Player Matchup

Zeus
Zeus
Kobert
Zeus
Level 93
God Stats
1W - 3L
1,896 SR
Queue Stats
29W - 22L
1,779 Elo+
Party 1
Fenrir
Fenrir
NapalmJesus
Fenrir
Level 87
God Stats
2W - 2L
1,991 SR
Queue Stats
28W - 19L
1,994 Elo+
Party 1
Xbalanque
Xbalanque
RayClark
Xbalanque
Level 46
God Stats
1W - 1L
1,719 SR
Queue Stats
25W - 14L
1,994 Elo+
Party 1
Ullr
Ullr
cl0udBTW
Ullr
Level 105
God Stats
3W - 5L
1,881 SR
Queue Stats
34W - 27L
1,994 Elo+
Party 1
Xing Tian
Xing Tian
teethdreamZ
Xing Tian
Level 46
God Stats
8W - 10L
1,186 SR
Queue Stats
61W - 72L
1,108 Elo+
Solo
Team Averages
Level 75
1,735 SR
1,774 Elo+

VS

Team Averages
Level 70
1,462 SR
1,574 Elo+
Thanatos
Thanatos
JazzyB21
Thanatos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 68L
1,500 Elo+
Party 3
Chronos
Chronos
Le Klown7
Chronos
Level 160
God Stats
2W - 5L
1,311 SR
Queue Stats
149W - 143L
1,541 Elo+
Party 2
Janus
Janus
Parzival_geek787
Janus
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 153L
1,576 Elo+
Solo
Bellona
Bellona
jaskaransimp
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Ares
Ares
x Clueless x 1
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Kobert
Zeus
11
2 / 0 / 2
6,573
657
5,405
3,208
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
8
1 / 3 / 2
5,380
538
2,760
7,401
3,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
RayClark
Xbalanque
8
1 / 4 / 3
5,112
511
3,604
6,278
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
11
5 / 2 / 1
6,744
674
5,337
5,531
1,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
teethdreamZ
Xing Tian
7
1 / 0 / 4
5,158
516
1,047
7,516
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
JazzyB21
Thanatos
10
4 / 3 / 0
6,112
611
5,684
9,522
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos
Le Klown7
Chronos
11
2 / 1 / 4
6,114
611
3,513
4,609
1,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
6,187
619
1,134
4,994
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
jaskaransimp
Bellona
8
0 / 4 / 1
4,936
494
448
5,469
4,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 1 / 3
5,499
550
6,166
8,844
5,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
10
Kills
9
9
Deaths
10
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Thanatos
JazzyB21
Thanatos
4
3
0
1.33
L
Zeus
Kobert
Zeus
2
0
2
3
W
Chronos
Le Klown7
Chronos
2
1
4
4
L
Fenrir
1
3
2
0.67
W
0
1
0
0
L
Xbalanque
RayClark
Xbalanque
1
4
3
0.63
L
Ullr
5
2
1
2.75
W
Bellona
jaskaransimp
Bellona
0
4
1
0.13
L
Xing Tian
teethdreamZ
Xing Tian
1
0
4
3
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,153
Damage
16,945
29,934
Taken
33,438
11,183
Mitigated
16,005
5,878
Healing
14,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
JazzyB21
Thanatos
5,684
1,474
0
8,246
9,522
3,320
0
1,438
8,030
0
33,040
L
Zeus
Kobert
Zeus
5,405
952
0
435
3,208
986
0
1,205
1,963
38,068
0
W
Chronos
Le Klown7
Chronos
3,513
1,071
0
1,807
4,609
1,464
0
944
3,641
35,416
0
L
Fenrir
2,760
1,011
0
1,171
7,401
3,344
118
3,738
3,457
0
10,521
W
1,134
0
0
988
4,994
1,422
48
1,605
3,203
38,817
0
L
Xbalanque
RayClark
Xbalanque
3,604
2,275
0
1,361
6,278
1,642
0
3,812
2,327
0
21,837
L
Ullr
5,337
2,385
0
1,383
5,531
1,769
280
622
4,909
185
29,016
W
Bellona
jaskaransimp
Bellona
448
42
0
613
5,469
4,540
170
61
5,408
2,170
9,898
L
Xing Tian
teethdreamZ
Xing Tian
1,047
170
0
1,528
7,516
3,442
72
1,069
6,369
11,120
0
W
6,166
453
187
2,654
8,844
5,259
0
2,053
6,679
13,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,967
Gold Earned
28,848
250
Minions Killed
301
0
Camps Cleared
0
985,629
Distance Traveled
1,043,016
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,112
611
65
7
0
224,675
2
L
Zeus
6,573
657
100
10
0
218,377
8
W
Chronos
6,114
611
81
8
0
199,476
2
L
Fenrir
5,380
538
15
2
0
211,852
0
W
Janus
6,187
619
108
11
0
207,937
4
L
Xbalanque
5,112
511
48
5
0
189,176
1
L
Ullr
6,744
674
65
7
0
193,896
2
W
Bellona
4,936
494
35
4
0
208,122
0
L
Xing Tian
5,158
516
22
2
0
172,328
3
W
Ares
5,499
550
12
1
0
202,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role