Player Matchup

Vulcan
Vulcan
DORRRRRRRRRP
Vulcan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 110L
1,500 Elo+
Party 2
Atlas
Atlas
DRBLEACH
Atlas
Level 144
God Stats
0W - 3L
1,222 SR
Queue Stats
204W - 190L
1,500 Elo+
Party 2
Mercury
Mercury
Ronie Colemen
Mercury
Level 132
God Stats
7W - 9L
1,500 SR
Queue Stats
204W - 215L
1,500 Elo+
Party 2
Charybdis
Charybdis
The xman Slayer
Charybdis
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
99W - 125L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
yeah71783
Xing Tian
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
156W - 163L
1,500 Elo+
Party 2
Team Averages
Level 115
1,444 SR
1,500 Elo+

VS

Team Averages
Level 58
1,500 SR
1,636 Elo+
Tiamat
Tiamat
CrossSharks1
Tiamat
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,711 Elo+
Party 1
Eset
Eset
Illudeder
Eset
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,750 Elo+
Party 1
Jormungandr
Jormungandr
RogueLight
Jormungandr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Neith
Neith
TheWolfPack2025
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 42L
1,718 Elo+
Party 1
Ymir
Ymir
zRedox
Ymir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
7 / 6 / 7
11,357
811
23,478
14,672
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
DRBLEACH
Atlas
16
4 / 9 / 9
10,186
728
12,672
18,868
6,529
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
14
0 / 7 / 10
8,556
611
10,297
13,412
4,535
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
The xman Slayer
Charybdis
16
3 / 6 / 6
9,487
678
8,368
13,596
4,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
yeah71783
Xing Tian
15
1 / 9 / 9
9,658
690
3,297
22,578
20,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
10 / 2 / 21
11,986
856
26,889
13,309
12,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
18
10 / 5 / 16
11,637
831
12,599
13,465
6,322
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RogueLight
Jormungandr
20
7 / 3 / 16
12,078
863
13,863
18,106
20,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 3 / 15
11,059
790
16,047
12,591
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
zRedox
Ymir
17
3 / 4 / 22
10,195
728
5,712
20,395
19,990
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
127
15
Kills
37
37
Deaths
17
41
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Tiamat
10
2
21
10.25
L
Vulcan
7
6
7
1.75
L
Atlas
DRBLEACH
Atlas
4
9
9
0.94
W
Eset
10
5
16
3.6
W
Jormungandr
RogueLight
Jormungandr
7
3
16
5
L
Mercury
0
7
10
0.71
L
Charybdis
The xman Slayer
Charybdis
3
6
6
1
W
7
3
15
4.83
L
Xing Tian
yeah71783
Xing Tian
1
9
9
0.61
W
Ymir
zRedox
Ymir
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,112
Damage
75,110
83,126
Taken
77,866
41,703
Mitigated
64,526
19,270
Healing
27,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
26,889
1,518
3,550
4,778
13,309
12,224
616
6,019
7,290
43,397
0
L
Vulcan
23,478
9,807
2,443
2,939
14,672
5,286
0
11,094
3,578
50,473
0
L
Atlas
DRBLEACH
Atlas
12,672
2,483
576
1,836
18,868
6,529
0
14,426
4,442
22,212
0
W
Eset
12,599
1,516
4,568
2,865
13,465
6,322
172
6,714
6,751
25,247
0
W
Jormungandr
RogueLight
Jormungandr
13,863
2,733
879
1,024
18,106
20,200
1,132
7,749
10,357
37,781
0
L
Mercury
10,297
3,548
1,132
2,736
13,412
4,535
0
9,049
4,363
0
17,624
L
Charybdis
The xman Slayer
Charybdis
8,368
6,092
397
2,252
13,596
4,581
0
11,500
2,096
0
21,309
W
16,047
4,973
2,617
3,498
12,591
5,790
2,833
8,463
4,128
0
37,062
L
Xing Tian
yeah71783
Xing Tian
3,297
71
1,941
3,018
22,578
20,772
0
12,994
9,584
7,932
0
W
Ymir
zRedox
Ymir
5,712
201
1,954
1,774
20,395
19,990
94
10,502
9,893
19,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,244
Gold Earned
56,955
142
Minions Killed
176
0
Camps Cleared
0
1,148,074
Distance Traveled
1,361,855
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,986
856
40
3
0
303,086
1
L
Vulcan
11,357
811
66
5
0
263,602
5
L
Atlas
10,186
728
13
1
0
197,150
1
W
Eset
11,637
831
34
2
0
273,886
2
W
Jormungandr
12,078
863
48
3
0
275,305
0
L
Mercury
8,556
611
20
1
0
274,770
0
L
Charybdis
9,487
678
35
3
0
199,545
0
W
Neith
11,059
790
39
3
0
253,093
1
L
Xing Tian
9,658
690
8
1
0
213,007
3
W
Ymir
10,195
728
15
1
0
256,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role