Player Matchup

Ravana
Ravana
Dark_King1007
Ravana
Level 141
God Stats
19W - 14L
1,500 SR
Queue Stats
92W - 107L
1,844 Elo+
Party 1
Cabrakan
Cabrakan
Guunnar_
Cabrakan
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 45L
1,844 Elo+
Party 1
King Arthur
King Arthur
Krizcto
King Arthur
Level 160
God Stats
5W - 7L
1,500 SR
Queue Stats
251W - 253L
1,844 Elo+
Party 1
Izanami
Izanami
jhonattan_rg
Izanami
Level 129
God Stats
11W - 8L
1,715 SR
Queue Stats
86W - 72L
1,500 Elo+
Party 1
Janus
Janus
ledwin114
Janus
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
135W - 142L
1,844 Elo+
Party 1
Team Averages
Level 150
1,543 SR
1,775 Elo+

VS

Team Averages
Level 140
1,581 SR
1,755 Elo+
Thor
Thor
AlertPegasus
Thor
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
480W - 422L
1,665 Elo+
Party 2
Freya
Freya
Choosing
Freya
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 8L
1,789 Elo+
Solo
Tiamat
Tiamat
X-INSECTICON-X
Tiamat
Level 154
God Stats
19W - 11L
1,904 SR
Queue Stats
270W - 270L
1,815 Elo+
Solo
Nu Wa
Nu Wa
Xaosheart
Nu Wa
Level 106
God Stats
2W - 7L
1,500 SR
Queue Stats
207W - 160L
1,893 Elo+
Party 2
Tyr
Tyr
tama_islander11
Tyr
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 275L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
10,365
518
6,875
12,264
6,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Guunnar_
Cabrakan
14
0 / 5 / 13
9,277
464
7,034
20,757
27,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Krizcto
King Arthur
19
8 / 2 / 5
11,537
577
14,253
22,062
23,288
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
jhonattan_rg
Izanami
17
1 / 3 / 2
10,652
533
8,670
15,223
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
ledwin114
Janus
19
4 / 2 / 8
11,484
574
18,126
8,314
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
9,386
469
9,150
15,730
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
Choosing
Freya
16
3 / 2 / 4
10,004
500
9,595
15,558
5,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
0 / 5 / 1
9,022
451
9,946
19,250
16,914
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Xaosheart
Nu Wa
17
6 / 3 / 1
10,484
524
12,537
9,321
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
0 / 4 / 8
8,514
426
10,092
18,048
14,057
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
18
Kills
14
14
Deaths
18
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
L
Freya
Choosing
Freya
3
2
4
2.5
W
5
2
3
3.25
W
Cabrakan
Guunnar_
Cabrakan
0
5
13
1.3
W
King Arthur
Krizcto
King Arthur
8
2
5
5.25
L
0
5
1
0.1
L
Nu Wa
Xaosheart
Nu Wa
6
3
1
2.17
W
Izanami
jhonattan_rg
Izanami
1
3
2
0.67
W
Janus
ledwin114
Janus
4
2
8
4
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,958
Damage
51,320
78,620
Taken
77,907
66,033
Mitigated
45,552
19,767
Healing
29,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,150
2,543
0
5,852
15,730
6,015
0
5,333
10,189
0
74,728
L
Freya
Choosing
Freya
9,595
3,240
0
10,180
15,558
5,391
0
2,959
12,539
68,005
0
W
6,875
1,789
0
3,520
12,264
6,529
0
5,792
6,260
0
72,808
W
Cabrakan
Guunnar_
Cabrakan
7,034
998
513
3,802
20,757
27,215
0
5,703
14,390
24,224
0
W
King Arthur
Krizcto
King Arthur
14,253
1,630
0
4,560
22,062
23,288
28
9,708
12,236
0
74,625
L
9,946
1,455
76
7,408
19,250
16,914
134
4,481
14,655
58,654
0
L
Nu Wa
Xaosheart
Nu Wa
12,537
2,717
0
1,124
9,321
3,175
0
3,566
5,627
73,721
0
W
Izanami
jhonattan_rg
Izanami
8,670
5,835
0
6,144
15,223
5,724
1,423
6,515
8,562
0
95,305
W
Janus
ledwin114
Janus
18,126
442
0
1,228
8,314
3,277
0
3,509
4,660
101,405
0
L
10,092
1,522
380
4,442
18,048
14,057
0
7,967
9,737
0
41,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,315
Gold Earned
47,410
687
Minions Killed
552
0
Camps Cleared
0
1,976,658
Distance Traveled
1,785,627
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,386
469
110
6
0
376,581
3
L
Freya
10,004
500
134
7
0
333,155
3
W
Ravana
10,365
518
119
6
0
430,692
1
W
Cabrakan
9,277
464
24
1
0
378,079
3
W
King Arthur
11,537
577
162
8
0
387,223
4
L
Tiamat
9,022
451
111
6
0
335,834
0
L
Nu Wa
10,484
524
142
7
0
329,586
7
W
Izanami
10,652
533
184
9
0
353,830
3
W
Janus
11,484
574
198
10
0
426,834
0
L
Tyr
8,514
426
55
3
0
410,471
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role