Player Matchup

Hercules
Hercules
BoahNoa
Hercules
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 25L
1,259 Elo+
Party 2
Atlas
Atlas
JudgeAnarchy
Atlas
Level 148
God Stats
26W - 23L
1,295 SR
Queue Stats
535W - 578L
1,289 Elo+
Solo
Awilix
Awilix
TheBrownBear9
Awilix
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 23L
1,457 Elo+
Party 2
Medusa
Medusa
ZillyMcNilly
Medusa
Level 109
God Stats
23W - 18L
1,511 SR
Queue Stats
54W - 68L
1,715 Elo+
Solo
Kukulkan
Kukulkan
swagmaster7000
Kukulkan
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,144 Elo+
Party 2
Team Averages
Level 84
1,461 SR
1,373 Elo+

VS

Team Averages
Level 74
1,464 SR
1,373 Elo+
Bakasura
Bakasura
CHiNeSE-_-MaN-
Bakasura
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 31L
1,500 Elo+
Party 1
Mulan
Mulan
DuggyFresh247
Mulan
Level 47
God Stats
10W - 10L
1,500 SR
Queue Stats
74W - 70L
1,075 Elo+
Solo
Ra
Ra
ModestAXEL02
Ra
Level 21
God Stats
0W - 3L
1,392 SR
Queue Stats
25W - 41L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ThePrezident18
Heimdallr
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 40L
1,500 Elo+
Party 1
King Arthur
King Arthur
TruVortex02
King Arthur
Level 124
God Stats
1W - 4L
1,428 SR
Queue Stats
22W - 36L
1,288 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BoahNoa
Hercules
14
2 / 2 / 6
8,514
501
4,337
11,149
7,806
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 0 / 5
8,671
510
3,805
5,961
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
14 / 1 / 3
10,511
618
14,554
11,973
3,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
15
2 / 2 / 5
8,784
517
8,254
8,737
2,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
15
5 / 1 / 6
9,835
579
7,880
8,362
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
2 / 4 / 1
8,568
504
7,946
15,877
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 2
6,727
396
4,476
13,515
8,833
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 8 / 0
6,161
362
587
8,030
2,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
ThePrezident18
Heimdallr
12
1 / 2 / 0
7,545
444
4,650
7,683
2,472
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
TruVortex02
King Arthur
13
3 / 6 / 1
8,367
492
10,273
13,459
10,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
26
Kills
6
6
Deaths
27
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
BoahNoa
Hercules
2
2
6
2.5
L
Bakasura
2
4
1
0.63
L
0
7
2
0.14
W
3
0
5
5.5
L
0
8
0
0
W
14
1
3
15.5
L
Heimdallr
ThePrezident18
Heimdallr
1
2
0
0.5
L
King Arthur
TruVortex02
King Arthur
3
6
1
0.58
W
Medusa
2
2
5
2.25
W
Kukulkan
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,830
Damage
27,932
46,182
Taken
58,564
20,915
Mitigated
30,269
13,846
Healing
13,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BoahNoa
Hercules
4,337
1,806
0
3,950
11,149
7,806
141
78
10,656
2,209
31,231
L
Bakasura
7,946
5,866
0
8,238
15,877
6,159
396
1,581
14,296
0
52,089
L
4,476
752
0
2,282
13,515
8,833
0
1,999
11,516
0
30,010
W
3,805
1,254
471
2,712
5,961
3,491
74
0
5,821
19,139
0
L
587
230
214
377
8,030
2,441
0
3,793
4,237
20,314
0
W
14,554
6,611
0
3,608
11,973
3,854
0
0
11,104
0
73,517
L
Heimdallr
ThePrezident18
Heimdallr
4,650
2,078
0
839
7,683
2,472
0
1,511
6,172
0
46,732
L
King Arthur
TruVortex02
King Arthur
10,273
1,443
14
1,704
13,459
10,364
165
3,189
10,270
0
44,137
W
Medusa
8,254
3,021
0
2,855
8,737
2,830
886
0
8,443
0
72,022
W
Kukulkan
7,880
1,155
0
250
8,362
2,934
1,812
509
7,257
64,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,315
Gold Earned
37,368
496
Minions Killed
363
0
Camps Cleared
0
1,741,888
Distance Traveled
1,508,593
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,514
501
71
4
0
342,524
0
L
Bakasura
8,568
504
118
7
0
367,162
4
L
Mulan
6,727
396
54
3
0
289,662
6
W
Atlas
8,671
510
34
2
0
315,323
3
L
Ra
6,161
362
33
2
0
205,510
1
W
Awilix
10,511
618
114
7
0
443,887
0
L
Heimdallr
7,545
444
86
5
0
334,861
5
L
King Arthur
8,367
492
72
4
0
311,398
0
W
Medusa
8,784
517
132
8
0
334,248
2
W
Kukulkan
9,835
579
145
9
0
305,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role