Player Matchup

Freya
Freya
Castle54
Freya
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
NotMyPye
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
fckinursoul
Chaac
Level 43
God Stats
1W - 1L
1,689 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Team Averages
Level 21
1,563 SR
1,500 Elo+

VS

Team Averages
Level 72
1,372 SR
1,346 Elo+
Anubis
Anubis
 
Anubis
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Victor477
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Horus
Horus
kustaman
Horus
Level 14
God Stats
7W - 13L
1,116 SR
Queue Stats
7W - 17L
1,039 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Castle54
Freya
10
0 / 4 / 2
5,786
643
2,109
4,997
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
NotMyPye
Izanami
10
1 / 6 / 1
6,192
688
3,217
7,814
1,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 5 / 1
6,464
718
5,498
10,268
5,434
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
9 / 1 / 6
8,106
901
9,192
6,919
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Victor477
Medusa
11
1 / 1 / 14
6,982
776
7,070
5,673
1,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Horus
kustaman
Horus
11
5 / 1 / 10
7,531
837
3,372
6,223
3,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
15
15
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
6
12
L
Freya
Castle54
Freya
0
4
2
0.25
L
Izanami
NotMyPye
Izanami
1
6
1
0.25
W
Medusa
Victor477
Medusa
1
1
14
8
L
1
5
1
0.3
W
Horus
kustaman
Horus
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,824
Damage
19,634
23,079
Taken
18,815
8,429
Mitigated
8,673
2,883
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,192
787
0
3,323
6,919
2,959
884
570
6,349
38,836
0
L
Freya
Castle54
Freya
2,109
762
0
590
4,997
1,387
0
1,464
3,456
8,883
0
L
Izanami
NotMyPye
Izanami
3,217
1,893
0
1,090
7,814
1,608
0
3,621
4,055
0
22,674
W
Medusa
Victor477
Medusa
7,070
3,429
32
1,949
5,673
1,987
1,196
822
4,851
0
20,166
L
5,498
499
0
1,203
10,268
5,434
0
4,428
5,688
0
18,720
W
Horus
kustaman
Horus
3,372
1,387
434
2,163
6,223
3,727
564
837
5,386
0
10,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,442
Gold Earned
22,619
85
Minions Killed
98
3
Camps Cleared
5
428,706
Distance Traveled
482,500
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,106
901
62
7
3
145,257
2
L
Freya
5,786
643
20
2
1
123,079
0
L
Izanami
6,192
688
41
5
1
150,312
3
W
Medusa
6,982
776
24
3
0
165,217
1
L
Chaac
6,464
718
24
3
1
155,315
0
W
Horus
7,531
837
12
1
2
172,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role