Player Matchup

Baron Samedi
Baron Samedi
Birriten
Baron Samedi
Level 154
God Stats
2W - 1L
1,285 SR
Queue Stats
40W - 45L
1,415 Elo+
Solo
Khepri
Khepri
DarkOfWarrior
Khepri
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,545 Elo+
Solo
Tiamat
Tiamat
Naughty1
Tiamat
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 346L
1,543 Elo+
Solo
Apollo
Apollo
SonOfThunderUSA
Apollo
Level 143
God Stats
1W - 1L
1,285 SR
Queue Stats
8W - 8L
1,525 Elo+
Solo
Chiron
Chiron
gustavilope
Chiron
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 32L
1,725 Elo+
Solo
Team Averages
Level 125
1,414 SR
1,551 Elo+

VS

Team Averages
Level 135
1,543 SR
1,479 Elo+
Khepri
Khepri
 
Khepri
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
LEOVARELA
Skadi
Level 128
God Stats
7W - 2L
1,715 SR
Queue Stats
137W - 113L
1,405 Elo+
Party 1
Rama
Rama
NoRagePls
Rama
Level 142
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 185L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Birriten
Baron Samedi
17
6 / 0 / 21
9,857
896
18,813
12,999
7,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 17
9,911
901
4,789
21,151
30,145
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Naughty1
Tiamat
15
4 / 2 / 19
9,365
851
12,621
11,026
8,205
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
8 / 2 / 16
10,176
925
14,612
11,138
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
16
8 / 1 / 15
9,784
889
14,513
10,996
5,515
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 6 / 5
8,158
742
4,434
16,937
18,224
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cupid
 
Cupid
14
2 / 4 / 3
7,779
707
10,967
10,753
5,278
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
 
Tyr
12
1 / 6 / 4
7,252
659
11,591
15,510
15,561
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
LEOVARELA
Skadi
14
0 / 8 / 8
7,913
719
14,979
13,922
5,991
Mace

Mace

+10
Physical Power

Rama
15
4 / 4 / 3
8,830
803
12,152
11,772
5,039
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
32
28
Kills
9
9
Deaths
28
88
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
6
5
0.75
L
Cupid
 
Cupid
2
4
3
0.88
L
Tyr
 
Tyr
1
6
4
0.5
W
Baron Samedi
Birriten
Baron Samedi
6
0
21
16.5
W
2
4
17
2.63
L
Skadi
LEOVARELA
Skadi
0
8
8
0.5
W
Tiamat
Naughty1
Tiamat
4
2
19
6.75
L
Rama
4
4
3
1.38
W
8
2
16
8
W
Chiron
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,348
Damage
54,123
67,310
Taken
68,894
56,980
Mitigated
50,093
34,745
Healing
17,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
4,434
402
1,866
1,662
16,937
18,224
0
8,090
8,847
9,902
0
L
Cupid
 
Cupid
10,967
4,996
2,945
2,649
10,753
5,278
46
5,593
5,160
0
20,931
L
Tyr
 
Tyr
11,591
513
0
2,485
15,510
15,561
0
7,181
8,329
0
17,746
W
Baron Samedi
Birriten
Baron Samedi
18,813
2,105
10,812
5,610
12,999
7,883
635
779
12,220
29,480
0
W
4,789
359
1,061
3,306
21,151
30,145
382
1,896
19,255
12,600
0
L
Skadi
LEOVARELA
Skadi
14,979
4,048
1,112
1,546
13,922
5,991
0
8,378
5,544
0
30,346
W
Tiamat
Naughty1
Tiamat
12,621
1,264
1,490
2,317
11,026
8,205
1,313
698
10,328
21,463
0
L
Rama
12,152
9,995
976
2,586
11,772
5,039
448
6,981
4,791
0
19,412
W
14,612
9,101
771
2,531
11,138
5,232
1,595
294
10,844
0
28,072
W
Chiron
14,513
5,800
4,190
2,657
10,996
5,515
1,555
767
10,229
0
31,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,093
Gold Earned
39,932
121
Minions Killed
99
0
Camps Cleared
0
1,033,322
Distance Traveled
957,487
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,158
742
12
1
0
165,558
0
L
Cupid
7,779
707
25
2
0
200,006
3
L
Tyr
7,252
659
11
1
0
207,300
2
W
Baron Samedi
9,857
896
27
2
0
210,107
4
W
Khepri
9,911
901
16
1
0
194,882
0
L
Skadi
7,913
719
30
3
0
184,804
2
W
Tiamat
9,365
851
14
1
0
212,731
0
L
Rama
8,830
803
21
2
0
199,819
5
W
Apollo
10,176
925
30
3
0
202,927
1
W
Chiron
9,784
889
34
3
0
212,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role