Player Matchup

Hades
Hades
 
Hades
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Akinno
Horus
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 58L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DonFerretti
Jing Wei
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 57L
1,253 Elo+
Party 2
Bacchus
Bacchus
gustavilope
Bacchus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 32L
1,648 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,480 Elo+

VS

Team Averages
Level 101
1,500 SR
1,479 Elo+
Cthulhu
Cthulhu
Amiletto
Cthulhu
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 90L
1,285 Elo+
Party 1
Hera
Hera
DarkOfWarrior
Hera
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,739 Elo+
Solo
Nemesis
Nemesis
Negr073
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,285 Elo+
Solo
Sylvanus
Sylvanus
Rotorheart
Sylvanus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 41L
1,500 Elo+
Party 1
Arachne
Arachne
SonOfThunderUSA
Arachne
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
9 / 2 / 16
11,892
743
24,086
16,810
10,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
 
Nu Wa
18
3 / 0 / 25
11,058
691
18,924
13,843
5,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Akinno
Horus
16
2 / 2 / 22
10,241
640
7,568
19,580
22,707
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
DonFerretti
Jing Wei
19
4 / 0 / 22
11,480
718
8,938
11,675
4,979
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
gustavilope
Bacchus
19
12 / 3 / 13
12,913
807
21,391
20,217
21,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amiletto
Cthulhu
18
2 / 4 / 3
10,134
633
16,921
21,599
11,966
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
1 / 5 / 5
10,615
663
18,267
12,948
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Negr073
Nemesis
15
1 / 8 / 2
9,378
586
7,658
12,970
5,509
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Rotorheart
Sylvanus
16
0 / 7 / 4
10,042
628
9,462
19,591
12,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
2 / 6 / 2
9,947
622
11,183
19,531
11,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
22
30
Kills
6
7
Deaths
30
98
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
9
2
16
8.5
W
Nu Wa
 
Nu Wa
3
0
25
15.5
W
Horus
Akinno
Horus
2
2
22
6.5
L
Cthulhu
Amiletto
Cthulhu
2
4
3
0.88
L
1
5
5
0.7
W
Jing Wei
DonFerretti
Jing Wei
4
0
22
15
L
Nemesis
Negr073
Nemesis
1
8
2
0.25
L
Sylvanus
Rotorheart
Sylvanus
0
7
4
0.29
L
2
6
2
0.5
W
Bacchus
gustavilope
Bacchus
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,907
Damage
63,491
82,125
Taken
86,639
65,403
Mitigated
46,566
56,633
Healing
27,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
24,086
1,499
6,216
6,282
16,810
10,351
1,222
8,606
8,204
41,750
0
W
Nu Wa
 
Nu Wa
18,924
4,513
3,675
2,825
13,843
5,848
1,846
6,156
7,687
40,809
0
W
Horus
Akinno
Horus
7,568
3,875
15,936
10,115
19,580
22,707
735
11,936
7,644
0
16,675
L
Cthulhu
Amiletto
Cthulhu
16,921
1,121
1,836
6,434
21,599
11,966
123
15,897
5,702
36,843
0
L
18,267
5,003
1,112
1,706
12,948
5,088
138
9,749
3,199
51,053
0
W
Jing Wei
DonFerretti
Jing Wei
8,938
6,949
1,775
2,003
11,675
4,979
1,862
7,417
4,258
0
35,750
L
Nemesis
Negr073
Nemesis
7,658
2,265
764
795
12,970
5,509
479
10,398
2,572
0
17,672
L
Sylvanus
Rotorheart
Sylvanus
9,462
2,754
4,614
3,477
19,591
12,804
42
15,828
3,763
18,653
0
L
11,183
6,286
1,509
5,320
19,531
11,199
560
12,529
7,002
0
18,290
W
Bacchus
gustavilope
Bacchus
21,391
2,580
3,308
4,498
20,217
21,518
588
10,535
9,682
37,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,584
Gold Earned
50,116
202
Minions Killed
157
0
Camps Cleared
0
1,488,567
Distance Traveled
1,294,906
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,892
743
44
3
0
227,518
5
W
Nu Wa
11,058
691
38
2
0
345,569
4
W
Horus
10,241
640
17
1
0
308,128
0
L
Cthulhu
10,134
633
34
2
0
296,719
0
L
Hera
10,615
663
76
5
0
254,745
1
W
Jing Wei
11,480
718
64
4
0
329,315
0
L
Nemesis
9,378
586
18
1
0
259,375
4
L
Sylvanus
10,042
628
14
1
0
241,115
0
L
Arachne
9,947
622
15
1
0
242,952
1
W
Bacchus
12,913
807
39
2
0
278,037
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role