Player Matchup

Cupid
Cupid
BCAJ87
Cupid
Level 127
God Stats
107W - 101L
1,530 SR
Queue Stats
119W - 124L
1,526 Elo+
Solo
Agni
Agni
CosmicCooler
Agni
Level 154
God Stats
8W - 7L
1,500 SR
Queue Stats
640W - 715L
1,827 Elo+
Solo
Ra
Ra
Delzach
Ra
Level 77
God Stats
2W - 6L
1,252 SR
Queue Stats
160W - 141L
1,337 Elo+
Solo
Achilles
Achilles
RajaMafia_
Achilles
Level 54
God Stats
24W - 12L
1,700 SR
Queue Stats
27W - 21L
1,722 Elo+
Solo
Ne Zha
Ne Zha
SaggingMcGeeSack
Ne Zha
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,738 Elo+
Solo
Team Averages
Level 102
1,496 SR
1,630 Elo+

VS

Team Averages
Level 61
1,520 SR
1,585 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Keatrock
Ah Muzen Cab
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
151W - 101L
1,535 Elo+
Solo
Chronos
Chronos
Kyttikay
Chronos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 54L
1,775 Elo+
Solo
Serqet
Serqet
cheesebelly
Serqet
Level 47
God Stats
4W - 3L
1,599 SR
Queue Stats
216W - 215L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BCAJ87
Cupid
17
2 / 2 / 7
10,793
1,079
9,111
11,328
3,843
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 8 / 8
10,946
1,095
13,064
14,342
6,050
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
5 / 5 / 7
12,054
1,205
12,730
13,946
4,372
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
RajaMafia_
Achilles
15
1 / 1 / 3
9,476
948
752
1,521
916
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 9 / 7
11,334
1,133
10,553
16,842
5,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

159

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
3 / 1 / 18
12,565
1,257
11,930
8,889
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
 
Agni
17
2 / 5 / 10
10,666
1,067
2,889
7,178
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Keatrock
Ah Muzen Cab
18
10 / 2 / 14
13,265
1,327
20,590
11,484
2,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Kyttikay
Chronos
18
7 / 3 / 10
12,604
1,260
10,194
12,351
3,523
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
18
3 / 4 / 15
11,500
1,150
9,045
10,133
4,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
92
15
Kills
25
25
Deaths
15
32
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
18
12
W
Agni
 
Agni
2
5
10
1.4
L
Cupid
BCAJ87
Cupid
2
2
7
2.75
L
3
8
8
0.88
L
5
5
7
1.7
W
Ah Muzen Cab
Keatrock
Ah Muzen Cab
10
2
14
8.5
W
Chronos
Kyttikay
Chronos
7
3
10
4
L
Achilles
RajaMafia_
Achilles
1
1
3
2.5
L
4
9
7
0.83
W
Serqet
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,210
Damage
54,648
57,979
Taken
50,035
20,923
Mitigated
24,139
9,802
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
11,930
823
1,556
4,872
8,889
11,187
0
3,508
5,381
19,367
0
W
Agni
 
Agni
2,889
598
0
0
7,178
2,605
0
4,409
2,769
15,918
1,355
L
Cupid
BCAJ87
Cupid
9,111
3,828
1,170
1,168
11,328
3,843
0
5,660
5,176
0
29,627
L
13,064
1,547
112
1,683
14,342
6,050
0
7,096
7,177
36,825
0
L
12,730
1,082
2,142
2,896
13,946
4,372
0
6,802
7,144
42,227
0
W
Ah Muzen Cab
Keatrock
Ah Muzen Cab
20,590
8,767
0
2,137
11,484
2,607
0
6,210
5,274
0
36,436
W
Chronos
Kyttikay
Chronos
10,194
2,401
0
2,147
12,351
3,523
0
7,582
4,769
39,348
0
L
Achilles
RajaMafia_
Achilles
752
120
210
135
1,521
916
0
530
991
0
1,745
L
10,553
4,456
0
286
16,842
5,742
0
4,853
11,989
0
15,999
W
Serqet
9,045
935
0
427
10,133
4,217
0
4,085
6,048
84
17,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,603
Gold Earned
60,600
189
Minions Killed
169
6
Camps Cleared
7
755,164
Distance Traveled
903,231
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,565
1,257
13
1
0
171,997
3
W
Agni
10,666
1,067
29
3
1
142,207
0
L
Cupid
10,793
1,079
39
4
2
174,273
0
L
Agni
10,946
1,095
42
4
0
168,453
0
L
Ra
12,054
1,205
82
8
0
200,263
0
W
Ah Muzen Cab
13,265
1,327
42
4
2
207,191
0
W
Chronos
12,604
1,260
75
8
1
172,109
4
L
Achilles
9,476
948
2
0
1
37,466
0
L
Ne Zha
11,334
1,133
24
2
3
174,709
0
W
Serqet
11,500
1,150
10
1
3
209,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role