Player Matchup

Cernunnos
Cernunnos
AikiMiyu
Cernunnos
Level 147
God Stats
6W - 4L
1,844 SR
Queue Stats
77W - 69L
1,085 Elo+
Party 3
Nu Wa
Nu Wa
DPhoenix_EndSong
Nu Wa
Level 30
God Stats
5W - 4L
1,530 SR
Queue Stats
79W - 102L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Emerald_Trash
Cthulhu
Level 69
God Stats
10W - 9L
1,167 SR
Queue Stats
26W - 23L
1,085 Elo+
Party 3
Achilles
Achilles
FlowerGurl100
Achilles
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 18L
1,201 Elo+
Party 3
Ymir
Ymir
MikeHawks_Soft
Ymir
Level 64
God Stats
31W - 37L
1,500 SR
Queue Stats
81W - 101L
1,500 Elo+
Party 1
Team Averages
Level 72
1,508 SR
1,274 Elo+

VS

Team Averages
Level 92
1,531 SR
1,644 Elo+
Chiron
Chiron
DillWod
Chiron
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 51L
1,707 Elo+
Party 2
Anubis
Anubis
a John Wayne
Anubis
Level 64
God Stats
33W - 30L
1,500 SR
Queue Stats
143W - 164L
1,500 Elo+
Solo
Chaac
Chaac
catstogo
Chaac
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 65L
1,500 Elo+
Party 2
Loki
Loki
temp-888397
Loki
Level 136
God Stats
106W - 49L
1,654 SR
Queue Stats
242W - 214L
1,808 Elo+
Party 2
Terra
Terra
whiteowlgrape_
Terra
Level 108
God Stats
11W - 7L
1,500 SR
Queue Stats
24W - 16L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AikiMiyu
Cernunnos
12
1 / 4 / 2
7,727
483
9,571
11,796
3,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 2
7,875
492
10,502
9,170
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
10
2 / 3 / 1
7,208
451
6,131
17,578
8,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
FlowerGurl100
Achilles
12
0 / 4 / 0
6,962
435
2,884
11,612
8,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

9
0 / 5 / 0
6,195
387
2,974
11,138
6,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DillWod
Chiron
13
4 / 1 / 4
8,449
528
12,847
11,468
3,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Anubis
12
2 / 1 / 3
7,702
481
5,454
6,896
2,504
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
catstogo
Chaac
16
7 / 0 / 2
9,585
599
8,554
8,977
7,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
8 / 0 / 4
10,015
626
11,656
10,149
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 8
7,761
485
3,948
11,504
8,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
21
21
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AikiMiyu
Cernunnos
1
4
2
0.5
L
1
5
2
0.4
W
Chiron
DillWod
Chiron
4
1
4
6
L
Cthulhu
2
3
1
0.83
L
Achilles
FlowerGurl100
Achilles
0
4
0
0
L
0
5
0
0
W
Anubis
2
1
3
3.5
W
Chaac
catstogo
Chaac
7
0
2
8
W
8
0
4
10
W
0
2
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,062
Damage
42,459
61,294
Taken
48,994
28,670
Mitigated
24,740
14,004
Healing
20,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AikiMiyu
Cernunnos
9,571
6,407
0
1,258
11,796
3,184
0
1,217
10,579
0
57,605
L
10,502
3,159
185
1,958
9,170
2,262
156
1,294
7,730
58,809
0
W
Chiron
DillWod
Chiron
12,847
5,911
337
3,332
11,468
3,358
1,933
4,552
6,916
0
54,088
L
Cthulhu
6,131
282
439
6,579
17,578
8,112
0
1,758
15,728
25,293
0
L
Achilles
FlowerGurl100
Achilles
2,884
460
0
2,408
11,612
8,427
0
2,059
9,004
7,380
20,128
L
2,974
206
64
1,113
11,138
6,685
0
3,074
7,931
24,961
0
W
Anubis
5,454
439
348
3,474
6,896
2,504
1,447
4,017
2,879
37,819
0
W
Chaac
catstogo
Chaac
8,554
1,826
0
4,111
8,977
7,456
733
4,067
4,516
0
52,464
W
11,656
2,937
0
4,618
10,149
3,207
0
4,088
5,777
0
66,379
W
3,948
664
475
4,266
11,504
8,215
475
3,827
7,677
21,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,967
Gold Earned
43,512
358
Minions Killed
411
0
Camps Cleared
0
1,470,270
Distance Traveled
1,538,429
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,727
483
102
6
0
272,493
9
L
Nu Wa
7,875
492
105
7
0
271,353
5
W
Chiron
8,449
528
97
6
0
316,488
1
L
Cthulhu
7,208
451
38
2
0
332,516
2
L
Achilles
6,962
435
72
5
0
285,165
1
L
Ymir
6,195
387
41
3
0
308,743
1
W
Anubis
7,702
481
67
4
0
206,112
2
W
Chaac
9,585
599
115
7
0
317,508
0
W
Loki
10,015
626
112
7
0
361,919
0
W
Terra
7,761
485
20
1
0
336,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role