 13
11,092
924
23,245
10,896
5,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
bustedgame
Bacchus
15
4 / 1 / 21
9,969
831
8,983
12,283
14,880
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 2 / 20
10,614
885
6,320
7,743
3,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
132
7
Kills
33
33
Deaths
8
17
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Pele
1
11
2
0.18
W
5
1
20
15
L
Kumbhakarna
HeLLbOy5464
Kumbhakarna
2
4
5
1.13
W
Horus
2
2
25
7.25
L
1
5
5
0.7
L
3
5
1
0.7
W
16
2
13
11.25
W
Bacchus
bustedgame
Bacchus
4
1
21
14.5
L
0
8
4
0.25
W
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,970
Damage
59,098
64,912
Taken
62,825
40,892
Mitigated
55,507
17,177
Healing
34,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,850
1,280
0
2,055
15,296
5,838
0
4,649
10,623
0
16,321
W
8,267
373
990
1,649
11,798
12,249
354
4,871
6,927
17,795
0
L
Kumbhakarna
HeLLbOy5464
Kumbhakarna
5,665
410
218
2,744
14,798
11,555
0
5,740
8,814
15,277
0
W
Horus
12,283
6,530
11,617
11,729
20,105
18,774
598
8,441
11,664
0
18,104
L
3,919
376
1,437
949
11,192
10,261
0
4,227
6,833
0
7,512
L
15,105
247
4,145
3,150
11,084
4,777
0
4,093
6,941
36,443
0
W
23,245
11,903
0
2,026
10,896
5,789
3,258
6,741
4,155
0
42,855
W
Bacchus
bustedgame
Bacchus
8,983
892
1,139
3,395
12,283
14,880
302
6,129
6,154
15,107
0
L
9,431
849
393
2,086
12,542
8,461
0
4,379
8,131
17,853
0
W
6,320
700
767
1,025
7,743
3,815
1,355
4,019
3,724
29,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,383
Gold Earned
50,841
100
Minions Killed
132
0
Camps Cleared
0
978,039
Distance Traveled
1,199,246
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,949
662
6
1
0
187,348
1
W
Ymir
9,868
822
20
2
0
238,948
0
L
Kumbhakarna
8,759
730
26
2
0
206,478
0
W
Horus
9,298
775
10
1
0
251,381
0
L
Odin
8,367
697
6
1
0
157,722
0
L
Ra
9,409
784
39
3
0
218,499
2
W
Skadi
11,092
924
35
3
0
222,232
1
W
Bacchus
9,969
831
12
1
0
257,498
3
L
Tiamat
7,899
658
23
2
0
207,992
0
W
Nox
10,614
885
55
5
0
229,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role