Player Matchup

Odin
Odin
RaMmbammtymaam
Odin
Level 85
God Stats
5W - 0L
1,500 SR
Queue Stats
115W - 141L
1,158 Elo+
Party 1
Bastet
Bastet
YinYangD
Bastet
Level 100
God Stats
6W - 7L
1,500 SR
Queue Stats
71W - 109L
1,158 Elo+
Party 1
Zeus
Zeus
chrisbskilled
Zeus
Level 86
God Stats
6W - 2L
1,500 SR
Queue Stats
79W - 104L
1,158 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,158 Elo+

VS

Team Averages
Level 66
1,597 SR
1,617 Elo+
Atlas
Atlas
AwsumWolf
Atlas
Level 118
God Stats
1W - 1L
1,646 SR
Queue Stats
4W - 9L
1,676 Elo+
Party 2
Mulan
Mulan
CarmelMan101
Mulan
Level 28
God Stats
2W - 2L
1,646 SR
Queue Stats
5W - 4L
1,676 Elo+
Party 2
Ne Zha
Ne Zha
StalkingPuma
Ne Zha
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 11
7,388
739
5,461
8,877
3,178
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
YinYangD
Bastet
12
3 / 0 / 11
8,157
816
13,005
8,185
2,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
9 / 1 / 4
8,856
886
21,216
5,041
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AwsumWolf
Atlas
9
0 / 5 / 3
6,482
648
4,707
17,126
11,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 6 / 3
6,532
653
2,665
11,803
5,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Ne Zha
11
3 / 3 / 1
7,682
768
4,557
13,465
8,843
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
14
Kills
4
4
Deaths
14
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
AwsumWolf
Atlas
0
5
3
0.3
L
1
6
3
0.42
W
2
3
11
2.5
L
Ne Zha
3
3
1
1.17
W
Bastet
YinYangD
Bastet
3
0
11
8.5
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,682
Damage
11,929
22,103
Taken
42,394
7,775
Mitigated
25,110
8,380
Healing
5,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AwsumWolf
Atlas
4,707
2,113
539
2,160
17,126
11,050
0
8,552
8,574
11,842
0
L
2,665
542
0
103
11,803
5,217
0
7,097
4,706
0
8,913
W
5,461
2,190
268
1,648
8,877
3,178
945
1,880
6,997
0
19,695
L
Ne Zha
4,557
1,248
0
2,248
13,465
8,843
0
5,591
7,874
0
10,924
W
Bastet
YinYangD
Bastet
13,005
3,082
403
3,752
8,185
2,883
787
2,406
5,779
0
31,787
W
21,216
815
553
1,756
5,041
1,714
460
1,495
3,546
43,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,401
Gold Earned
20,696
106
Minions Killed
46
9
Camps Cleared
0
569,784
Distance Traveled
529,171
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,482
648
13
1
0
163,871
0
L
Mulan
6,532
653
19
2
0
176,979
0
W
Odin
7,388
739
29
3
4
183,831
6
L
Ne Zha
7,682
768
14
1
0
188,321
1
W
Bastet
8,157
816
27
3
4
196,050
0
W
Zeus
8,856
886
50
5
1
189,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role