Player Matchup

Anubis
Anubis
MrKnowles4
Anubis
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,225 Elo+
Party 1
Cthulhu
Cthulhu
Nuvahsarim
Cthulhu
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,225 Elo+
Party 1
Cernunnos
Cernunnos
suli02dornic02
Cernunnos
Level 105
God Stats
4W - 1L
1,547 SR
Queue Stats
36W - 35L
1,820 Elo+
Solo
Team Averages
Level 84
1,516 SR
1,423 Elo+

VS

Team Averages
Level 110
1,454 SR
1,306 Elo+
Discordia
Discordia
Hxydzy
Discordia
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 244L
1,278 Elo+
Party 2
Tyr
Tyr
OhDxczy
Tyr
Level 109
God Stats
4W - 4L
1,500 SR
Queue Stats
176W - 298L
1,316 Elo+
Party 2
Thor
Thor
Rekyew
Thor
Level 120
God Stats
3W - 6L
1,363 SR
Queue Stats
54W - 52L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
MrKnowles4
Anubis
15
3 / 6 / 4
10,643
626
6,599
11,786
5,376
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Nuvahsarim
Cthulhu
16
2 / 3 / 7
11,088
652
10,422
16,677
20,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
suli02dornic02
Cernunnos
17
4 / 4 / 4
12,063
710
9,797
9,733
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Hxydzy
Discordia
16
1 / 3 / 10
11,013
648
9,296
7,055
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
14
2 / 5 / 10
10,467
616
5,210
13,274
8,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
Rekyew
Thor
19
10 / 1 / 3
12,729
749
16,372
15,556
6,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
9
Kills
13
13
Deaths
9
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Discordia
Hxydzy
Discordia
1
3
10
2
W
Anubis
MrKnowles4
Anubis
3
6
4
0.83
W
Cthulhu
Nuvahsarim
Cthulhu
2
3
7
1.83
L
Tyr
2
5
10
1.4
L
Thor
Rekyew
Thor
10
1
3
11.5
W
Cernunnos
suli02dornic02
Cernunnos
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,818
Damage
30,878
38,196
Taken
35,885
30,022
Mitigated
17,334
6,373
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Hxydzy
Discordia
9,296
467
0
175
7,055
2,029
0
2,920
4,013
47,833
0
W
Anubis
MrKnowles4
Anubis
6,599
158
306
1,803
11,786
5,376
318
1,810
9,976
25,477
0
W
Cthulhu
Nuvahsarim
Cthulhu
10,422
738
458
2,520
16,677
20,172
89
5,495
11,182
24,722
0
L
Tyr
5,210
178
0
2,473
13,274
8,811
0
7,213
5,525
0
20,448
L
Thor
Rekyew
Thor
16,372
2,332
0
2,315
15,556
6,494
0
6,867
8,128
0
60,028
W
Cernunnos
suli02dornic02
Cernunnos
9,797
3,043
0
1,286
9,733
4,474
1,871
2,299
7,434
0
64,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,794
Gold Earned
34,209
192
Minions Killed
196
4
Camps Cleared
11
889,769
Distance Traveled
924,915
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,013
648
85
5
3
302,039
0
W
Anubis
10,643
626
42
2
3
275,435
2
W
Cthulhu
11,088
652
29
2
0
326,646
0
L
Tyr
10,467
616
31
2
2
291,527
4
L
Thor
12,729
749
80
5
6
331,349
3
W
Cernunnos
12,063
710
121
7
1
287,688
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role