Player Matchup

Odin
Odin
BIG_BLACK_442
Odin
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,382 Elo+
Solo
Raijin
Raijin
Naes503
Raijin
Level 33
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 16L
1,250 Elo+
Party 2
Artemis
Artemis
PMCLUNA
Artemis
Level 109
God Stats
3W - 1L
1,292 SR
Queue Stats
3W - 1L
1,250 Elo+
Party 2
Aphrodite
Aphrodite
the1andonlyem
Aphrodite
Level 98
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 24L
1,725 Elo+
Solo
Ymir
Ymir
youregoingdown
Ymir
Level 159
God Stats
6W - 0L
1,500 SR
Queue Stats
50W - 40L
1,663 Elo+
Solo
Team Averages
Level 97
1,458 SR
1,454 Elo+

VS

Team Averages
Level 93
1,438 SR
1,414 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
 
Chaac
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DEMONKINGCOOP
Ganesha
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Solo
Rama
Rama
El-Domi-SS3
Rama
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 110L
1,528 Elo+
Party 1
Neith
Neith
UucCauac
Neith
Level 124
God Stats
11W - 22L
1,191 SR
Queue Stats
30W - 43L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 9
8,833
803
11,393
9,508
8,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Raijin
Naes503
Raijin
14
4 / 2 / 9
8,518
774
9,276
6,669
2,122
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
PMCLUNA
Artemis
16
4 / 0 / 6
8,630
785
10,679
6,037
2,845
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Aphrodite
the1andonlyem
Aphrodite
15
1 / 0 / 6
8,329
757
5,349
8,322
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
7 / 0 / 9
9,479
862
11,286
12,391
16,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
1 / 5 / 1
7,708
701
7,314
8,226
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
 
Chaac
13
0 / 4 / 1
7,074
643
9,080
15,140
7,651
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ganesha
13
0 / 6 / 2
7,168
652
2,543
14,446
8,163
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 6 / 0
7,555
687
4,346
10,989
3,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Neith
UucCauac
Neith
14
0 / 3 / 1
8,051
732
5,422
8,608
3,249
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
24
Kills
3
3
Deaths
24
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
1
0.3
L
Chaac
 
Chaac
0
4
1
0.13
W
8
1
9
12.5
L
Ganesha
0
6
2
0.17
L
2
6
0
0.33
W
Raijin
Naes503
Raijin
4
2
9
4.25
W
Artemis
PMCLUNA
Artemis
4
0
6
7
L
Neith
UucCauac
Neith
0
3
1
0.17
W
Aphrodite
the1andonlyem
Aphrodite
1
0
6
4
W
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,983
Damage
28,705
42,927
Taken
57,409
35,998
Mitigated
25,752
17,834
Healing
13,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,314
1,698
0
921
8,226
2,746
20
4,992
3,234
20,240
0
L
Chaac
 
Chaac
9,080
1,668
0
5,561
15,140
7,651
0
9,156
5,984
0
19,015
W
11,393
2,231
1,095
1,364
9,508
8,752
283
2,012
7,496
5,047
16,501
L
Ganesha
2,543
103
853
1,633
14,446
8,163
0
6,733
7,713
9,864
0
L
4,346
3,644
325
799
10,989
3,943
1,000
5,701
5,288
0
12,944
W
Raijin
Naes503
Raijin
9,276
1,302
0
2,020
6,669
2,122
67
1,967
4,702
22,976
0
W
Artemis
PMCLUNA
Artemis
10,679
4,413
0
2,147
6,037
2,845
1,576
1,696
4,341
0
32,601
L
Neith
UucCauac
Neith
5,422
1,434
443
2,570
8,608
3,249
385
2,176
6,432
0
34,879
W
Aphrodite
the1andonlyem
Aphrodite
5,349
621
4,069
5,647
8,322
5,845
623
1,732
6,590
35,205
0
W
11,286
2,368
0
1,492
12,391
16,434
35
2,450
9,941
31,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,789
Gold Earned
37,556
220
Minions Killed
158
0
Camps Cleared
0
1,061,393
Distance Traveled
999,163
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,708
701
39
4
0
187,392
1
L
Chaac
7,074
643
20
2
0
212,761
2
W
Odin
8,833
803
19
2
0
226,551
0
L
Ganesha
7,168
652
4
0
0
202,764
1
L
Rama
7,555
687
27
2
0
192,519
1
W
Raijin
8,518
774
30
3
0
193,938
1
W
Artemis
8,630
785
56
5
0
202,207
1
L
Neith
8,051
732
68
6
0
203,727
1
W
Aphrodite
8,329
757
52
5
0
227,728
2
W
Ymir
9,479
862
63
6
0
210,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role